[b]Total [/b] Base Armor Shld Dex Size Nat exalted insight Deflection[/B]
[b]AC: 22[/b] 10 +0 +0 +2 +0 +1 +3 +5 +1
[B]Touch:[/B] 18
[B]Flatfooted:[/B] 14
Base Mod misc [B]Total[/B]
Fort:...+6......+2......+1.........+9
Ref:....+6......+2......+1.........+9
Will:...+6......+4......+1.........+11*
Notes:
* Additional +2 against school of enchantement spells & effects from Still mind
immune to detect thoughts, discern lies and detection of alignment from vow of poverty feat
Evasion class ability
Misc: +1 from vow of poverty
Purity of Body (Ex): immunity to all diseases except for supernatural and magical diseases.
[B]Skill Points:[/B] 77 [level 1: 4*(4 base monk +2 int) +4 human, levels 2-8: (4 base monk +2 int) +1 human]
Skills Total Ranks Mod Misc
Balance (Dex) +11 +7 +2 +2 tumble synergy
Concentration (Con) +13 +11 +2
Diplomacy (Cha) +6* +0 +2 +2 sacred vow +2 sense motive synergy * +2 with good creatures (nimbus of light)
Hide (Dex) +10 +8 +2
Jump (Str) +10 +6 +2 +2 tumble synergy
Listen (Wis) +14 +10 +4
Move Silently (Dex) +10 +8 +2
Sense Motive (Wis) +13 +9 +4 +2 with good creatures (nimbus of light)
Spot (Wis) +13 +9 +4
Tumble (Dex) +13 +9 +2 +2 jump synergy
[B]Name:[/B] Oscar Mroranon
[B]Class:[/B] Ghestalt [Wizard 5/Runesmith 2/Cataclysm Mage 1]/[Cleric 5/Divine Oracle 3]
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] The Sovereign Host
[B]Str:[/B] 12 +1 ( 4p.) [B]Level:[/B] 8 [B]XP:[/B] 31,226
[B]Dex:[/B] 12 +1 ( 4p.) [B]BAB:[/B] +6/+1 [B]HP:[/B] 68 (5d8 + 3d6 + 24)
[B]Con:[/B] 16 +3 ( 6p.) [B]Grapple:[/B] +7 [B]Dmg Red:[/B] --/----
[B]Int:[/B] 16 +3 (18 +4)(10p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] --
[B]Wis:[/B] 17 +3 (19 +4)(10p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +4/+4
[B]Cha:[/B] 10 +0 ( 4p.) [B]ACP:[/B] -3 [B]Spell Fail:[/B] 0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +9 +3 +1 +0 +0 +2(6) 25(29)
[B]Touch:[/B] 13(17) [B]Flatfooted:[/B] 24
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 5 +3 +2 +10
[B]Ref:[/B] 4 +1 +2 +7
[B]Will:[/B] 6 +4 +2 +12
[B]Weapon Attack Damage Critical[/B]
Morningstar +8 1d8+1 20x2
Ranged Touch +7 -- --
Touch +7 -- --
[B]Languages:[/B] Dwarven, Common, Gnome, Orc, Giant
[B]Abilities:[/B] Darkvision 60ft, Stonecunning,
Weapon Familiarity: Dwarven Waraxe and Dwarven Urgosh,
Stability: +4 bonus to resist bull-rush and trips when standing on the ground,
+2 racial bonus to saving throws vs. poison,
+2 racial bonus to saving throws vs. spells and spell-like effects,
+1 racial bonus to attack rolls vs. Orcs and Goblinoids,
+4 dodge bonus vs. monsters with the giant type,
+2 racial bonus on Appraise checks related to stone or metal items,
+2 racial bonus on Craft checks related to stone or metal items,
base speed of 20', speed not reduced by medium or heavy armor,
Arcane Spells [I]4/4/4/3[I],
Summon Familiar,
Proficient with all simple weapons,
Proficient with light, medium, and heavy armor,
Proficient with bucklers, light, and heavy shields,
Aura of Good(Ex),
Divine Spells [I]6/5+1/4+1/4+1/3+1[/I],
Spontaneous Casting[Good],
Turn Undead 3/day
[sblock]
Turning Check = 1d20 + Cha mod (+2 bonus for 5 or more ranks in Knowledge[Religion])
[B]Turning Check Result[/B] [B]Highest HD Undead Affected[/B]
0 or less Cleric's level - 4
1-3 Cleric's level - 3
4-6 Cleric's level - 2
7-9 Cleric's level - 1
10-12 Cleric's level
13-15 Cleric's level + 1
16-18 Cleric's level + 2
19-21 Cleric's level + 3
22 or higher Cleric's level + 4
Turning Damage = Total HD of undead to be turned = 2d6 + Cleric Level + Cha Mod
[/sblock]
Domains:
Community
[b]Granted power:[/b] You can use [I]calm emotions[/I] as a spell-like ability once per day. You also gain a +2 competence bonus on Diplomacy checks.
Spells:[sblock]
1 - Bless
2 - Status
3 - Prayer
4 - Status, Greater
5 - Rary's Telepathic Bond
6 - Heroe's Feast
7 - Refuge
8 - Sympathy
9 - Heal, Mass[/sblock]
Oracle
[b]Granted power:[/b] You cast divination spells at +2 caster levels.
Spells:[sblock]
1 - Identify
2 - Augury
3 - Divination
4 - Scrying
5 - Commune
6 - Legend Lore
7 - Scrying, Greater
8 - Discern Location
9 - Foresight[/sblock]
Travel
[b]Granted power:[/b] For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell [I]freedom of movement[/I]. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.
Add Survival to your list of Cleric class skills.
Spells:[sblock]
1 - Longstrider
2 - Locate Object
3 - Fly
4 - Dimension Door
5 - Teleport
6 - Find the Path
7 - Teleport, Greater
8 - Phase Door
9 - Astral Projection[/sblock]
Scry Bonus(Su): +1 bonus to the DCs of any divination(scrying) spells he casts,
Trap Sense(Ex) +1,
Prescient Sense(Ex): form of evasion that is unrestricted by armor,
Divination Enhancement(Ex): he may roll twice and take the better result when using divination spells such as [I]augury[/I] or [I]divination[/I],
Rune Magic(Ex),
Stonecraft Expertise(Ex): +2 bonus on Appraise and Craft checks relating to stone,
Dragon Mark Secret - allows you to 1/day mimic the effect of any dragonmark tatoo
[B]Feats:[/B] Skill Focus(Knowledge[Religion]) (1st),
Scribe Scroll (1st level Wizard bonus),
Craft Wonderous Items (3rd),
Heighten Spell (5th level Wizard bonus)
Practiced Spellcaster[Wizard] (6th)
[B]Skill Points:[/B] 55 [B]Max Ranks:[/B]11/5
[B]Skills Ranks Mod Misc Total[/B]
Appraise(Int) 0 +4 +0(6) +4(10)
Concentration(Con) 11 +3 +0 +14
Craft[Stoneworking](Int) 8 +4 +0(4) +12(16)
Decipher Script(Int) 2 +4 +0(4) +6(10)
Diplomacy(Cha) 2 +0 +0 +2
Heal(Wis) 2 +4 +0 +6
Intimidate(Cha) 0 +0 +0 +0
Knowledge[Arcana](Int) 6 +4 +0 +10
Knowledge[History](Int) 8 +4 +0 +12
Knowledge[Religion](Int) 8 +4 +0 +12
Knowledge[Planar](Int) 8 +4 +0 +12
Profession(Wis) 0 +4 +0 +4
Spellcraft(Int) 8 +4 +2 +16
Survival (Wis) 0 +4 +0(2) +4(6)
[B]Equipment: Cost Weight[/B]
+1 Mith. Full Plate 11,500gp 25lb
+1 Mith. Hvy. Shield 2,020gp 7.5lb
Mwk Cold Iron Morningstar 316gp 6lb
Ring of Protection +2 8,000gp --lb
Aureon's Spellshard 3,125gp 0.5lb (Crafted himself, 250xp)
Cloak of Resistance +2 2,000gp 1lb (Crafted himself, 160xp)
Headband of Intellect +2 2,000gp --lb (Crafted himself, 160xp)
Periapt of Wisdom +2 2,000gp --lb (Crafted himself, 160xp)
Scrying Shard 550gp 1lb (Crafted himself, 44xp)
Silver Holy Symbol 25gp 1lb
Spell Component Pouch 5gp 2lb
Belt Pouch 1gp 0.5lb
Identification Papers 5gp --lb
(With Portrait)
Traveling Papers 2sp --lb
Heward's Handy Haversack 2,000gp 5lb
Glyphbook 20gp 2lb
Bedroll 1sp 5lb
Winter Blanket 5sp 3lb
Healer's Kit 50gp 1lb
50' Silk Rope 10gp 5lb
Small Steel Mirror 10gp 0.5lb
Flint and Steel 1gp --lb
Sealing Wax 1gp 1lb
Waterskin 1gp 1lb
Glammerweave Noble's Outfit 175gp 10lb
Research Journal 15gp 3lb
Misc Gear 50gp XXlb
(Rations, paper, candles, chalk, and ink)
Traveler's Outfit (free) --gp --lb
Signet Ring 5gp --lb
Gold ring with hammer pattern 50gp XXlb
Silver ring with mountain pattern
and moonstone setting 100gp XXlb
Saphire on gold chain 100gp XXlb
Gold clan Mroranon symbol
on platinum chain 250gp XXlb
Bronze bracer set with
emeralds 500gp XXlb
[B]Total Weight:[/B]49.5lb [B]Money:[/B]289gp 2sp 0cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 43 86 130 130 650
[B]Gravel, Weasel Familiar[/B]
[b]Tiny Magical Beast[/b]
[b]Hit Dice:[/b] 8 (34hp)
[b]Initiative:[/b] +2
[b]Speed:[/b] 20ft. (4 squares), climb 20ft.
[b]Armor Class:[/b] 17 (+2 Size, +2 Dex, +3 Natural), touch 14, flat-footed 15
[b]Base Attack/Grapple:[/b] +6/-6
[b]Attack:[/b] Bite +10 melee (1d3-4)
[b]Full Attack:[/b] Bite +10 melee (1d3-4)
[b]Space/Reach:[/b] 2-1/2ft/0ft.
[b]Special Attacks:[/b] Attach
[b]Special Qualities:[/b] Low-light vision, scent, speak with master, deliver touch spells, alertness, improved evasion, share spells, empathic link
[b]Saves:[/b] Fort +5, Ref +6, Will +7
[b]Abilities:[/b] Str 3, Dex 15, Con 10, Int 8, Wis 12, Cha 5
[b]Skills:[/b] Balance 10, Climb 10, Hide 11, Move Silent 8, Spot 3
[b]Feats:[/b] Weapon Finesse
[b]Attach(Ex):[/b] If Gravel hits with his bite attack, he latches onto the opponent's body and automatically deals bite damage each round he remains attached. While attached, he loses his Dex bonus to AC. While attached he can be struck with a weapon or grappled.
[b]Skills:[/b] Gravel has a +4 racial bonus on Move Silent checks, and a +8 racial bonus on Balance and Climb checks. He uses his Dex mod for Climb checks, and can always take a 10 on Climb checks.
[B]Age:[/B] 60
[B]Height:[/B] 4'10"
[B]Weight:[/B] 150lb
[B]Eyes:[/B] Brown
[B]Hair:[/B] Blond
[B]Skin:[/B] Pale

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.