[EDITION WARZ] Selling Out D&D's Soul?

Status
Not open for further replies.
Ridley's Cohort said:
I have heard that sentiment voiced dozens of times, but no one has ever been able to cough up an example when challenged. Care to be the first?

Fine.

Add level limits to elves like in AD&D. Suddenly, a whole bevy of prestige classes are out of the question.

Remove that stupid linear XP chart and put back varied XPs by class. Whoops, now the CR system is broken.

Take Feats away from the Fighter class and suddenly they are, by the numbers, less powerful fighters than thieves.
 

log in or register to remove this ad


thedungeondelver said:
Fine.

Add level limits to elves like in AD&D. Suddenly, a whole bevy of prestige classes are out of the question.

Remove that stupid linear XP chart and put back varied XPs by class. Whoops, now the CR system is broken.

Take Feats away from the Fighter class and suddenly they are, by the numbers, less powerful fighters than thieves.

If you take the increased amount of spells-per-day away from the sorceror, their power drops too. Take away a rogue's sneak attack, and suddenly he's a liability in combat. And if you take away a barbarian's rage and drop his BAB to 3/4, he becomes a significantly poorer warrior than the fighter. If you just throw in and rip out random things, then yes, the system breaks down. Just like any system would.
 

thedungeondelver said:
Add level limits to elves like in AD&D. Suddenly, a whole bevy of prestige classes are out of the question.

Prestige classes are optional and for the higher level games. Unless you are saying that you want to limit the levels rqaces can get but still expect them to have the cool options of those levels.

Remove that stupid linear XP chart and put back varied XPs by class. Whoops, now the CR system is broken.

CR system won't be broken, you just have characters leveling at different time so not everyone will be the same level. The CR system works with parties of differnet character levels.

Take Feats away from the Fighter class and suddenly they are, by the numbers, less powerful fighters than thieves.

Yes, if you cripple a class it will be weaker then the others. But that doesn't bring down the whole game.
 

PapersAndPaychecks said:
You can break the CR system just by having the wrong number of players in your party, lol.

No it doesn't. People have been running games with more and less then 4 players for 6 years and not having any problems.
 



FireLance said:
You know what I say to that:

It's Still D&D To Me
(with apologies to Billy Joel)

What's the matter with the sword I'm swinging?
Can't you tell that it's too mundane?
Maybe I should buy some leather armor.
How much gold don't you have anyway?
Where have you been hidin' out lately, honey?
You can't fight monsters 'til you spend a lot of money.
Everybody's talkin' 'bout the new game
Funny, but it's still D&D to me.

What's the matter with the horse I'm riding?
Can't you tell that it's out of style?
Should I try to raise a baby griffon?
Yes you can, but it'll take a while.
Nowadays you can't be too sentimental,
Your best bet's a half-dragon half-elemental.
Pokemount, riding dog, half-celestial dire frog,
It's still D&D to me.

Oh, it doesn't matter what they say in the papers,
'Cause it's always been the same old scene.
There's a new game in town but you can't get the sound
From a story in a magazine
Aimed at your average teen.

How about a suite of stat boosting items
And a keen holy flaming burst lance?
You could be a really great hero baby,
If you just give it half a chance.
Don't waste your money on a rod of negation,
You get more mileage from a ring of protection.
Heavy shield, animated, heavy fort, mithril plate,
It's still D&D to me.

What's the matter with the class I'm playing?
Don't you know that it got the shaft?
Should I try to play a cleric/wizard?
If you do then you must be daft.
Don't you know about the new options honey?
You get to stack your saves and your base attack bonii.
It's the next phase, new wave, balanced play, anyways
It's still D&D to me.
Everybody's talkin' 'bout the new game
Funny, but it's still D&D to me.​

Is that something you just wrote? If so, I am in awe.
 

thedungeondelver said:
Remove that stupid linear XP chart and put back varied XPs by class. Whoops, now the CR system is broken.
The CR system is the broken. Rocks fall. The world ends. Everyone dies.

Roll on 4e. Fix CR. Something else is the broken. Sky falls in. Everyone dies.

Repeat as necessary.

It's a game. If you don't like it, play something else. Rocks fall. Everyone dies :)
 

Re: CR system breaking with large parties:
Crothian said:
No it doesn't. People have been running games with more and less then 4 players for 6 years and not having any problems.
Perhaps, but they've had to return to the 1e seat-of-pants method of figuring out what's a good challenge for the party...which is perfectly fine given a vaguely competent DM, but it does somewhat throw the CR system out the window.

Lanefan
 

Status
Not open for further replies.
Remove ads

Top