Hello everybody!!
So, I've been tinkering with some venomous ideas that were running in my head. What do you think? Do they seem balanced or not?
Any advice would be appreciated!!
Thanks!
Lucas
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Stronger Poison [General]
Prerequisite: Poisonous attack, Con 13, BAB +5
Benefit: Choose one of the creature’s poisonous attacks. The initial and secondary damage for this poison increases by one step: 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6.
If the attack deals 1d10 points of damage it increases as follows: 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
Alternate Poison [General]
Prerequisite: Poisonous attack with ability damage, Con 15
Benefit: Choose one of the creature’s poisonous attacks. The initial and secondary damage for this poison changes its ability damage to another ability of the following: Str, Dex, Int, Wis or Cha.
Deadlier Poison [General]
Prerequisite: Alternate Poison, Poisonous attack with ability damage, Con 15
Benefit: Choose one of the creature’s poisonous attacks to which you have applied the Alternate Poison feat. The initial and secondary damage for this poison changes its ability damage to Constitution damage.
Faster Poison [General]
Prerequisite: Poisonous attack with ability damage, Con 15
Benefit: Choose one of the creature’s poisonous attacks. The secondary damage is dealt the round after the initial damage.
Normal: The secondary damage is dealt 1 minute after the initial damage.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
Poisonous Admixture[General]:
Prerequisite: Poisonous attack with ability damage, Con 15, Ability Focus(Poison)
Benefit: Choose one of the creature’s poisonous attacks. The initial and secondary damage now deal an additional ability damage (Str, Dex, Int, Wis, Cha) equal to half the original ability damage.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
Supernatural Poison[Epic]:
Prerequisite: Poisonous attack with ability damage, Con 15, Ability Focus(Poison)
Benefit: Choose one of the creature’s poisonous attacks. It may now damage creatures that are usually immune to poisons, including those under the effects of such spells as neutralize poison or heroe's feast, but not constructs, oozes, plants, or undead. Against such creatures the poison effect is halved (and rounded down). The Poison ability is now Supernatural.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
So, I've been tinkering with some venomous ideas that were running in my head. What do you think? Do they seem balanced or not?
Any advice would be appreciated!!
Thanks!
Lucas
---
Stronger Poison [General]
Prerequisite: Poisonous attack, Con 13, BAB +5
Benefit: Choose one of the creature’s poisonous attacks. The initial and secondary damage for this poison increases by one step: 1d2, 1d3, 1d4, 1d6, 1d8, 2d6, 3d6, 4d6, 6d6, 8d6, 12d6.
If the attack deals 1d10 points of damage it increases as follows: 1d10, 2d8, 3d8, 4d8, 6d8, 8d8, 12d8.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
Alternate Poison [General]
Prerequisite: Poisonous attack with ability damage, Con 15
Benefit: Choose one of the creature’s poisonous attacks. The initial and secondary damage for this poison changes its ability damage to another ability of the following: Str, Dex, Int, Wis or Cha.
Deadlier Poison [General]
Prerequisite: Alternate Poison, Poisonous attack with ability damage, Con 15
Benefit: Choose one of the creature’s poisonous attacks to which you have applied the Alternate Poison feat. The initial and secondary damage for this poison changes its ability damage to Constitution damage.
Faster Poison [General]
Prerequisite: Poisonous attack with ability damage, Con 15
Benefit: Choose one of the creature’s poisonous attacks. The secondary damage is dealt the round after the initial damage.
Normal: The secondary damage is dealt 1 minute after the initial damage.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
Poisonous Admixture[General]:
Prerequisite: Poisonous attack with ability damage, Con 15, Ability Focus(Poison)
Benefit: Choose one of the creature’s poisonous attacks. The initial and secondary damage now deal an additional ability damage (Str, Dex, Int, Wis, Cha) equal to half the original ability damage.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
Supernatural Poison[Epic]:
Prerequisite: Poisonous attack with ability damage, Con 15, Ability Focus(Poison)
Benefit: Choose one of the creature’s poisonous attacks. It may now damage creatures that are usually immune to poisons, including those under the effects of such spells as neutralize poison or heroe's feast, but not constructs, oozes, plants, or undead. Against such creatures the poison effect is halved (and rounded down). The Poison ability is now Supernatural.
This feat may be taken multiple times, but each time it applies to a different poisonous attack.
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