Evil or just.........mostly evil?

irdeggman said:
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Would it have helped if your PC had attempted to grab the dwarf?

If so then your PC was directly responsible for another PCs death.

As it turns out, yes. The DM revealed to me later that I was only 1 round too late to keep the dwarf from dying.

My character had previously had no history of selfish acts. Her attitude was such but she was never in a situation to act on her feelings. She just grew tired of the group bickering and taking unnecessary risks. It took 4 days for the group to escape the complex while is should have taked no more than two days had the group been at least somewhat organized. Once outside we were tired and on the run. The first encounter we have involved us spotting a group of giant wasps in the distance. It was made clear that they dont see us. Our idiot scout decides to attack one rather that trying to avoid them and keep moving. We lost 2 of our 5 horses in that battle.

How is a character supposed to react when her party seems incompetent and suicidial?
 
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Goldmoon said:
How is a character supposed to react when her party seems incompetent and suicidial?

Seems to me the GM should have the dwarf live. Party are supposed to be heroes and it looks a poor way to die. would be most miffed if it was me, it dont seem very DnD like.

N seems about right if having dredged out the dwarf you did your best to save him.

JohnD

if the only healer in the party is a CN bard then u are a tad doomed anyway!
 


IcyCool said:

But won't that disrupt the party? No one but me knows I stepped on the dwarf while he was under me. No ones character at least. The dwarf's played doesnt seem too mad about it. He actually seems excited about his next character, whatever it will be.
 

Goldmoon said:
But won't that disrupt the party? No one but me knows I stepped on the dwarf while he was under me. No ones character at least. The dwarf's played doesnt seem too mad about it. He actually seems excited about his next character, whatever it will be.

What does your stepping on the dwarf have to do with the party being incompetent and suicidal?

You asked how a character should react to a party that is acting incompetent and suicidal. My suggestion was leave, hopefully before they get you killed.
 

IcyCool said:
What does your stepping on the dwarf have to do with the party being incompetent and suicidal?

You asked how a character should react to a party that is acting incompetent and suicidal. My suggestion was leave, hopefully before they get you killed.

Good point, unfortunately were in the middle of the jungles of Chult and I may need them to survive. You can bet, however that unless things change, as soon as we reach a major city or port, I'm gone.
 

Is this the PCs being incompentant or players playing their PCs to function incompetantly?

Seems like the latter to me - almost crossing the lines between in-character role-playing and out of character attitudes.
 

irdeggman said:
My assumption was that a bard knows enough about holding his breath to know that after 3 rounds a PC is not dead (it was said that the PC assumed the dwarf was already dead after being submerged for merely 3 rounds). This is based on the fact that most of the perform skills involve controlled breathing of some kind.

Since I don't know what the bard's knowledge skills or languages are then I can't assume the bard knows that dwarves are strudy (other than the fact that they look stout and strudy by the way they are built).

I also can only assume that the bard has at least rudimentary knowledge of how long a character canhold their breath since I do not know what perform or knowledge skills the PC has.

But the fact was that the dwarf (and apparently only the dwarf) had attempted to help the bard and then fell in while doing so. So I have difficulty saying all these combined does not constitute an evil act.

In an emergency situation, characters do not need to be played as calm clear headed individuals.

What can happen at rock concerts or soccer games? Something happens or someone gets pushed and before you know it, people are getting trampled.

Are the people doing that evil? No. They are trying to survive. It doesn't mean that people do not die.


You are looking at this from an "out of game" thoughtful analysis mode.

It's not evil to scramble to survive, regardless of a PCs knowledge of how long Dwarves can last underwater.

Just like in real life: manslaughter, first degree murder. One is evil, one is not.
 

IcyCool said:

This might not really be an in character issue.

It might be a people at the table issue where some people are making poor decisions for their PCs and the party as a whole. They might be doing that for roleplaying reasons, or they just might not be real tactically capable.

In either case, it's tough and sometimes frustrating to play in a game where people make bad decisions for their PCs.

So, the player could leave the game completely. But, he might want to stay (or these might be close friends or there might not be another game around or whatever).

Or, the player could decide to roleplay his PC as frustrated because the player is frustrated. But, if the player is frustrated, having the PC leave is not going to do much. The player will still be frustrated with his next PC.
 

irdeggman said:
3.5 is all about PCs working together. That is why there is no longer any individual awards except for role-playing ones).

It is possible to role-play friction but stabbing another PC in the back has no real place in a 3.5 game, IMO. And I for one would never enjoy playing with a player who runs his/her PC that way.

So, there is a politically incorrect way to play PCs in DND?

I must not have gotten the memo. Could you forward it to me? :p
 

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