Zaruthustran
The tingling means it’s working!
Rodrigo Istalindir said:I would not fight him in a box.
But would you fight him with a fox?
Rodrigo Istalindir said:I would not fight him in a box.
It's a combat demonstration, not a published adventure. The whole thing is a disposable showcase.takasi said:Thanks for the response Mike, but I get the feeling that this was a "Disposable Dragon" (which I am frequently Bothered About). What was the water in the room for? Could the dragon retreat? Could he fly around the room? Why was he in the room in the first place?
Wait. Is that all one character?Zaruthustran said:For example, in my home campaign I play a light melee combatant (multiclass rogue/ranger/fighter/scout/wildrunner/shadowdancer).
Rodrigo Istalindir said:I would not fight him in a box.
Sitara said:But seriously I think its possible; just remember all the xp crew let the party rest for 6 hours outside the dragon's lair (how convinient!) and then they faced it. Also, remember pc's get a lot of action points which RECHARGE. so they can get of another standard action.
takasi said:I think you can create an encounter that showcases combat and also has interesting flavor and mechanics. I also think you can create an encounter that showcases combat but is overall unrealistic and imbalanced.
I also question the goal of pitting the dragon's combat stats vs. the combat stats of the PCs if the dragon's unable to react as a normal dragon should. It breaks my sense of verisimilitude.
takasi said:I think you can create an encounter that showcases combat and also has interesting flavor and mechanics. I also think you can create an encounter that showcases combat but is overall unrealistic and imbalanced.
I also question the goal of pitting the dragon's combat stats vs. the combat stats of the PCs if the dragon's unable to react as a normal dragon should. It breaks my sense of verisimilitude.
Is there any specific reason why they couldn't have made the delve a little more balanced and flavorful at the end? Why not use a lower level dragon but let it fly? Or have tactics that allow the PCs to defeat the dragon without killing it (offering an escape route)?
I think in this case if some people were disappointed in the delve's finale, the adventure design is to blame and not the actual rules.
Sitara said:But the draognonly gets one standard action. OTOH EVERY pc gets a standard action (so 1 SA vs 6 SA's)