The music in
Beth's ears is a driving techno beat. She slips in and out of the pools of light from the street lamps (or the working ones anyway, about half are broken) as she moves down the street.
[sblock=Archer]
Archer may have wanted to stop Beth, but as he begins to do so he suddenly hears a sound like a loud horn. A bright, onrushing light appears in to his left.
When he snaps his head in direction of the sound and the light there is nothing there. Just grass and the wind.
Some part of his mind tags this sensation as being similar to the one he experienced a few minutes ago.
He
can't seem to make heads or tails of it though.
When he looks up Beth is already a ways ahead of them. Calling out to her on the quiet streets would draw a lot of attention.
(
Sorry! See this post for more)
[/sblock]
Archer and
Cole follow behind.
[sblock=the others]Diego does whatever Diego wants. Biggs'll stay in the car with the shotgun (unless Diego takes it and 'hides' it with
touch of shadow.)[/sblock]
Beth slips down the alley, past a dumpster toward the shop. The alley widens before the shop. This far away from the rave staying tuned into the music takes a lot of concentration;
Beth almost loses it when it shifts to a deeper pounding beat.
That's probably why she
doesn't notice there's a guy hanging out in the alley.
She looks up to see a dark skinned exotic-looking guy in a velvet coat, black and white striped pants and spats watching her from a few feet away. A cat-in-the-hat hat is sitting on the ground next to a little stool he's perched on. He's looking at the dancing teen with a friendly expression.
"
You looking to score? I'd say I got what you need but... you look like you're rolling pretty good already."
[sblock=Auspex]If Beth looses the music, she can
hear regular natural sounding breathing.[/sblock]
Archer and
Cole are about twenty feet behind
Beth. They hear the man, but can't see him (he can't see them either).
[sblock=Alley environment]The alley is dark. The sign from the store is up high enough to catch some ambient light, but on ground level seeing is difficult. Cole's eyes are starting to adjust but it's hard to make out more than rough shapes in the dark.
Archer and Beth, naturally, can see in the dark.
The alley itself is about 6m (~20 ft) long and 2m (6ft) wide, before opening up into a wider space in front of the shop.
The wider space is probably 4m x 4m (~12ft x ~12ft).
The dumpster is mid way down the alley, against the wall. Its big enough to make it hard for more than one person to pass through that section of the alley.
The guy on the stool is sitting on the left side, with his back up against the wall (he isn't visible until you're on top of him, and couldn't see out of the alley).
The shop itself is fairly unremarkable looking. Gkao is stenciled over the glass window on the left and Spices on the right. Inside the windows lots of dried plant matter (spices presumably) hang.
The shopfront is covered with a chain-like roller over the front.
So far there is nothing to indicate there is anyone inside the shop, or that it's operating a secret night time shift (as Archer suggested).[sblock=Archer's "tactical" View]
Le roll.
Assuming that "something is going on" (which Archer seems to be) the approach to the alley is quite "defensible". The tight alley is a natural choke-point. The dumpster looks natural but enhances that effect.
You could fill the wider area with people and take people as they came one by one down the alley in melee; or get people shooting out of the windows into the alley.
The removed location would decrease the number of false positives (i.e. people randomly wandering in).
Placing someone "out of sight" where the "guard" is would give you a tactical advantage (they could probably hear someone coming up the alley; it would be virtually impossible for a mortal to notice the "guard" until they were on top of them).
The dumpster, incidentally, works both ways, you -could- stick to it and fire down the alley at the guy (who would be pinned in his little nook) or into the shop.
Of course, the "guard" doesn't seem to actually be doing much guarding. So it could just be a shop at the end of an alley.[/sblock]
[/sblock]
[sblock=ooc What do you do?]
Beth
You're in front of the shop, in the "wider area" I was referring to above.
The guy is fairly close to you, but he's sitting down and doesn't look particularly threatening (unless his bizarre outfit disturbs her).
You can see in the dark, but even if the guy's been sitting here for a while (likely) he can't see you particularly well.
Archer
The streets outside the shop appeared deserted to you.
You've entered the alleyway, but not very far (you're still on the street side of the dumpster). Cole is standing next to you.
You can see Beth in front of you, but not who ever spoke to her.
You heard the man clearly though.
You can also
hear rythmic natural sounding breathing in between his pauses for speech.
Cole
You've entered the alleyway, but not very far (you're still on the street side of the dumpster). Archer is standing next to you.
As mentioned above it's tricky to see here. Your still adjusting eyes can make out where Beth is, but that's about it.
You managed to
hear the man speaking very clearly and understand that she's been propositioned in a friendly tone, like he's offering to sell her something.
(Though you haven't hear the term 'score' since you've awakened. You've
deduced that he's probably offering drugs.)
[/sblock]
[sblock=OOC: Any other questions?]I've tried to cover everything, but let me know if I've missed something.[/sblock]