QFT.ainatan said:If someone really wants realism, choosing D&D would make no sense.
Also, if one wants realism in their superheroic fantasy, first they need a snowflake-special definition of realism.
QFT.ainatan said:If someone really wants realism, choosing D&D would make no sense.
But you aren't regenerating. Hitpoints are a lot like the Heisenberg Uncertainty Principle. You can't know what they are unless you look at them and looking at them changes them so the result is no longer correct.Derren said:Yes, I have much less problems with PCs surviving ridiculous things than with PCs surviving ridiculous things and then regenerating.
Derren said:Yes, I have much less problems with PCs surviving ridiculous things than with PCs surviving ridiculous things and then regenerating.
Nobody is regenerating. They just weren't that hurt in the first place.Derren said:Yes, I have much less problems with PCs surviving ridiculous things than with PCs surviving ridiculous things and then regenerating.
How convenient, then, that 4e clerics merely use "healing word." Abstract hit points pair best with abstract healing magic.DM_Blake said:Either damage is wounds, and cured by Cure X Wounds, or damage is stun, and cured by Cure X Stun.
But not one of each.
When I was a kid I fell off a swingset and right onto my bottom. It knocked the wind out of me. For about 15 seconds I couldn't breathe, then slowly I was able to start gasping for air again. 5 minutes later I was fine, but with a bit of a sore bottom.Derren said:Yes, I have much less problems with PCs surviving ridiculous things than with PCs surviving ridiculous things and then regenerating.
Majoru Oakheart said:But you aren't regenerating. Hitpoints are a lot like the Heisenberg Uncertainty Principle. You can't know what they are unless you look at them and looking at them changes them so the result is no longer correct.
Wait, are you saying that 4e will actually allow me, as a player, to have some kind of say as to what happens at the table? I won't be forced to attack a dragon until my PC dies? The Cleric won't be casting healing spells on me without my permission? Could it be that I might, possibly, also be able to carry on conversations with NPCs or other players at the table?Khur said:Ah . . . the wicked secret begins to be revealed that players might actually have some narrative control in an interactive, cooperative game.
Nah, that couldn't be it. Who would be mad enough to do that?
Majoru Oakheart said:But you aren't regenerating. Hitpoints are a lot like the Heisenberg Uncertainty Principle. You can't know what they are unless you look at them and looking at them changes them so the result is no longer correct.