Let's play I show you mine you show me yours. Here is some brainstorming I did after reading the Dungeoncraft article, what do you think of it? Tell me about your Point of Light that might kick off your first 4E game.
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Tear's Fall
Small town set against a 120' waterfall. The lake at the base of the falls serves as a source for fresh water, food, and fertile soil for farming. The people are for the most part content.
Bakers, Smiths, Pubs, Temples, Farms, it is all normal.
The name comes from an Elven translation for they had a settlement near by many years ago and were the first to live in this valley area. A closer true translation would be "Sadness", not many elves remember where the name comes from but they should. Many tales of romantic love and heroic sacrifice try and take credit for the name, but the truth is a much darker story. A story about to repeat itself if fate doesn't step in and bring forth some brave souls to keep the darkness at bay.
The wood that surrounds the town of Tears Fall is dark and dangerous to that there is no question. Goblins, Giant Spiders, Stirges, and Dark Fey are just the terrors that plague the areas closest to town. The wood is cut seldom for these reasons, if not for the peril a prosperous logging operation might make the town better known and larger, some have tried all have failed. What lurks in the woods doesn't come into the town or farmland much unless the town comes into the woods first.
Three ways leave or enter the town, two are the river. Go far enough north up the river and fighting the current is not so bad a nother small town is about a week away. The river in the other direction goes to the bay wich is over two weeks away but a small city is there to trade with if you are of the mindset to do so. The last is the road, a dark passagway that goes deep into the wood and meets with a main throughfare and a small settlement another week distance. The road is dangerous but still traveled, bandits and robbers are more common then goblins close to the road, but these men are more monster then most goblins are so watch yourself.
Rangers, an order of rangers is the law here. It is a small order though and protecting the road, and patrolling the edges of the wood keep them busy.
Watchmen, "Keepers of Flame" have a station here as well but are assigned mostly to the center of town at night the only three places open after sunset are the temple who's doors never close, the Golden Dragon a pub that probably never sees any gold come through its doors, and the Jail wich houses as head quarters for the watch.
Temple, the church here is modest. Not that the townsfolk are not faithful but the clergymen are content with the modesty. Collections are not heavy handed and treatment for the sick and injured is given free of charge what little they can do that is.
Fishing & Farming, the two ways to make a decent living in town.
The town leader is a very attractive woman and enchantress, she is very tolerant of most races and takes in most who ask for shelter. She has a huge companion who is mute and most mistake for dumb, he must have some giant or ogre blood pumping through his veins to account for his size and strength.
All races are welcome in Tear's Fall, but human is the majority.
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The opening story.
The heroes formed together at a inn in the small settlement down the road from Tears Fall, they won a map and a page of a journal off a mousy looking bard. He said he got it that morning from a drunk warrior in another town, came here on his way to Tears Fall looking for riches but after hearing the tales of what lurks in the woods and the dangers on the road he has had second thoughts on pursuing any intrest in treasure hunting.
The map, has no names of locations on it but anyone familiar with the area would recognize the falls, lake and river going to the bay as the Tears Fall area.
It shows a spot marked in the woods on the other side of town, the writting is in elven. "Death awaits all here, the spider shall feast on thy flesh"
There is a symbol drawn on the map in red ink. A circle with 8 lines coming out of the edges.
The journal page, is written in the human common tongue. It depics a drawing of a man in robes kneeling before a large spider statue.
The page talks about a cult that worshiped a spider god and prayed before a statue the size of a small horse made of pure silver with large eyes filled with small gems as the hundreds of facets.
Not to far of a stretch that someone thought the map and journal entry were related and after this fantastic treasure.
--------
The rub...after some encounters on the way to Tears Fall the party arrives to town.
They will wake to be the primary suspects in a crime dark and foul since they are the newest strangers to the area.
What crime is this, how will they deal with the accusations, what if anything does this have to do with the quest they are on, and why does a key piece of evidence suggest they are more envolved then they claim.
----
Tear's Fall
Small town set against a 120' waterfall. The lake at the base of the falls serves as a source for fresh water, food, and fertile soil for farming. The people are for the most part content.
Bakers, Smiths, Pubs, Temples, Farms, it is all normal.
The name comes from an Elven translation for they had a settlement near by many years ago and were the first to live in this valley area. A closer true translation would be "Sadness", not many elves remember where the name comes from but they should. Many tales of romantic love and heroic sacrifice try and take credit for the name, but the truth is a much darker story. A story about to repeat itself if fate doesn't step in and bring forth some brave souls to keep the darkness at bay.
The wood that surrounds the town of Tears Fall is dark and dangerous to that there is no question. Goblins, Giant Spiders, Stirges, and Dark Fey are just the terrors that plague the areas closest to town. The wood is cut seldom for these reasons, if not for the peril a prosperous logging operation might make the town better known and larger, some have tried all have failed. What lurks in the woods doesn't come into the town or farmland much unless the town comes into the woods first.
Three ways leave or enter the town, two are the river. Go far enough north up the river and fighting the current is not so bad a nother small town is about a week away. The river in the other direction goes to the bay wich is over two weeks away but a small city is there to trade with if you are of the mindset to do so. The last is the road, a dark passagway that goes deep into the wood and meets with a main throughfare and a small settlement another week distance. The road is dangerous but still traveled, bandits and robbers are more common then goblins close to the road, but these men are more monster then most goblins are so watch yourself.
Rangers, an order of rangers is the law here. It is a small order though and protecting the road, and patrolling the edges of the wood keep them busy.
Watchmen, "Keepers of Flame" have a station here as well but are assigned mostly to the center of town at night the only three places open after sunset are the temple who's doors never close, the Golden Dragon a pub that probably never sees any gold come through its doors, and the Jail wich houses as head quarters for the watch.
Temple, the church here is modest. Not that the townsfolk are not faithful but the clergymen are content with the modesty. Collections are not heavy handed and treatment for the sick and injured is given free of charge what little they can do that is.
Fishing & Farming, the two ways to make a decent living in town.
The town leader is a very attractive woman and enchantress, she is very tolerant of most races and takes in most who ask for shelter. She has a huge companion who is mute and most mistake for dumb, he must have some giant or ogre blood pumping through his veins to account for his size and strength.
All races are welcome in Tear's Fall, but human is the majority.
------
The opening story.
The heroes formed together at a inn in the small settlement down the road from Tears Fall, they won a map and a page of a journal off a mousy looking bard. He said he got it that morning from a drunk warrior in another town, came here on his way to Tears Fall looking for riches but after hearing the tales of what lurks in the woods and the dangers on the road he has had second thoughts on pursuing any intrest in treasure hunting.
The map, has no names of locations on it but anyone familiar with the area would recognize the falls, lake and river going to the bay as the Tears Fall area.
It shows a spot marked in the woods on the other side of town, the writting is in elven. "Death awaits all here, the spider shall feast on thy flesh"
There is a symbol drawn on the map in red ink. A circle with 8 lines coming out of the edges.
The journal page, is written in the human common tongue. It depics a drawing of a man in robes kneeling before a large spider statue.
The page talks about a cult that worshiped a spider god and prayed before a statue the size of a small horse made of pure silver with large eyes filled with small gems as the hundreds of facets.
Not to far of a stretch that someone thought the map and journal entry were related and after this fantastic treasure.
--------
The rub...after some encounters on the way to Tears Fall the party arrives to town.
They will wake to be the primary suspects in a crime dark and foul since they are the newest strangers to the area.
What crime is this, how will they deal with the accusations, what if anything does this have to do with the quest they are on, and why does a key piece of evidence suggest they are more envolved then they claim.
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