The Ubbergeek said:
I kind of is irritated by this complain on angsty antiheroes... seems to imply worse - a preferal for stereotypical races set in stone. All evil, all dark, etc... No one different...
In a word, "No".
There is "different', as in, "I have a complex character, with subtle motivations, some literary influence, etc." Then there is "different," as in, "I'm the kind of person that shows my non-conformance to society and supreme individuality by ... dressing/looking the same as all the other people that want to irritate their parents, and going around in a brooding funk--also the same as my crowd." The latter was silly over a hundred years ago when young French intellectuals threw themselves into the Seine to drown, in reactive despair to the latest German philosopher. It hasn't improved with age.
Unfortunately, that crowd has totally ruined the environment for the three girls and two guys that want to play the angst-ridden anti-hero for other reasons, but that's the breaks.
(In case anyone missed the hyperbole, I did exaggerate slightly for effect. There could easily be twice as many reasonable angst-ridden anti-hero players out there, but I can only extrapolate from my own experience, since no one has hard data. I'll allow anti-heroes, on probation, or with demonstrated range. I'll allow angst to a known veteran player, for a heroic character--occasionally. But never the twain shall meet in my games. And if that doesn't satisfy, I can name at least three GMs in the same town that dress in black all the time, and will be happy to accommodate you.

)