Important! Interview opportunity - what do you want to know about the GSL?

Piratecat said:
I'm less likely to ask emotionally loaded questions we already know the answer to. :)

:D

I couldn't resist.

I did have some functional questions upthread of the snark, though.

EDIT: Can we ask emotionally loaded questions we don't know the answer to?

"Exclusive license? Whose idea was that?"
 
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Piratecat said:
Psion, excellent phrasing. I'll probably use that close to verbatim.

Thanks. I massaged it just a little (but ppaladin captured the original), and Alzrius had some questions in the other thread along the same lines; I'll take a look and see if I'm missing anything.

Edit: Looks like the main thing Alzrius hit that I didn't was the issue of "subsidiary" or "shell" companies, which has been asked plenty of other times in this thread, so I'll let that stand.
 
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1) About IP rights on original work of 3pp. Will Wotc have any of these?

2)Will Gleemax ever host a GSL shop? If so could it be that DDI subscribers could be receiving as a bonus top GSL products that Wizards could be buying the rights from the GSL Gleemax publishers so to offer to its DDI subsribers for free?
The idea is something like bioware's neverwinter nights master modules.
 

One item that is hotly contested is the provision that everything released under the OGL is "open". In other words, anybody adding new rules under the OGL must allow other publishers to be able to use them. Some fans love it, some publishers hate it.

Since we have changed from an Open to a Game license, will you allow other publishers who sign up for this more control over this. Could a publisher create new rules and restrict their use--for instance, require written permission first, allow references but not reprinting of the rule set, or allow it for only non-profit endeavors? Will there be protections so people who use the GSL won't have their content "ripped" onto web sites in "SRDs". Will there be standard levels of "republishing rights" built in, similar to what you'd find in Creative Commons licenses or other licenses?
 

How will existing VTTs be affected as far as making a character sheet? Can said sheet automatically calculate your AC/Defenses based on the data you enter into the variables it is dependent on? (Not automation of resolution, just calculating the end result of the game mechanic's formulae.)
 



I am a game developer working on a separate gaming product (The Lethal Game system). I would like to know the following:

1) Would Publishing content under the GSL prohibit me from publishing open game content published under a non-OGL/GSL licence (eg: Creative Commons) in order to retain my GSL licence?

2) Would publishing content under the GSL prohibit me from publishing closed-content from an in-house non-d20, non-OGL/GSL product in order to retain my GSL licence?


I want to sign on to third-party support for fourth edition, but am concerned about the GSL impeeding my plans to release my own game system in 2-5 years time, or whether by releasing my own game system, I will be prohibited from continuing to support 4th edition as a third party producer.
__________________________
Kalani Vernon, Lethal Game System Designer.
 
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JohnRTroy said:
One item that is hotly contested is the provision that everything released under the OGL is "open". In other words, anybody adding new rules under the OGL must allow other publishers to be able to use them. Some fans love it, some publishers hate it.

John, I'd really like to read up on this hotly contested OGL provision from a few publishers, in their own words.

Can you direct me to your sources?
 

1 hour, thats not long! I need an RSS feed for this sort of thing ;)
Anyway, probably way to late but (when you see the professional level of fan made material on this site e.g. the power cards by Troll) are WotC going to leave fan made material well alone like with 3E? Even when they use copyrighted things such as images and IP such as Illithid?
 

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