Quartz
Hero
I've just been creating a mid-level character and something struck me:
Pretty much every combat-oriented character takes the Power Attack feat. It's not that it's too good to not take it, rather that it gives the fighter character needed flexibility. One can say something similar for Combat Expertise. And Combat Reflexes vis-a-vis Rogues. But those are for other threads. So why not make Power Attack a Special Ability of Fighters? Limited by their fighter class level? Perhaps they gain it as a Special Ability at 2nd or 3rd level, and Combat Expertise a level later?
Now I'm all for rampant multiclassing, which largely obviates this idea, but there are many here who resist multiclassing.
I've not thought this through, so your thoughts, please.
Pretty much every combat-oriented character takes the Power Attack feat. It's not that it's too good to not take it, rather that it gives the fighter character needed flexibility. One can say something similar for Combat Expertise. And Combat Reflexes vis-a-vis Rogues. But those are for other threads. So why not make Power Attack a Special Ability of Fighters? Limited by their fighter class level? Perhaps they gain it as a Special Ability at 2nd or 3rd level, and Combat Expertise a level later?
Now I'm all for rampant multiclassing, which largely obviates this idea, but there are many here who resist multiclassing.
I've not thought this through, so your thoughts, please.