Nocturne of Sorrow, Orsal J


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*Valan takes a few steps forward and waves his holy symbol impotently. Then everyone else readies an attack, with a front line that includes everyone but Jace and Gloria, looking something like this:*

Code:
VaQuDoHaDr

*The ghouls charge the right side of the line hard. The first comes in from the front-right to attack Droggle, suffering no attacks from the melee but a devastating lucky shot from Gloria's crossbow that barely hits, and its bite is not even close to penetrating Droggle's sturdy armour. Then the second comes in from straight ahead of Droggle, allowing Hasin his readied attack, which misses. The ghoul, however, manages to sink its teeth in. Droggle feels something weird rushing through him, but as a dwarf, he shakes it off effortlessly. The final ghoul comes in from the front-left to attack Droggle, which places it in range for Dorrin to swipe at it and make a clean cut with his longsword. This distracts the ghoul and leaves it unable to connect with Droggle.*

(OOC: GhoulA takes 8 Damage from Gloria.
Droggle and GhoulC each take 4 Damage.

Jace and Droggle and Quozen and Valan act now, then everyone who readied an action that actually triggered (which is the others). But feel free to post your action either way)
 


Quozen swings around in a wide arc, around the ghoulish horde to be directly across from the second ghoul from Droggle.

Code:
      ==
    //  [COLOR=SandyBrown]Qu[/COLOR]
  ||  G3G2G1
VaQuDoHaDr

He spins around, trying to use his momentum against the third ghoul.

Flanked Attack (1d20+4=7, 1d6+1=6)

He is unsuccessful, but at least works to be a distraction. (Dorrin and Quozen flank the third ghoul, Droggle and Quozen flank the second ghoul.)
 






I assume you mean:
Code:
        Qu
      G3G2G1
Va  DoHaDr  Ja
I think running was a full-round action, so Jace is waiting for the next round. I'm confident that my friends will destroy Ghoul A(G1), so Jace will take a 5 foot step towards Droggle and swing at G2.

IF G1 is not destroyed by the time Jace acts, he will instead strike at G1.
IF G1 and G2 are destroyed, close to G3 and swing at it.
Swing morningstar at ghoul (1d20=14, 1d8=2)
 

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