Haros, Psychic Theurge, Servant of the Virtues
[imager]http://home.metrocast.net/~adkohler/game/sample_char.jpg[/imager]Male
Elan Ardent 2 /
Cloistered Cleric 3 /
Psychic Theurge 9
NG medium-sized Aberrant
Age 19
Height 5'9"
Weight 170 lbs.
Hair Silver
Eyes Blue
Init +1;
Senses Standard
Listen +4 (+7),
Spot +4 (+7)
Languages Common, Xeph, Celestial, Terran
(2 basic langs. +2 bonus lang.)
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AC 27
touch 13,
flat-footed 24
(+3 dex, +8 armor, +5 shield, +2 deflection, +2 natural armor)
hp 63 (5d6+9d4+28)
Resist N/A (situational)
Fort +11 (+14),
Ref +5 (+10),
Will +16 (+22)
("()" include stat mods and +3 resistance mod.)
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Spd 30 ft.
(6 squares)
Melee (Morningstar) +9/1-6
(20)
Space 5 ft; Reach 5 ft
Base Atk +6;
Grp +5
Atk Options Psionics, Cleric Spells
[sblock=Combat Gear]Armband of Maximized Healing (MIC)
Boots of Big Stepping (MIC)
Third Eye, Clarity (MIC)
True Strike Gauntlets (of Dexterity +4)* (MIC)
Psionatrix of Telepathy (+2 natural armor)* (XPH)
Headband of Conscious Effort (+6 wisdom)* (MIC)
Dorje of Animal Affinity (50 charges, ML 3) (XPH)
Ring of Protection +2 (core)
Cloak of Resistance +3 (core)
Pearl of Power 5th level (core)
+3 mithral breastplate (core)
+3 large steel shield (core)
+3 weapon (morningstar) (core)
[/sblock][sblock=Cleric Spells Prepared]
Domains:
Knowledge,
Liberation,
Travel.
Domain Spells (0/1/1/1/1/1/1):
1st level:
Omen of Peril (SC)
2nd level:
Detect Thoughts
3rd level:
Fly
4th level:
Freedom of Movement
5th level:
Teleport
6th level:
Dispel Magic, Greater
Cleric Spells (6/5+2b/5+2b/4+2b/4+1b/3+1b/2+1b):[sblock=Note: Additional cleric spells]Cloistered clerics add these spells to the cleric spell list: 0—message; 1st—erase, identify, unseen servant; 2nd—fox's cunning; 3rd—illusory script, secret page, tongues (reduced from 4th level); 4th—detect scrying; 6th—analyze dweomer; 7th—sequester; 9th—vision.[/sblock]0-level
(base DC 17)
create water, detect magic(x2), guidance, light, message
1st level
(base DC 18)
Bless, Detect Evil, Protection from Evil, Remove Fear, Shield of Faith, Sign (SC) (x2)
2nd level
(base DC 19)
Align Weapon, Close Wounds (SC), Delay Poison, Divine Insight (SC), Insight of Good Fortune (PHII), Restoration (Lesser), Status
3rd level
(base DC 20)
Invisibility Purge, Mass Align Weapon(SC), Mass Conviction(SC), Mass Resist Energy(SC), Mass Resurgence(SC), Stone Shape
4th level
(base DC 21)
Assay Spell Resistance (SC), Contingent Energy Resistance (SC), Divination, Panacea (SC), Restoration
5th level
(base DC 22)
Dispel Evil, Revivify (SC), Spell Resistance, True Seeing
6th level
(base DC 23)
Heal, Analyze Dweomer, Wind Walk
[sblock=Non-core spell descriptions]
- Assay Spell Resistance (Clr4): Swift action, 1 r/level, gain +10 to caster level checks against a specific creature.
- Close Wounds (Clr2): Immediate action, close range, heal 1d4+level (max +5) damage; can even "prevent" death if healing would bring hp total above -10.
- Contingent Energy Resistance (Clr4):[/i] 1 hr/level, grants energy resistance 10 against the first effect suffered during its duration for 10 min/level.
- Divine Insight (Clr 2): 1 hr/level, any time during duration, gain +5+level (max +15) to any one skill roll.
- Omen of Peril (Lib 1): Gain indication of how much danger lies ahead.
- Panacea (Clr4): Removes any of a variety of effects from touched creature, and heals 1d8+level (max +20) hp.
- Sign(Clr1):Gain +4 to initiative roll, immediate action.
- Insight of Good Fortune(Clr2): 1 min/level, once during duration, recipient may reroll one roll.
- Mass Align Weapon (Clr3): As align weapon, but affects 1 weapon/2 levels within 30 feet.
- Mass Conviction (Clr3): Medium range, 20 ft burst, affects allies as conviction (clr 1, +4 morale bonus to saves)
- Mass Resist Energy (Clr3): As resist energy, affects 1 creature/level within 30 feet of each other.
- Mass Resurgence (Clr3): As resurgence (target gains new saving throw against effect, does not work to heal damage), close range, targets within 30 ft.
- Revivify (Clr5): Creature slain within 1 round ago restored to life at -1 hp with no level loss.
- Vigorous Circle: Range 20 ft., 1 creature/2 levels within 30 ft gain Fast Healing 4 for duration (10 rounds + 1 round/level)
[/sblock][/sblock][sblock=Psionic Powers Known]
pp: 136
(106+ 28 bonus** + 2 race)
Mantles: Natural World*, Mental Power*, Fate*
[sblock=Mantle Details]
Fate
Granted Ability - 1/day, expend psionic focus to add effective ardent level to a d20 roll.
Mental Power
Granted Ability - Treat your Wisdom as 2 points higher for the purpose of determining bonus power points.
Natural World
Granted Ability - Animal Empathy ability (1d20 + effective ardent level )
[/sblock]
1st-level
(1 base pp, base DC 18)
Mind Thrust; Precognition (Offensive)
2nd-level
(3 base pp, base DC 19)
Call Beast of the Id, Id Insinuation
3rd-level
(5 base pp, base DC 20)
None
4th-level
(7 base pp, base DC 21)
Intellect Fortress, Metamorphosis, Schism
5th-level
(9 base pp, base DC 22)
Oak Body, Psychic Crush
6th-level
(11 base pp, base DC 23)
Probability Mantle, Cranial Deluge
7th-level
(13 base pp, base DC 24)
Ultrablast, Fate of One
* - Mantles Modified per
Mind's Eye Expanded Classes article[sblock=Details]
Fate: Add
Probability Mantle (Psion/Wilder 6, Hyperconscious page 106) (Effect: 20% miss chance not overcome by true seeing, etc., plus reroll 1 roll/round during duration, 1 rd/level)
Natural World: Add
Call Beast of the Id (Psion/Wilder 2, Hyperconscious) (Calls a creature from list in
Hyperconscious)
Mental Power: Add
Ultrablast (Psion 7)
[/sblock]
** - Treated Wis as 2 points higher for mental power mantle.
[/sblock]____________________
Abilities Str 10, Dex 12 (16), Con 14, Int 14, Wis 19 (25), Cha 10
Class Features: Assume mantle, turn undead, lore, powers, spells[sblock=Racial Abilities]
- Aberration: Elans are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
- Medium: As Medium creatures, elans have no special bonuses or penalties due to their size.
- Elan base land speed is 30 feet.
- Elans (unlike most aberrations) do not have darkvision.
- Naturally Psionic: Elans gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
- Resistance (Su): Elans can use psionic energy to increase their resistance to various forms of attack. As an immediate action, an elan can spend 1 power point to gain a +4 racial bonus on saving throws until the beginning of her next action.
- Resilience (Su): When an elan takes damage, she can spend power points to reduce its severity. As an immediate action, she can reduce the damage she is about to take by 2 hit points for every 1 power point she spends.
- Repletion (Su): An elan can sustain her body without need of food or water. If she spends 1 power point, an elan does not need to eat or drink for 24 hours.
[/sblock]
Feats: Craft Wondrous Items, Divine Ward (PHII),
Expanded Knowledge (
Schism) (XPH),
Metamorphic Transfer (XPH), Practiced Manifester (Ardent) (CPsi)[sblock=Non-SRD feat descriptions]
Divine Ward: 1/day, spend 10 minutes and one or more turning attempt uses to create a divine ward between you and 1 subject/spent turning attempt. You may use touch spells at close range (25ft + 5 ft/2 levels) with the recipients.
Practiced Manifester (Ardent): Your manifester level for the chosen class increases by 4, but not more than your HD.[/sblock]
Skills: Concentration +19 (17 ranks, +2 con), Decipher Script +7 (5 ranks, +2 int), Diplomacy +6 (6 ranks), Heal +13 (6 ranks, +7 wis), Knowledge (Arcana) +7 (5 ranks, +2 int), Knowledge (Nature) +7 (5 ranks, +2 int), Knowledge (Psionics) +14 (12 ranks, +2 int), Knowledge (Religion) +12 (10 ranks, +2 int), Psicraft +14 (10 ranks, +2 int, +2 synergy), Spellcraft +10 (6 ranks, +2 int, +2 synergy), Survival +13 (6 ranks, +7 wis)
[sblock=Possessions]
- Armband of Maximized Healing (MIC): 3/day as swift action, next healing spell of 6th level or lower is maximized.
- Boots of Big Stepping (MIC): +2 caster level to teleport spells, 3/day greater teleport up to 60 feet as a standard(command) action.
- Third Eye, Clarity (MIC): 1/day as immediate action, negate a confused, dazed, fascinated, or stunned effect.
- Gauntlets of Dexterity +4
- Psionatrix of Telepathy (+2 natural armor)* (XPH): +1 DC of saves or telepathy effects.
- Headband of Conscious Effort (+6 wisdom)* (MIC): 1/day may make a concentration check in the place of a fortitude save.
- Dorje of Animal Affinity (50 charges, ML 3) (XPH)
- Ring of Protection +2 (core)
- Cloak of Resistance +3 (core)
- Pearl of Power 5th level (core)
- +3 mithral breastplate (core)
- +3 large steel shield (core)
- +3 weapon (morningstar) (core)
4460 gold
Revivify components (diamonds worth 1000 gp)
* - Added per rules in MIC, ppg 233-234
[/sblock]
Quote
"Only the strong weather the winds of eternity."
____________________
Accomplishments and Experience[sblock]91000 xp
+1680 (vrocks)
+1680 (dark figure encounter)
+450 (Urn encounter)
+1200 (Tent and dragonflames)
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96010[/sblock]
Description:
Haros is an Elan... close enough to human to pass as one to a casual observer. His platinum hair reflects the stock of his Purgatorial parents; the glassy look to his eyes reflect the transformation he has undergone.
Though he does still observe many of the niceties of dress and formality he learned as a cleric working in the libraries of the great temples, in the years he has become a traveler, he is often unshaven and more practical due as he adopts the practicalities of his new lifestyle.
Background:
The man that would become Haros was once a notorious Ardent general in the ranks of Purgatory, a sinister alliance of city-states. During a campaign of terror against outlying tribes, a simple act of kindness and bravery by a nomad child somehow awakened him to the monster that he had become. He turned on the troops deployed with them and wiped them out.
Then he left for the gates of Liberalitas. There he begged for redemption. Even in a relatively altruistic city state such as this, justice must be done. He could live, but the man he once was would be swept away. He was reborn as Haros.
Though he has largely found comfort in this, his memories are not completely gone. Some remain as a stern reminder to him of the depravity that happens one one's baser desires overcome the superego.
A being of immense will and determination, Haros soon found his way as a junior archivist and functionary in Liberalitas. For some time, he proved himself worthy of his office. But the mental powers he once possessed once again manifested in a slightly different form reflecting his new philosophy of self determination in the face of the natural world, instead of his former philosophies of depravity. Nonetheless, there were those that feared him.
Rather than sit idly by while fears mounted, Haros arranged to become an agent and functionary of the Virtues, the alliance to which Liberalitas belonged.
[sblock=scratchpad]
Haros
Elan Ardent 2 / Cloistered Cleric 3 / Psychic Theurge 9
[sblock=Progession]
01: ClC 1 (Feat: Divine Ward)
02: Ard 1
03: Ard 2 (Feat: Practiced Manifester)
04: ClC 2
05: ClC 3
06: PsTh 1 (Feat: Craft Wondrous Item)
07: PsTh 2
08: PsTh 3
09: PsTh 4 (Feat: Metamorphic Transfer)
10: PsTh 5
11: PsTh 6
12: PsTh 7 (Feat: Expanded Knowledge: Schism)
13: PsTh 8
14: PsTh 9
Total:
Ardent Manifester Level: 14
Clerical Caster Level: 12[/sblock]
Ability Score Details (32 point buy)
STR: 10 (10 base)
DEX: 12 (12 base)
CON: 14 (14 base)
INT: 14 (14 base)
WIS: 19 (16 base, +3 levels)
CHA: 10 (12 base, -2 race)
Sources used:
Complete Psionic (Ardent base class, some powers and feats)
Expanded Psionics Handbook (Elan race, most Psionic Powers, Skills, and Feats.)
Player's Handbook II (Divine Ward feat, Some cleric spell choices)
Spell Compendium (Some spell choices)
Unearthed Arcana (Cloistered Cleric variant)
Wizards of the Coast’s Mind’s Eye column (Psychic Theurge prestige class.)
[/sblock]