Toric_Arthendain
Explorer
Post approved characters here.
Race: Dwarf
Age: 57
Height: 4ft
Weight: 168lbs
Alignment: LN
Class: Fighter 7/ Dwarven Defender 5
ECL: 12
Str: 24 +7 mod (18 + 2 level adj + 4 belt of giants strength)
Dex: 14 +2 mod (13 + 1 level adj)
Con: 16 +3 mod (14 + 2 racial)
Int: 9 -1 mod
Wis: 12 +1 mod
Cha: 6 -2 mod (8 -2 racial)
[color=green]AC:[/color] 31 (10 + 13 armor + 2 shield + 2 dex + 4 natural)
+4 to AC vs. Giants (and those of similar size)
[color=green]Speed:[/color] 20ft [color=green]Initiative Mod:[/color] +2
[color=green]Base Attack Bonus:[/color] 12/7/2
[color=green]Hit Points:[/color] 151
[10 + (7x3) + (8x3) + (9x5) + 36 con + 3 toughness + 12 improved toughness]
[color=green]Attack:[/color]
Defending Battleaxe+1 +20/15/10 dmg:1d8+7 crit: x3
Grapple: +19 (12 BAB + 7 str mod)
[color=green]Saving Throws:[/color]
Fortitude: 12 (9 base + 3 con mod)
Reflex: 5 (3 base + 2 dex mod)
Will: 7 (6 base + 1 wis mod)
+4 vs. Bull Rush or Trip
+2 vs. Poison
+2 vs. Spells or spell like abilities
[color=green]Skills:[/color]
Craft: (weaponsmithing) 9 (10 ranks -1 int mod)
Listen: 4 (3 ranks + 1 wis mod)
Spot: 3 (2 ranks + 1 wis mod)
[color=green]Racial Traits:[/color]
Darkvision
Stonecunning +2 search involving stone
Stability +4 vs trip or bull rush
+2 to appraise stone or metal
+2 to craft stone or metal
[color=green]Feats:[/color]
Dodge
Toughness
Improved Toughness (complete Warrior pg 101)
Endurance
Diehard
[color=green]Languages:[/color]
Common
Dwarven
[color=green]Equipment:[/color]
Defending Battleaxe +1, Mithril Full Plate + 5, Mithril Heavy Shield,
Ring of Arming, Amulet of Natural Armor +2, Backpack,
Silk Rope (100ft), Mug, Portable Ram, Whetstone,
Gallon of Ale, 5 days Trail Rations, Belt Pouch, Belt of Giants Strength,
Potion of Cure Moderate Wounds (3), Potion of Mage Armor
Gold: 75,000 - 74,964= 34 gp
[color=green]Carrying Capacity:[/color]
Light Load: 233lbs Weight Carried:
Med Load: 466lbs 85lbs
Heavy Load: 700lbs
Name: Mrin Firehands
Class: Sorcerer
Race: Human
Size: Medium
Gender: Male
Alignment: Chaotic good
Age: 58
Height: 5'11"
Weight: 132 lb.
Eyes: black
Hair: Grey
Skin: pale
Str: 8 -1 Level: 12 XP: 66000
Dex: 14 +2 BAB: +6/+1 HP: 7 + 6*11= 73
Con: 16 +3 Grapple: -3 Dmg Red: 0
Int: 12 +1 Speed: 30' Spell Res: 0
Wis: 10 +0 Init:+2 Spell Save: +3
Cha: 22 +6 ACP: -5 Spell Fail: 0%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +0 +0 +2 +0 +4 +4 20
Touch: 12 Flatfooted: 14
Base Mod Misc Total
Fort: 4 +1 +2 +7
Ref: 4 +1 +5
Will: 8 +3 +11
Weapon Attack Damage Critical
Pending
Languages: Common
Abilities:
Summon Familiar (rat)
+2 save against paralisis and sleep (Feat)
+2 save against fire spells and abilities (Feat)
Feats:
Draconic Heritage (red dragon)
Draconic Power ( Fire)
Energy sbustitution (Fire)
Weapon focus (ranged spells)
Combat casting
Dodge
Skill Points:45 Max Ranks: 15/7
Skills Ranks Mod Misc Total
Concentration 10 +1 +11
Spellcraft 9 +1 +10
Bluff 10 +5 +15
Craft (Alchemy) 7 +1 +8
Knowledge (Arcane) 8 +1 +9
Profession (Alchemist) 5 +1 +6
Equipment: Cost Weight
Cloack of Charisma +2 4000gp
Neackes of charisma +1 2000gp
Magic eating robe +4 25000gp
Amulet of natural armor +4 32000
Wand of Darkness 4500
Staff of fire 17750
Potion of invisibility*4 1200
Potion of cmw*4 1200
Backpack 2gp
Money: 350/ 75000
Weith: 93lb
Lgt Med Hvy
Max Weight: 1-16 17-33 34-50
Spell DC: 5 (Cha) + Spell Level + 1 ( if fire )
Known Spells:
Level 0:
Light
Daze
Dancing lights
Mage hand
Arcane Mark
Acid Splash
Message
Resistance
Flare
Fire splash (feat)
Level 1:
Burning Hands
Magic Missile
Fireburst
Familiar pocket
Shield
Level 2:
Scorching ray
Invisibility
Levitate
Ultravision
Mirror Image
Level 3:
Fireball
Lightning bolt
Heroism
Firebolt (feat)
Flame Arrow
Level 4:
Ice storm
Fire Storm (Feat)
Fire Shield
Stoneskin
Level 5:
Teleport
Arc of Lightning
Arc of Fire (Feat)
Level 6:
Desintegrate
Spell slots:
Lvl 1 = 8
Lvl 2, 3, 4 = 7
Lvl 5 = 6
Lvl 6 = 4
Name: Kale Nor
Class: Cleric 6 / Radiant Servant of Sarenrae 6
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Good
Age: 28
Height: 6'0"
Weight: 204#
Eyes: Green
Hair: Black
Skin: Tan
Str: 20 +5 (16 +3) Level: 12 XP: 66000
Dex: 14 +2 BAB: +8/+3 HP: 9 + 6*11 + 12 = 87
Con: 12 +1 Grapple: -3 Dmg Red: 0
Int: 8 -1 Speed: 20' Spell Res: 0
Wis: 18 +4 Init:+2 Spell Save: +3
Cha: 12 +1 ACP: -5 Spell Fail: 0%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +7 +3 +2 +0 +1 +2 25
Touch: 13 Flatfooted: 23
Base Mod Misc Total
Fort: 4 +1 +2 +7
Ref: 4 +1 +5
Will: 8 +3 +11
Weapon Attack Damage Critical
+1 Morningstar (Giant bane, spell storing) +14/+9 1d8+5 (+2d6 fire) (+2d6 vs. giants) x2
vs. large - +1 Morningstar +15/+10 1d8+7 (+2d6 fire) (+2d6 vs. giants) x2
Languages: Common
Abilities:
Turn Undead (14 times per day)
Aura of Warding
Bonus Domain
Divine Health
Empower Healing
Extra Greater Turning
Maximize Healing
Radiance
Feats:
Big Game Hunter - +1 to Hit & +2 to Damage vs. Large creatures
Extra Turning
Augment Healing - +2 HP healed per spell level
Divine Metamagic - Maximize Spell
Divine Metamagic - Reach Spell
Divine Spell Power
Skill Points: 30 Max Ranks: 15/7
Skills Ranks Mod Misc Total
Concentration 12 +1 +5 +18
Heal 9 +4 +2 +15
Knowledge (Religion) 9 -1 +8
Equipment: Cost Weight
Weapon Crystal - Greater Energy Assault (+1d6 fire and +1d6 fire) 6,000
Shield Crystal - Greater Clasp of Energy (15 energy protection [cold] up to 75/day) 3,000
Shield Crystal - Greater of Arrow Deflection (+5 AC vs. ranged and deflect 1 attk/rnd) 5,000
Armor Crystal - Lesser Rubicund Frenzy (+3 to dmg & fear when @ 50% hp) 2,000
Cloak of Deflection +2 8,000
+1 Morningstar (giant bane, spell storing) 18,308
Tunic of Steady Spellcasting 2,500
Heward's Handy Haversack 2,000
Belt of giant Strength +4 16,000
Amulet of Nat Armor +1 2,000
Scroll: Lesser restoration 450
Scroll: Restoration 1,600
Breastplate +1 4,350
Heavy Shield +1 1,170
Wand of Inflict Moderate wounds (15 charges) (2d8+3) 1,350
Scroll: remove paralysis x2 300
Scroll: Magic circle against evil 375
Scroll: Bulls Strength x2 300
Healers kit 50
Holy symbol 25
Everburning Torch 110
Cleric's vestments 5
Money: 107/ 75000
Weigth: ??lb
Lgt Med Hvy
Max Weight: 1-16 17-33 34-50
Spell DC: 4 (Wis) + Spell Level + 1 ( if healing, good )
Domains: Fire, Healing, Good
Fire:
Turn water/rebuke fire creatures
Healing:
Cast Healing spells at +1 caster level
Good:
Cast Good spells at +1 caster level
Spells:
lvl 0 = 6
Light x3
Read Magic x3
lvl 1 = 6 + 1D
Bless
Detect Evil
Divine Favor x2
Shield of Faith x2
Protection from Evil - D
lvl 2 = 5 + 1D
Bull's Strength
Iron Silence
Remove Paralysis
Silence
Zone of Truth
Cure Moderate Wounds - D
lvl 3 = 5 + 1D
Dispel Magic x2
Invisibility Purge
Magic Circle Against Evil
Resist Energy, Mass
Cure Serious Wounds - D
lvl 4 = 4 + 1D
Divine Power
Energy Vortex
Freedom of Movement
Magic Weapon, Greater
Cure Critical Wounds - D
lvl 5 = 3 + 1D
Flame Strike x2
Raise Dead
Cure Light Wounds, Mass - D
lvl 6 = 2 + 1D
Harm
Visage of the Diety
Heal - D