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All updated! Make sure you check for any mistakes. DYAL, your game sounds like great fun - thanks!

We have room for 7 more players in the morning, and 3-4 more in the afternoon. I'm sorry my house isn't bigger! If anyone has a venue that will take more than 4 consecutive games, let me know.
 
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Kriskrafts would prefer Classic D&D to Star Wars.


Players in my game should post who they want to play soon so that we can start working up the character sheets. I'll post the character development guidelines later tonight.
 




D20 Future "Worlds Apart" - Playing Character Guidelines

If you want you can work up your character sheet youself - or I can do it for you - or we can work on it together. You can either post here or feel free to drop me a Private Message at the Circvs Maximvs message board or over on the www.dragonsfoot.org message boards if you want to swap ideas privately about him/her (or at the www.randomlingshouse.net board until 2/09/08).

Regardless of whether your character comes from Babylon Five, Battlestar Galactica, Buck Rogers, Farscape, Firefly, Harry Harrison novels, Red Dwarf, Spaceballs, Stargate, Star Trek, Star Wars, or any other Science Fiction universe, some commonalities will be used for character generation to maintain an overall game balance.

Please use the following six ability scores, arranging them in the order that best makes sense for your specific character: 11, 14, 16, 16, 17, 18.

Character Classes: All characters in the game will be Seventh Level, comprised of Three Base-class levels and Four Advanced-class levels.

The D20 Modern/Future Base-classes are:
Strong Hero (Strength)
Tough Hero (Constitution)
Fast Hero (Dexterity)
Smart Hero (Intelligence)
Charismatic Hero (Charisma)
Dedicated Hero (Wisdom).

The D20 Future Advanced Classes are:
Ambassador (diplomat/mediator) - Charismatic Hero base
Dogfighter (pilot) - Fast Hero base
Dreadnaught (walking tank) – Tough Hero base
Engineer (spaceship engineer) – Smart Hero base
Explorer (curiosity/adventure driven)– Dedicated Hero base
Field Officer (team leader) – Charismatic Hero base
Helix Warrior (genetically engineered fighter) – Strong Hero base
Space Monkey (galactic ‘grunt work’) – Tough Hero base
Swindler (gambler/con man) – Charismatic Hero base
Technosavant (robots/gadgets engineer) – Smart Hero base
Tracer (detective/blade runner) – Dedicated Hero base
Xenophile (biologist/zoologist/psychologist) – Smart Hero base

Starting Equipment –
It is assumed that each character arrived on this world with only the clothes they were wearing at the time. At start time each character will have been living modestly on Oxnard from between three days and three months so would have had the time to acquire some rather basic common items while working a low-paying and rather-boring temp job for the World's Apart Intergalactic Employment Agency.

Regarding equipment for the space mission, the Worlds Apart agency will issue each character an Equipment Package, appropriate for your particular character. The equipment packages are designated as follows: Academic; Adventurer; Athlete; Blue Collar; Celebrity; Creative; Criminal; Dilettante; Doctor; Emergency Services; Entrepreneur; Investigative; Law Enforcement; Military; Religious; Rural; Student; Scientist; Technician; and White Collar.

If you want to keep your character's identity a secret until game time that's fine, but drop me a PM at one of the above address ASAP so that we can let the other players know which Science Fiction Universes are already claimed. Thanks!
 
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replicant2 said:
Wow, this looks tempting. Especially the opportunity to dust off my old Moldvay/Cook box sets and play some classic B/X D&D.

I should warn you that the kobolds are of the Tucker variety, and the monster tavern is a long way down. Also, the elevators are badly in need of maintenance.
 


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