JonnyFive
First Post
Malaci Barago, Human Artificer 2
Medium-sized Male Human, Chaotic Neutral,
26-years-old, 5'3", 115lbs., sky blue eyes, Fair skin, Blond hair
STR: 10 (+0)
DEX: 16 (+3)
CON: 12 (+1)
INT: 16 (+3)
WIS: 8 (-1)
CHA: 10 (+0)
Hit Dice: 2d6+2 (12hp)
Speed: 30ft.
Initative: +3 (+3 DEX)
AC: 13 (+3 DEX; touch 13, flat-footed 10)
BAB/Grapple: +1/+1
Fort: +2 (+1 CON, +1 base)
Ref: +3 (+3 DEX, +0 base)
Will: +2 (-1 WIS, +2 base)
Attacks:
• Percussion cap musket +4 Range (2d8x3)
• Percussion cap pistol +4 Range (2d8x3)
• Dagger +1 melee (1d4 19-20x2)
Class Abilities:
• Sabotage
• Steamcraft Creations
Skills: (35 points, max ranks 5/2)
• Appraise 3/5 (+0ranks +3mod +2syn)
• Alchemy 8 (+5ranks +3mod)
• Concentration 6 (+5ranks +1mod)
• Craft Clockwork 8 (+5ranks +3mod)
• Craft Gunsmith 8 (+5ranks +3mod)
• Craft Steamcraft 8 (+5ranks +3mod)
• Craft Explosives 8 (+5ranks +3mod)
• Disable Device 8 (+5ranks +3mod)
• Knowledge 8 (+5ranks +3mod)
• Knowledge 8 (+5ranks +3mod)
• Knowledge 8 (+5ranks +3mod)
• Listen 4 (+5ranks +3mod)
• Munitions 13 (+5ranks +3mod +3feat +2syn)
Feats:
• Mechanical Aptitude
• Point Blank Shot
• Skill Focus Munitions
Languages:
• Common
• Dwarf
• Goblin
• Gnome
Equipment:
• Clothing
• Percussion cap musket, 2 barrel (450g) 15lb
• Percussion cap pistol, light(2) (240) 8lb
• Cartridge box(40) (16s) 2lb
• Percussion Caps (40) (40s) -lb
• Screwdriver (5s) 1lb
• Wrench, medium (2g) 4lb
• Backpack (2g) 2lb
• Dagger (2) (4g) 2lb
• 195g 9s
• Total weight carried -- 32lbs.
Light load -- 33lbs., medium -- 66lbs., heavy -- 100lbs.
XP: 1500
Appearance
Malaci Can often be found in the lab, working on one insane idea of his or another. When seen outside his workshop, his apperence, while groomed, shows the tell-tale signs of his craft. His blond hair is generaly scorced, and the clothes he wears hae an aura fo sulphur and brimstone. His sky blue eyes show his true self though, full of compasion and caring for his fellow man.
Personality
Malaci may have a heart of gold, but he has the common sence of a fly. he can offten be seen trying the same task over and over and over, regaurdless of the damage to the area and himself. But when he finaly gets a task right, it generaly works far above and beond all expectations.
As for his temperment, he is one of the most cool-headed in his field, wich just means that he will not be screaming and shouting as he blows up the latest contraption that has annoyed him.
Backround
The oldest son of a minor noble, Malaci was his fathers greatest dissapointment, and his mothers worst nightmare. expected to take his fathers role as a noble, malaci instead showed great intrest in the clockwork and steamwork innovations of the time. And as his father and mother pushed him harder and harder towards polotics, he resisted more and more till on the day of his 21'st birthday, he left his family to seek more formal traning in the engineering arts.
When Malaci finaly found a proper school for his traning, the teachers were greatly suprised. Malaci was a natural with almost everything mechanical. The only things that actualy gave him trouble were the machiens that used magic. of corse Malaci's solution to those machiens was a few, well placed explosives. Barring a few minor incedents, Malaci graduated from the school with high Honors in his class at the age of 24.
From there Malaci traveled for a few months before ending up in Trenchtown, working for a local repair shop. After a few weeks of mindless tedium for malaci, he had the wonderfull idea to open up his own inventions shop. still working for the repair guy and working on his own inventions brought Malaci a great deal of peace, untill one of his projects, a rocket pack, took off on its own. Fortunatly for Malaci he was unharmed, Unfortunatly for Malaci, his rocket pack mannaged to blow right into the local noble's living room, wich just happened to be full of other nobles, and explode. In what seemed a few short seconds, Malaci found himself in prison, under the charge of assaulting the noble whose house his rocket had hit.
Medium-sized Male Human, Chaotic Neutral,
26-years-old, 5'3", 115lbs., sky blue eyes, Fair skin, Blond hair
STR: 10 (+0)
DEX: 16 (+3)
CON: 12 (+1)
INT: 16 (+3)
WIS: 8 (-1)
CHA: 10 (+0)
Hit Dice: 2d6+2 (12hp)
Speed: 30ft.
Initative: +3 (+3 DEX)
AC: 13 (+3 DEX; touch 13, flat-footed 10)
BAB/Grapple: +1/+1
Fort: +2 (+1 CON, +1 base)
Ref: +3 (+3 DEX, +0 base)
Will: +2 (-1 WIS, +2 base)
Attacks:
• Percussion cap musket +4 Range (2d8x3)
• Percussion cap pistol +4 Range (2d8x3)
• Dagger +1 melee (1d4 19-20x2)
Class Abilities:
• Sabotage
• Steamcraft Creations
Skills: (35 points, max ranks 5/2)
• Appraise 3/5 (+0ranks +3mod +2syn)
• Alchemy 8 (+5ranks +3mod)
• Concentration 6 (+5ranks +1mod)
• Craft Clockwork 8 (+5ranks +3mod)
• Craft Gunsmith 8 (+5ranks +3mod)
• Craft Steamcraft 8 (+5ranks +3mod)
• Craft Explosives 8 (+5ranks +3mod)
• Disable Device 8 (+5ranks +3mod)
• Knowledge 8 (+5ranks +3mod)
• Knowledge 8 (+5ranks +3mod)
• Knowledge 8 (+5ranks +3mod)
• Listen 4 (+5ranks +3mod)
• Munitions 13 (+5ranks +3mod +3feat +2syn)
Feats:
• Mechanical Aptitude
• Point Blank Shot
• Skill Focus Munitions
Languages:
• Common
• Dwarf
• Goblin
• Gnome
Equipment:
• Clothing
• Percussion cap musket, 2 barrel (450g) 15lb
• Percussion cap pistol, light(2) (240) 8lb
• Cartridge box(40) (16s) 2lb
• Percussion Caps (40) (40s) -lb
• Screwdriver (5s) 1lb
• Wrench, medium (2g) 4lb
• Backpack (2g) 2lb
• Dagger (2) (4g) 2lb
• 195g 9s
• Total weight carried -- 32lbs.
Light load -- 33lbs., medium -- 66lbs., heavy -- 100lbs.
XP: 1500
Appearance
Malaci Can often be found in the lab, working on one insane idea of his or another. When seen outside his workshop, his apperence, while groomed, shows the tell-tale signs of his craft. His blond hair is generaly scorced, and the clothes he wears hae an aura fo sulphur and brimstone. His sky blue eyes show his true self though, full of compasion and caring for his fellow man.
Personality
Malaci may have a heart of gold, but he has the common sence of a fly. he can offten be seen trying the same task over and over and over, regaurdless of the damage to the area and himself. But when he finaly gets a task right, it generaly works far above and beond all expectations.
As for his temperment, he is one of the most cool-headed in his field, wich just means that he will not be screaming and shouting as he blows up the latest contraption that has annoyed him.
Backround
The oldest son of a minor noble, Malaci was his fathers greatest dissapointment, and his mothers worst nightmare. expected to take his fathers role as a noble, malaci instead showed great intrest in the clockwork and steamwork innovations of the time. And as his father and mother pushed him harder and harder towards polotics, he resisted more and more till on the day of his 21'st birthday, he left his family to seek more formal traning in the engineering arts.
When Malaci finaly found a proper school for his traning, the teachers were greatly suprised. Malaci was a natural with almost everything mechanical. The only things that actualy gave him trouble were the machiens that used magic. of corse Malaci's solution to those machiens was a few, well placed explosives. Barring a few minor incedents, Malaci graduated from the school with high Honors in his class at the age of 24.
From there Malaci traveled for a few months before ending up in Trenchtown, working for a local repair shop. After a few weeks of mindless tedium for malaci, he had the wonderfull idea to open up his own inventions shop. still working for the repair guy and working on his own inventions brought Malaci a great deal of peace, untill one of his projects, a rocket pack, took off on its own. Fortunatly for Malaci he was unharmed, Unfortunatly for Malaci, his rocket pack mannaged to blow right into the local noble's living room, wich just happened to be full of other nobles, and explode. In what seemed a few short seconds, Malaci found himself in prison, under the charge of assaulting the noble whose house his rocket had hit.
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