Odhanan said:I've had substantial experiences with non-D&D RPGs and I like Eberron.![]()
You know, that's funny . . . because Dragonlance was the first campaign setting I ever read about or played in, and I've got no interest in going back to it ever.tzor said:There is a better view to take, something I once saw for computer word processors, called the Mother Duck Syndrone. When a chick is hatched the first large fluffy thing he sees must be his mother. The same is true for campaign scenarios, the first campaign world that a player plays in sets the expectations for that player for all other campaigns so that everything will be based and measured against the original campaign. Playing other types of campaigns might broaden ones perspective, but the original campaign is still the "Mother Duck" that the player will call "Home."
Give me a freakin' break.trancejeremy said:Furthermore, the whole phrasing of the question and or first post is very biased, being pro Eberron and pro-elistist, basically implying "If you don't like Eberron, you just aren't gamer enough, hrrrrmph".

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.