31 Flavors of Warlock

Just had a thought, but what if the warlock pacts are similar to 3.5 binder pacts? I just looked at the wording in the warlock DD article and it specifically says, "A class that acquired scary powers by negotiating , pacts with shadowy, infenral, or feral patrons?" The grammar seems a bit off but I'm no expert there anyway. However, I do wonder...
 

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Crashy75 said:
Wasn't the 3.5 warlock like this?
The 3.5 warlock fluff was vague but actually concentrated more on inheritance than on pacts. Which was an angle I liked more in some ways, especially since it got expressed mechanically by things like DR/cold iron.
 

Wolfwood2 said:
You know, it's possible to be Good without your every action being Good. Most of the actions that anybody takes are neutral.
Oh, sure. There are only so many opportunities to be "GOOD (TM)", and thinking too hard about the moral consequences of drinking coffee or getting dressed in the morning doesn't help anyone.

But the big decisions; the one that shape your life and the lives of those around you, should be considered in the light of good and evil. Especially in a world with actual demons and devils that can be summoned. That's why I think it's hard for the (Infernal) Warlock to be 'good'; he's made a career decision (and recommits to it every time he levels up) to do business with the devil. That's one of those "big decisions" that sticks to a man.

Wolfwood2 said:
I also kind of question the idea that angels don't bargain. In the ideal bargain, both sides walk away better off for it. Self-sacrifice is fine if sacrifice is necessary. Isn't it much better that everyone involved's lives should improve, though?
Pleased to meet you, Ms. Rand. ;)

But seriously, I think bargaining is usually neutral because it's easy for one party to take more than he really needs from a bargain, or for the two bargainers to "agree" to abuse a third party not part of the bargain. Bargaining is better than pillage or theft; but it's not inherently good either. It can be abused.

As a simple for instance, consider the following two examples:
1. Warlock: "Mr. Angel, if you pay me 500 gp, I will heal the sick. I don't actually need 500 gp, but that's what I want - and isn't that a small price to pay to care for the ill?"

2. Cleric: "Mr. Angel, if you pay me 500 gp, I will heal the sick. I'd do it for free if I could (because I'm a good person like that), but I need to pay for lab time and feed my family while I'm on this quest. Please support my research, would you?"

I would rate #1 as Neutral, and #2 as Good. Motives matter.
 

Irda Ranger said:
But the big decisions; the one that shape your life and the lives of those around you, should be considered in the light of good and evil. Especially in a world with actual demons and devils that can be summoned. That's why I think it's hard for the (Infernal) Warlock to be 'good'; he's made a career decision (and recommits to it every time he levels up) to do business with the devil. That's one of those "big decisions" that sticks to a man.
I don't usually consider levels to be something that exists in-character. I mean, that's all well and good for Order of the Stick, but when I'm playing I prefer a less self-aware kind of game.

Anyway, I dunno how WotC's vision of pacts is going to work, but I'm hoping it'll be possible to have a warlock who made a pact once and is now stuck with it regardless of her future decisions, rather than one who has to make pacts over and over to keep using her power.
 

Belorin said:
Should a Warlock who made a pact with an Infernal have the exact same powers as one with a Feral patron? Would the Feral Warlock have Eldritch Blast or the ability to send someone to Hell for one round?
I can't imagine they would have those same abilities, but equivalents are sure to come up. Rather than sending someone to hell, you shift them into the feywild where they get swarmed by dozens of brownies and pixies wielding tiny spears. Rather than a 'boon of souls' there exists some other reward for taking out a marked target.

Eldritch blast may just be be a universal power though, an essential part of what a warlock does that arises from the power of the pact rather than the patron itself.

GreatLemur said:
I'm not really getting any negative connotations from "pact". Really, I'd say the word "binding" has more infernal connotations. A "pact" can be something along the lines of a peace treaty or an agreement between friends.
Pact has those connotations because of the notion of a demonic pact, deals with angels and the like don't really come up in fantasy as much. Words have multiple connotations, and not everyone has the same ones to draw from.

When I said a fey pact could be called a binding, I was thinking of being mutually bound together, having exchanged vows and mixed blood in a fey circle under the full moons light. But being bound against one will is a very different concept. Having a pact involving a 'bound devil' works fine for the other kind of fiendish. But really, whatever the manner of deal the warlock has they can all just be 'pacts' but called whatever you like.

Cadfan said:
You can do anything with retheming.
Indeed. The entire concept of what is considered a pact can easily be turned on its head, even with the same kind of patron. A fiendish pact may indeed be a willful deal of the warlock with a demon, or the pact could be inherited from his father, and it binds a powerful demon that was sealed away by an ancestor in ages past. Should the warlock abandon the power he was granted, the seal on the demon will weaken and break, killing him and freeing the demon onto the mortal world.

Or a fallen archangel finds a way to reclaim his former form and power by inflicting his demonic curse unto a mortal. The warlock then uses that power to try to destroy the reascended - but not redeemed - angel, to prevent the fall of both heaven and earth.

Lot's of fun to be had with it. :)
 

Lurks-no-More said:
What, exactly, is wrong with "pact"? I'm starting to think that people (not you, but people in general) are inventing outrage for outrage's sake.

Ooooh! I like this idea! ... the Outrage Warlock! His mysterious powers are fueled by tapping into nigh unlimited outrage that permeates the so-called "RPG Blogosphere" nether-realm. Blasts of pure outrageous force! Outrageous curses! Outrageous twists of logic that confound the mortal mind! ...

I'm so there.
 

Driddle said:
Ooooh! I like this idea! ... the Outrage Warlock! His mysterious powers are fueled by tapping into nigh unlimited outrage that permeates the so-called "RPG Blogosphere" nether-realm. Blasts of pure outrageous force! Outrageous curses! Outrageous twists of logic that confound the mortal mind! ...
Worst. Warlock. EVER! :]

;)
 



I'm surprised no one has keyed off the feral warlock concept as a servant of nature.

When I hear the word feral, I think of wild animals. Isn't it possible that a feral warlock is a kind of Shaman, bound by an oath to a powerful nature spirit? The feywild has two components to its name, fey and wild. Why has the focus been exclusively on the fey side?

Just putting it out there.

--G
 

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