I really don't know of a good visual for Hope's ship, but here's the concept
HMS Hindenburg
Hope's ship, named for the ill-fated Zeppelinn is of an unknown and very alien origin. Made of some sort of bio-metal, it seems to be somewhat sentient, able to repair itself and it occasionally acts on it's own strange whims. What is known that it is incredibly old, perhaps even older than the Wanderer.
Registry NRS 1333421
Modified Alien Ship
Ultralightship
Subtype: Modified scout
Tactical Speed: 3,500 ft. (7 sq.)
Defense: 7
Length: 150 feet
Flat-footed Defense: 5
Weight: 600 tons
Autopilot Defense: 5
Targeting System Bonus: +3
Hardness: 30
Crew: 8 (trained +4)
Hit Dice: 15d20 (300 hp)
Passenger Capacity: 8
Initiative Modifier: +2
Cargo Capacity: 30 tons
Pilot’s Class Bonus: +3
Grapple Modifier: +16
Pilot’s Dex Modifier: +2
Base Purchase DC: 52
Gunner’s Attack Bonus: +2
Engineer Notes
Drives:
Still trying to work how it operates.
So far it has shown to have a cruising speed of Warp 3
Sublight drive? Working on it....
Armor:
Unknown. Bio-metal of some sort or another. Regenerative properties.
Defensive systems:
Unknown. I don't want to irritate it enough to find out
Sensors
Unknown.
Weapons:
Unknown
Communications:
Drive Transceiver (recognizable, but oddly configured)
Internal Comms (Still don't know how that works)
Alien Origins
The crew found this ship after detecting a strange distress call in a rather empty bit of space. It allowed itself to be towed into a docking bay and lowered a gangplank of its own volition (they later found that out). After a subsequent search of the ship, they found one lone occupant in some sort of stasis tube. When they approached, the ship activated the tube and revived the occupant, who was found to be from the late 20th or early 21st century Earth. The ship has occasionally revived, once to help fight off bandits and another to rescue Hope from being taken from the Wanderer by some rather unscruplous scientists. In both incidients it has displayed a distressing amount of sentience.
HMS Hindenburg
Hope's ship, named for the ill-fated Zeppelinn is of an unknown and very alien origin. Made of some sort of bio-metal, it seems to be somewhat sentient, able to repair itself and it occasionally acts on it's own strange whims. What is known that it is incredibly old, perhaps even older than the Wanderer.
Registry NRS 1333421
Modified Alien Ship
Ultralightship
Subtype: Modified scout
Tactical Speed: 3,500 ft. (7 sq.)
Defense: 7
Length: 150 feet
Flat-footed Defense: 5
Weight: 600 tons
Autopilot Defense: 5
Targeting System Bonus: +3
Hardness: 30
Crew: 8 (trained +4)
Hit Dice: 15d20 (300 hp)
Passenger Capacity: 8
Initiative Modifier: +2
Cargo Capacity: 30 tons
Pilot’s Class Bonus: +3
Grapple Modifier: +16
Pilot’s Dex Modifier: +2
Base Purchase DC: 52
Gunner’s Attack Bonus: +2
Engineer Notes
Drives:
Still trying to work how it operates.
So far it has shown to have a cruising speed of Warp 3
Sublight drive? Working on it....
Armor:
Unknown. Bio-metal of some sort or another. Regenerative properties.
Defensive systems:
Unknown. I don't want to irritate it enough to find out
Sensors
Unknown.
Weapons:
Unknown
Communications:
Drive Transceiver (recognizable, but oddly configured)
Internal Comms (Still don't know how that works)
Alien Origins
The crew found this ship after detecting a strange distress call in a rather empty bit of space. It allowed itself to be towed into a docking bay and lowered a gangplank of its own volition (they later found that out). After a subsequent search of the ship, they found one lone occupant in some sort of stasis tube. When they approached, the ship activated the tube and revived the occupant, who was found to be from the late 20th or early 21st century Earth. The ship has occasionally revived, once to help fight off bandits and another to rescue Hope from being taken from the Wanderer by some rather unscruplous scientists. In both incidients it has displayed a distressing amount of sentience.