This is the rouge's gallery for Return to Chapel Hill
Please post your character's here as you finish them.
Please post your character's here as you finish them.
[size=+2][color=orange][center]Abhay[/color][/center][/size]
[color=orange]Race:[/color] Easterling
[color=orange]Gender:[/color] Male
[color=orange]Class:[/color] Scout 1
Fate Points 5; Taint 0
Init +8; Senses Perception +8
[center][color=orange]Appearance:[/color][/center]
[color=orange]Eyes:[/color] Dark Brown[center][color=orange]Height:[/color]5'10''[/center]
[color=orange]Hair:[/color] Long Black Hair[center][color=orange]Weight:[/color]167lbs[/center]
[color=orange]Skin:[/color] Light Olive
[color=orange]Defenses:[/color]
[indent]Ref 14 (flat-footed 11) Fort 13, Will 13
hp 25; Threshold 12 DR 1/– (body)
Speed 4 squares
Ranged +3 Shortbow (d10)
Fighting Space 1 square; Reach 1 square
Base Atk +0; Grp +1[/indent]
[color=orange]Abilities:[/color]
[indent]Str 12/+1, Dex 16/+3,Con 12/+1,Int 12/+1,Wis 16/+3,Cha 8/-1[/indent]
[color=orange]Feats:[/color]
[indent]Armor Proficiency (Light), Shield Proficiency, Skill Focus (Survival),
Weapon Proficiency(Simple, Martial)[/indent]
[color=orange]Talents:[/color]
[indent]Animal Empathy[/indent]
[color=orange]Skills:[/color]
[indent]Deception +1, Endurance +6, Initiative +8, Knowledge(tactics)+8,
Knowledge (Literacy), Perception +8, Stealth +10, Survival +13[/indent]
[color=orange]Possessions:[/color]
[indent]short bow, leather jerkin, backpack, flint and steel, trail
rations (3), waterskin, bedroll, silk rope, winter blanket, hooded lantern,
grappling hook, arrows (40)[/indent]
[color=orange]Weapon:[/color]
[indent]Shortbow+3 (d10)[/indent]
[color=orange]Armor:[/color]
[indent]Leather Jerkin[/indent]
[color=orange]Money[/color]
[indent]50sp[/indent]
Race: Common Man
Gender: Male
Class: Warrior 1
Fate Points 6; Taint 0
Init +6; Senses Perception +6
Appearance:
Height: 5’ 10”
Weight: 180
Hair: Brown
Eyes: Green
Skin: Fair
Defenses:
Ref 16 (flat-footed 11) Fort 14, Will 11
hp 32; Threshold 17 DR S 2/ Other 1
Speed ?
Melee Greatsword +5 (2d8+7)
Ranged +2
Fighting Space 1 square; Reach 1 square
Base Atk +1; Grp +4
Abilities:
Str 16/+3, Dex 12/+1, Con 14/+2, Int 10/+0, Wis 12/+1, Cha 10/+0
Feats: Armor Proficiency (Light, Medium), Shield Proficiency,
Weapon Proficiency(Simple, Martial), Shake It Off, Improved Damage Threshhold
Talents: Melee Smash
Skills: Endurance +7, Initiative +6, Knowledge(tactics) +5,
Perception +6,
Possessions: Backpack, waterskin, whetstone, 50’ hemp rope
Weapon:
Greatsword 500 sp
Chain cowl 250 sp +1 Ref DR 1/-
Chain shirt 600 sp +2 Ref DR S 1
Greaves 100 sp +1 Ref
Money: 9 sp 8 cp
DarwinofMind said:Ok, finally had a chance to look the characters over good...
Fenris, your Attack Bonus with your Greatsword looks to be 1 to high, but your also missing a feat, I'm assuming your missing feat is Weapon Focus (Greatsword)
DarwinofMind said:Khuxan, you have too many talents.
[size=+2][color=orange][center]Mace Vallon[/color][/center][/size]
[color=orange]Race:[/color] Common Man
[color=orange]Gender:[/color] Male
[color=orange]Class:[/color] Rogue 1
Fate Points 5; Taint 0
Init +8; Senses Perception +4
[center][color=orange]Appearance:[/color][/center]
[color=orange]Eyes:[/color] Green[center][color=orange]Height:[/color]5'8''[/center]
[color=orange]Hair:[/color] chin length Black Hair[center][color=orange]Weight:[/color]160lbs[/center]
[color=orange]Skin:[/color] Pale
[color=orange]Defenses:[/color]
[indent]Ref 17 (flat-footed 13) Fort 12, Will 10
hp 19; Threshold 12 DR none
Speed 4 squares
Ranged +4 Dagger (1d6)
Fighting Space 1 square; Reach 1 square
Base Atk +0; Grp +0[/indent]
+1 short sword (d8) or dagger (d6)
[color=orange]Abilities:[/color]
[indent]Str 10/+0, Dex 16/+3, Con 12/+1, Int 16/+3, Wis 8/-1, Cha 12/+1[/indent]
[color=orange]Feats:[/color]
[indent]Armor Proficiency (Light), Dodge , Skill Focus (Deception),
Weapon Proficiency(Simple, Martial)[/indent]
[color=orange]Talents:[/color]
[indent]Dastardly Strike, Streetwise[/indent]
[color=orange]Skills:[/color]
[indent]Acrobatics +8, Burglary +8, Deception +10, Gather Info +5 (+9 w/streetwise), Initiative +8, Perception +4, Stealth +8, Literate[/indent]
[color=orange]Possessions:[/color]
[indent]short sword, 2 daggers, jerkin, cloak, gloves, boots (no clothing thick enough to count as armor) flint and steel, lockpicks, wineskin, silk rope, forgery equip
[/indent]
[color=orange]Weapon:[/color]
[indent]Shortsword +1 (d8), dagger +1 (+4 thrown) (d6)[/indent]
[color=orange]Armor:[/color]
[indent]none[/indent]
[color=orange]Money[/color]
[indent]need to do the math[/indent]