[Epic] Scions of the Endless Falls Alternates Rogues' Gallery

Isida Kep'Tukari

Adventurer
Supporter
Fairweather
Female Human Druid 25

Alignment: Neutral Good
Patron Deity:
Region:
Height: 5' 5''
Weight: 142lbs
Hair: Sandy Brown
Eyes: Dark Green
Age: 47

Str: 10 (+0) [2 points]
Dex: 10 (+0) [2 points]
Con: 11 (+0) [3 point]
Int: 15 (+2) [6 points, +1 age]
Wis: 35 (+12) [13 points, +6 levels, +6 periapt, +5 tome, +1 age]
Cha: 20 (+5) [6 points, +5 tome, +1 age]

Class and Racial Abilities:
No favored class, additional feat at 1st level, 4 skill points at 1st level and +1 skill point per level thereafter. Nature Sense, Wild Empathy (+30), Animal Companion, Woodland Stride, Trackless Step, Resist Nature’s Lure, Wild Shape 6/day (Tiny, Small, Medium, Large, Huge, plant), Elemental Wild Shape 3/day (Small, Medium, Large, Huge), Timeless Body, Venom Immunity, A Thousand Faces

Hit Dice: 25d8
HP: 104
AC: 20 (+0 Dex, +6 armor, +5 deflection [from ring])
Init: +0 (+0 Dex)
Speed: 30ft

Saves:
Fortitude +19 [+14 base, +0 Con, +5 from cloak]
Reflex +13 [+8 base, +0 Dex, +5 from cloak]
Will +31 [+14 base, +12 Wis, +5 from cloak]

BAB: +18/+13/+8
Melee Atk: +23/+18/+13 (1d6+5+1d6 [all subdual]/19-20/x2/B, Oakhammer)
Ranged Atk: +23/+18/+13 (1d4+5/x2/100 ft./B, Nevermiss)

Skills:
Concentration +28 [28 ranks, +0 Con]
Diplomacy +33 [28 ranks, +5 Cha]
Handle Animal +35 [28 ranks, +5 Cha, +2 Animal Affinity]
Knowledge (nature) +34 [28 ranks, +2 Int, +2 Nature Sense, +2 synergy]
Listen +22 [10 ranks, +12 Wis]
Ride +34 [28 ranks, +0 Dex, +2 military saddle, +2 synergy, +2 Animal Affinity]
Spot +23 [11 ranks, +12 Wis]
Survival +42 [28 ranks, +12 Wis, +2 Nature Sense, (additional +2 synergy in aboveground natural environments)]

Feats:
Animal Affinity (human bonus)
Combat Casting (1st level)
Create Infusion (MotW) (3rd level)
Natural Spell (6th level)
Fast Wild Shape (MotW) (9th level)
Blindsight (MotW) (12th level)
Scent (MotW) (15th level)
Eschew Material Components (18th level)
Gargantuan Wild Shape (21st level)
Diminuative Wild Shape (24th level)
Magical Beast Wild Shape (24th epic druid bonus)

Languages: Common, Druidic, Sylvan, Elven

Spells Prepared
Save DC +12
0th - dawn (MotW), fire eyes (MotW), detect magic, detect poison, create water, know direction.
1st - wood wose (MotW), sand blast (MotW), longstrider, pass without trace, goodberry, speed swim (MaoF), faerie fire, shillelagh.
2nd - lesser restoration, warp wood, adrenaline surge (MotW), briar web (MotW), body of the sun (MotW), blood frenzy (MaoF), heat metal, animal messenger.
3rd - greater magic fang x4, tortise shell (MaoF), nature’s favor (MotW), false bravado (MotW), call lightning.
4th - cure serious wounds x3, waterball (MotW), forestfold (MotW), feathers (MotW), land womb (MaoF), wind at back (MaoF).
5th - baleful polymorph, vine mine (MaoF), big sky (MotW), cloak of the sea (MotW), death ward, monstrous regeneration (MaoF), wall of thorns.
6th - spellstaff, stonehold (MaoF), regenerate circle (MotW), find the path, stone tell, transport via plants.
7th – master earth (MaoF), storm tower (MaoF), greater creeping cold (MotW), heal, changestaff, wind walk.
8th – bombardment (MaoF), speak with anything (MotW), earthquake, whirlwind, mass cure serious wounds, repel metal or stone.
9th – cast in stone (MaoF), thunderswarm (MotW), nature’s avatar (MotW), shapechange, regenerate.

Fairweather casts greater magic fang on Kessian’s teeth and both claws each morning, and on her own teeth in the morning as well. If possible, she will also put a shapechange in her quarterstaff via spellstaff every day (if she has used it the previous day). Also, she casts wood wose every morning.

In addition, Fairweather has created a bogun she calls Mossflower.

Mossflower
Tiny Construct

Hit Dice: 2d10 (11 hp)
Initiative: +3
Speed: 20 ft., fly 50 ft. (good)
AC: 15 (+3 Dex, +2 size)
Attacks: Nettles +1 melee
Damage: Nettles 1d4-2 and poison (Fort DC 11, 1d6 Dex/ 1d6 Dex)
Face/Reach: 2 ½ ft./ 0ft.
Special Attacks: Poison
Special Qualities: Construct traits
Saves: Fort +0, Ref +3, Wil +1
Abilities: Str 7, Dex 16, Con -, Int 8, Wis 13, Cha 10

Equipment:
Wildhide (as +3 wild, aquatic [water-breathing], death ward (MaoF) leather armor of ease (MotW)) – 125,360gp
Oakhammer (as +5 impact, merciful (MaoF), dispelling (MaoF), ghost touch club) – 200,300gp
Nevermiss (as +5 distance, seeking (MaoF) sling) – 98,300gp
20 silver sling bullets – 4gp
20 cold iron sling bullets – 2gp
20 adamantine bullets – 6,001gp
20 mithril bullets – 5,001gp
Eye of Winking (MaoF) – 120,000gp
9 Pearls of Power, one for each level of spell – 285,000gp
Gauntlet of Rust – 11,500gp
Infusionsbarkskin, 12th level (600gp), 2 call lightning, 10th level (1,500gp), 2 call lightning storm, 15th level (3,750gp), tree shape, 10th level (500gp), shapechange (3,825gp).
Safety (as ring of rapid healing, featherfalling, and protection +5) – 378,000gp
Protection (as ring of major universal elemental resistance and evasion) – 253,500gp
Belt of the Sages (as periapt of wisdom +6) – 36,000gp
Tome of Understanding +5 – 137,000gp (used)
Tome of Leadership and Influence +5 – 137,000gp (used)
Bag of holding, type III – 7,400gp
Torc of animal speech – 12,000gp (MotW)
Cloak of resistance +5 – 25,000gp
7 Wilding Clasps – 28,000gp (MotW). They are on both rings, the eye of winking, the cloak, the torc, the belt, and the gauntlet.

Money
7,461gp

Kessian
Dire Tiger
Large Animal
Hit Dice: 22d8+86 (189 hp)
Initiative: +5
Speed: 40 ft. (8 squares)
AC: 25 (–1 size, +5 Dex, +13 natural, +1 insight, +4 armor), touch 11, flat-footed 15
Base Attack/Grapple: +16/+33
Attack: Claw +29 melee (2d4+11)
Full Attack: 2 claws +29 melee (2d4+11) and bite +27 melee (2d6+5)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab, pounce, rake 2d4+5
Special Qualities: Low-light vision, scent
Saves: Fort +25, Ref +26, Will +20
Abilities: Str 32, Dex 20, Con 19, Int 2, Wis 14, Cha 10
Skills: Hide +10*, Jump +17, Listen +12, Move Silently +14, Spot +12, Swim +13
Feats: Alertness, Improved Natural Attack (claw), Improved Natural Attack (bite), Run, Stealthy, Weapon Focus (claw), Weapon Focus (bite), Improved Natural Armor
Environment: Warm forests
Organization: Solitary
Challenge Rating: 8
Carrying Capacity: Light load – 2,400lbs. or less, Medium load – 2,401- 4,800lbs., Heavy load – 4,801 – 7,200lbs., Kessian can drag 36,000lbs.

Kessian is an enormous tiger with subtle markings in burnt orange and sable. Bony spikes surround his eyes and run down his shoulders and spine. Oftentimes he wears leather armor, carefully cut and stiched to mimic his own coloration. An elaborate saddle, cut to be comfortable to him, often perches on his back, and a sturdy collar of iron-studded leather encircles his neck. Seven ioun stones of various colors circle his head constantly; Kessian sometimes catches them to amuse himself. He is utterly ferocious with nearly everyone except Fairweather and her chosen companions. With Faithweather he is little more than a big housecat that adores having his belly and ears scratched.

Tricks Known: Armor, Attack, Down, Heel, Come, Defend, Hold, Subdue, Stalk, Assist Attack.

Improved Grab (Ex): To use this ability, a dire tiger must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Pounce (Ex): If a dire tiger charges, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +18 melee, damage 2d4+4.

Skills: Dire tigers have a +4 racial bonus on Hide and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.

Gear: +2 exotic leather barding (4,190gp), collar of resistance +5 (MotW, 12,250gp), clear spindle ioun stone (sustains without food or water, 4,000gp), dusty rose prism ioun stone (+1 insight bonus to AC, 5,000gp), deep red sphere ioun stone (+2 enhancement bonus to Dex, 8,000gp), pale blue rhomboid ioun stone (+2 enhancement bonus to Strength, 8,000gp), pink rhomboid ioun stone (8,000gp), iridescent spindle ioun stone (sustains without air, 18,000gp), pearly white spindle ioun stone (regenerates 1 point of damage per hour, 20,000gp), ring of minor universal elemental resistance (144,000gp).

Animal Companion abilities: Link, share spells, evasion, devotion, multiattack.

Appearance: Fairweather is a sturdy-looking woman with an ageless quality about her. Her skin is weathered from a lifetime outdoors, and her hair is a simple, sandy brown. Her eyes seem like the deep green of the innermost sanctum of the forest. She wears leather armor neatly pieced together from over a dozen different animal hides, and walks the land with a staff in her hand a a club at her side.

Personality: Fairweather is above all, a realist. She has lived in both the most wild of wilderness and the most bustling of cities, and can find the power of nature in both places. She is calm and in control during most times, and it takes a great deal to ruffle her feathers. When pushed to battle, she can be as fierce as any storm, but she does not hold a grudge. She holds a great love for Kessian, the little bits of nature she finds in the most unlikely of places, and the simple pleasures of a summer shower.

Background: Fairweather was born a hunter’s daughter on the forest’s edge, the only daughter and child of Renweth Deepstrider, as his wife, Jaleen, died in childbirth. Her first days of life were rather precarious, and her father once swore to her that she only survived because of a miracle from the heavens. She learned to hunt and to respect her prey, as her father did, how to search in the woods for the foods she needed. However, it was in one of her wanderings that she was confronted by a large dire mountain tiger mother with a pair of cubs. She was certain she would die, but to her surprise, the mother tiger rubbed up against her and treated her like her own.

Astounded, she didn’t even hear her father come up behind her. When she heard his gasp, she whirled around. Her father was dead white, and she asked him, fearfully, what was going on. In a moment, Fairweather’s life was turned upside down. Her father told her that in his sorrow over his wife’s death, and the thought of his own inability to raise a babe, he took the infant Fairweather deep into the forest and left her there in a small cave. He returned a year later, out of remorse, and found his infant daughter being suckled by a dire mountain tiger. He waited until the tiger left, and then stole his daughter back, sure that her survival was a sign from the gods.

At hearing this, Fairweather was troubled, and told her father she needed to find her own path. And with that, she left with the mountain tiger. For the next several years, she lived in the woods, learning the ways of the wild from the perspective of the beasts. With the mother tiger, she raised one of the little cubs as her own, and called her new friend Kessian.

It was almost ten years befor the young druid emerged out of the woods again. She found herself drawn to the cities that her father had always disparaged, determined to find out about them. She felt that she had mastered much of the wilderness and wanted to see if she could master such an alien environment.

It took her twice as long to master the nature of the cities as it did the nature of the wild, and she lived much of that time as a dog, cat, or rat. But it was here where she learned of the life of adventuring, and power of magic, and the strength of diversity. In the city was where she learned to interact with different people, even those that found her native home as strange as she did the city.

After leaving her extended stay in the city, she spent the next several years adventuring and traveling all around the country. She taught other budding young druids the secrets of woods, but she never took an apprentice, finding little amusement in traveling with those much younger and less experienced than her. She far prefers to travel with peers, those that she will not have to protect.

Twelve years ago, when she was near her native home, she met a ranger who called himself Eedrick. He was a far-ranging man who had had nearly as much experience in the ways of the world as she. And like her, he knew the pain of losing a parent, as both of his had been killed in a senseless border war. Though she initially traveled with him for a time simply to hear his stories, she grew to like the man. He was very competent, strong, and had a deep love of the wilderness. In addition, Kessian liked him a great deal, which sealed it.

The two have been married for over a decade and have three children, a pair of ten year-old twin sons, Rik and Gannon, and an eight year-old daughter, Irene.
 

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Su'ryuu Millixon, level 27 wilder, female human half red dragon
Experience: 443,000 gained, 45k xp spent to reduce Half-dragon ecl by 3, 398,000 xp to hit level 28
Alignment: Lawful Evil
Height: 6'2"
Weight: 133 lbs
Hair: Black
Eyes: Fire red
Age: 23
Type: Dragon

Strength: 38 [roll 14 +8 half-d +1 level +5 inherent +6 bracers of supreme might +4 size]
Dexterity: 26 [roll 13 +5 inherent +8 boots of the swift lion]
Constitution: 28 [roll 13 +2 half-d +5 inherent +6 bracers supreme might +2 size]
Intelligence: 20 [roll 13 +2 half-d +5 inherent ]
Wisdom: 16 [ roll 11 +5 inherent ]
Charisma: 36 [roll 13 + 2 half-d +6 level +5 inherent +10 cloak of epic charisma]

Racial Abilities
Human: +1 feat at 1st lvl, +4 s.p. at 1st lvl, +1 s.p. at each level after 1st
Half Red Dragon: 1/day breath weapon, 30 ft. cone, 6d8 fire damage, ref DC 19 for half; 60 ft. darkvision and low-light vision; immune to fire, sleep, and paralysis

Class abilities
Psychic enervation
Wild Surge +8
Surging Euphoria +4
Volatile mind (6 power points)
Elude touch
evasion (ring of the avians)

Combat Statistics
HP: 336 (28d6+252)
AC: 47 (10 base +8 dex +4 nat +21 inertial armor +4 enh. to nat. arm.-1 size +1 haste), 35 touch, 39 Flat-footed
Initiative: +8 (+8 dex)
Speed: 60 ft.

saves:
Fort +24 (+6 base +4 epic +9 con +5 r.o.r.)
Ref +23 (+6 base +4 epic +8 dex +5 r.o.r. +1haste)
Will +24 (+12 base +4 epic +3 wis +5 r.o.r.)

Base attack bonus/grapple: +19/+14/+9; +33
Full Attack: Shadowfell +34/+34/+29/+24, 3d8+27 and 4 con damage and 2d4 negative levels; and bite +28, 1d8+7

Skills:
Autohypnosis (wis) +36 (31 ranks, +3 wis, +2 syn)
Balance (dex) +57 (10 ranks, +7 dex, +40 b.o.l.s. +2 syn)
Bluff (cha) +33 (20 ranks, +13 cha)
concentration (con) +40 (31 ranks +9 con)
craft (weapons) (int) +10 (5 ranks +5 int)
escape artist (dex) +38 (31 ranks +7 dex)
intimidate (cha) +35 (20 ranks, +13 cha, +2 syn)
knowledge (psionics) (int) +20 (15 ranks +5 int)
listen (wis) +21 (18 ranks +3 wis)
psicraft (int) +38 (31 ranks +5 int +2 syn)
sense motive (cha) +23 (20 ranks +3 wis)
spot (wis) +18 (15 ranks +3 wis)
Tumble (dex) +55(8 ranks +7 dex +40 b.o.l.s.)
Climb (str) +54(+14 str +40 b.o.l.s.)
Jump (str) +68(+14 str +40 b.o.l.s. +2 syn +12 move)

Feats:
1-psionic prodigy (cha)
1-empower power
3-exotic weapon proficiency (dwarven waraxe)
6- expanded knowledge (metaphysical weapon)
9-mind over body
12-expanded knowledge (schism)
15-psionic meditation
18- expanded knowledge (fission)
21-quicken power
24- power knowledge (mind wipe + energy push)
27- automatic quicken power

Languages known: Common, Draconic, Rokugan

Psionics (28 man. level, 483 pp, save dc 24 +power level)
1-Vigor, inertial armor, metaphysical weapon
2-sadism, energy stun, energy push
3-telekinetic thrust, touchsight
4-dimension door, schism
5-adapt body
6-temporal acceleration
7-fission
8-mind blank, psionic
9-assimilate

Equipment:
gp: 68,674gp
Books of bodily health, gainful exercise, quickness in action, clear thought, leadership and influence, and understanding +5 (+5 inherent bonus to each stat, 825000 gp)

Shadowfell: +1 large deep crystal dwarven waraxe of collision, greater wounding. Targets dealt damage also gain 2d4 negative levels. Each negative level grants the weilder 5 temporary hps. 1 day after being struck, the subject must make a fort save dc 25 for each negative level or lose a level. If this sword's power causes a character to have negative levels atleast equal to her current level, the character is instantly slain, and the wielder gains an additional 10 temp hps. Temporary hps last 1 hour. (527,360 gp)

Boots of the Swift Lion (1,232,000)
+30 competence and +10 insight bonus to jump, tumble, balance, and climb
continuous haste, use activated psionic lion's charge (apon charge)
+8 enhancement bonus to dexterity

Bracers of Supreme Might (468,000 gp)
+6 enhancement bonus to strength and con, and a continuous righteous might effect (+4 size bonus to strength, +2 size bonus to constitution, +4 enhancement bonus to natural armor, 3/good damage reduction)

Torc of epic charisma +10 (1 mill. gp) (takes up amulet slot)

Ring of the Avians (28,300 gp)
evasion +continuous featherfall effect

ring of resistance +5 (25 k gp)

2 tattoos of body adjustment (psychic warrior), manifester level 7 (heal 3d12 each), 1400 gp

Psicrown of the Traveler (80,156 gp)
has 750 power points, has the powers Astral traveler, dimension door (psionic), teleport (psionic), and greater teleport (psionic)

Dorje of Plane Shift, Psionic (33,750 gp)
50 charges

Bag of Holding (type 4) 10 k

Description: Su'ryuu's Red Dragon heritage isn't as pronounced as most other half dragons. Her right arm is abnormally larger than the other, and has ruby red scales running up and down it, ending in a great clawed hand. Her left is otherwise normal, excluding her 4 inch long claws extending from her fingers. She has Red scales running from her right shoulder across the top half of her chest and up her neck, stopping midway at her cheaks, but not marking her chin. She has draconic clawed feat, and her legs are draconic up to an inch or so beneath her kneecaps. She has the eyes of a Great Wyrm Red dragon, glowing pools of fire and magma that erupt with blazing psionic energy whenever Su'ryuu manifests her powers. She has ash black hair that changes at the tips to a dark red, like cooling lava red. She wears loose fitting warriors clothes in shades of red and orange, the colors of her court.

Origin:
The Great Wyrm Red Dragon named Tzerelixion, like most other dragons of his ilk, demanded regular sacrifices, usually taking handful's of virgin maiden's every other month or so when he didn't demand cattle or other herd animals.
However, centuries of the same practice can get borring, but that was barely a hint at the back of his mind, what with the regular heroe's raiding his illustrious lair, failing only to be killed and their gear sold back to the town at market price. He knew how to fill his lair, and had been doing so for hundreds of years, until one curious day...

"Good afternoon, Tzerelixion." He hadn't noticed him come in. But that didn't matter. He immediately drew breath, and unleashed a torrent of wicked flame to silence the intruder. "Please, I have better things to do then to kill adventurers..." "Ah, but I am no adventurer." Tzerelixion, surprised, "What? Ok, you have some good protection there, what do you want? You have my attention" He said, thinking to himself to dispel whatever protections he had as soon as his breath weapon was usable again. "Please, I am immune to whatever assualt you could attempt. However, I am not here to releave you of your treasures. I am here to make a proposition. But let me ask you a question. Aren't you bored of all this?" Tzerelixion thought for a moment, and the seed was sown. "If answering this will get rid of you, then yes, I am a little tired of the same thing day afterday. I've already raised a family, but my mate left me some time ago, I here she was killed by dragon slayers. Since then, it's been the same thing, day in and day out. Now, be gone, I'm quite fine with my circumstance." But, the stranger reply's "Ah, but that is where you are wrong. I'll wager with you. I will double your current horde if you can sway the king's daughter without the use of magic, and produce a child." To which Tzerelixion answers "And if I don't?" "You will lose nothing. I just wish to make mischief, and I was always a fan of romance." "Well then, can I atleast alter my appearance to match that of her race?" "Yes, of course, I wouldn't deny you that." and at the finish of his final statement, the stanger disappeared.

It took several years, but Tzerelixion eventually wood the princess with gifts of treasure, magical parlor tricks, and great charisma. As soon as Tzerelixion married her and took her in the bed chamber, he disappeared, satisfied that he had completed his side of the wager. When He returned, he found that the stanger had kept his end, and the dragons horde was doubled. However, those years spent with his wife had changed him. He decided that while he would leave the humans to do as they will, he would bless his child.

With the birth of the child, the mother, who had grown bitter and depressed since the disappearance of her husband, had grown addled with the intense grief of her loss, and the pain of the coming child. On her death bed, the night the child was born, the only word that escaped her mouth when she laid her eye's apon the child "Red." The name stuck, because the girl child had a red scaled right arm, and red reptillian eyes.

Tzerelixion caught wind of his child's birth, but didn't want to reveal that it was his child. He disguised himself as an aged sorcerer, come to bless the child. But when he had come to view the child, something seemed, off. He didn't sense any of the arcane, sorcerous power that is usually linked with chromatic dragon offspring. Saddened at this, he cast a couple spells and went on his way. It would be years before he would visit the child again.

In the mean time, Red had a troubled upbringing. Her parents resented her, because it had been revealed to them that she has a red dragon's blood in her, possibly that of Tzerelixion. They also resented her because she was an abandoned child, and when they looked at her, they were reminded of a grieving daughter that lost her sanity and her life because of this child.

She grew fast, and was very intelligent. She learned quickly of her parent's resent for her, and vowed that her parents would recognize her, one way or another. She was 10 before she was visited by her father again, who wisked her away for a year on threat of destroying the entire country. The parents didn't care, and were glad to be rid of her. In that year, she learned that Tzerelixion was her father, not some terrible beast that consumed maidens for sport. She found comfort in the power promised to her by her father, and so they began planning. Red found that while she had no arcane talent, she did have psionic talent, that was fueled by the rage and torment of an unloved daughter.

In that year, Red had traveled the planes, met Crystal Dragons that had given her excelerated training. One month before she returned, she found her way to the Falls, where she had finished her training.

Standing outside her home's city walls, she sent a short message to the king. "In death, I shall know your love." As soon as he finished the letter, the city was being seiged, not by one woman, but by an army of them, moving around instantly from place to place unleashing terrible havoc apon the city. The king, watching his city, not knowing what could cause this, suddenly saw his daughter, now grown. "Red." "No grandfather, Su'ryuu, The Red Dragon." Her eyes now blazing with psionic might and great rage, she shattered his mind and sent him to one of the infinite layers of hell. Her heart full of joy, with the aroma of burning bodys and screaming commners all around, she finally, for the first time in her life, knew joy. "Well, time to finish what I started."

And so, the nation of Draxan had been established. She had either slaughtered or subjigated all in her country that didn't have any draconic heritage. Her main metropolis of Crimson was entirely populated by half dragons of all kinds. He had no need of an army, because she was her own. Able to solve conflicts in only one or two days, she was easily able to conquer the weaker surrounding lands. "I see you have made well for yourself." A stranger stated. After sending a great ball of energy through the stranger, she noticed something odd about him, it was as if he were an apparition. "Who are you?" "I am a friend of your fathers. You know, the gods are getting worried, and I have come back to take my gift." With a simple snap, he disappeared. I feel strange... After trying out most her powers, she had assumed nothing had changed, until she had tried to duplicate herself at the scale she had used to conquer entire nations. She had lost her ability to do so. Immediately, there were great beams of light, shining and bringing with them utter destruction, all across the country side. Wherever they touched, be it woodland, mountain, cottage or iron wall, nothing was left but leveled blasted landscape. "I see that I am losing more gifts than one. I hope to see you again, father." And as her sight faded out, a great beam of light disintigrated her citadel before her eyes.
 
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Mighty Maug Amazon. ;)

Tsunami, Maug Epic Fighter, Alignment: Lawful Good

Str: 43 +16 (+7 lvl, +5 Inherent, +6 enchancement)
Dex: 29 +9 (+5 Inherent, +6 enchancement)
Con: -
Int: 19 +4 (+5 Inherent)
Wis: 17 +3 (+5 Inherent)
Cha: 23 +6 (+5 Inherent, +4 enhancement)

Level: 26 Fighter, 2 Construct XP: 398,000/414,000
BAB: +22( -1 Size) HP: 352 (28d10 +142)
Grapple: +38 Speed: 140'
Init: +9 (+9 Dex)
AC: 58(-1 Size, +5 Dex, +12 Natural, +10 Armour, +10 Braces, +7 Shield, +5 Deflection)

Meele Weapon : Scimitar +52 AB, d8 +33 magic dmg.
Ranged Weapon : Longbow +43 AB, 2d6 +24 normal dmg.

Class and Racial Abilities:
Construct traits, Fighter bonus feats, Pulverize, OC 40, +4 Racial bonus for Craft
(Stonemasonry) and Knowledge (Architecture and Enginerring), Grafts.

Feats: (6 standard, 10 Fighter Bonus, 3 Epic, 3 Fighter Epic)
Alterness (Racial)
Nymph's Kiss (Exlated)
Weapon Focus: Scimitar (FB)
Combat Expertise (FB)
Iron Will
Weapon Specialisation: Scimitar (FB)
Run
Improved Critical Hit: Scimitar (FB)
Mighty Leaping
Dodge (FB)
Mobility (FB)
Great Fortitude
Spring Attack (FB)
Large and in Charge
Improved Toughness (FB)
Fleet of Foot
Whirlwind Attack (FB)
Epic Fortitude
Improved Whirlwind Attack (FEB)
Epic Weapon Focus :Scimitar (FEB)
Epic Speed
Legendary Leaper
Epic Weapon Specialisation: Scimitar (FEB)

Languages: Common, Elven, Celestial.

Saves:.........Base: Ability: Other: Magic: Final:
Fort...........+15.....+0......+6......+10......+31
Ref.............+9......+9......-.......+15......+33
Will............+9......+3......+2......+10......+24

Skill Points: 171/7 Max Ranks: 31/15,5
Skills:........................Ranks...Mod......Syn...Misc..Total
Climb.........................28......+13(Str)...-....-2....+39
Craft (Stonemasonry)...28......+4 (Int)...-....+4....+36
Handle Animal.............28......+6 (Cha)...-.....-....+34
Intimidate..................28......+6 (Cha)...-.....-....+34
Jump.........................29......+13(Str)...-....+92..+134
Diplomacy(CrossClass)..9.......+6 (Cha)...-.....-....+15
Craft(Bowmaking)........12......+4 (Int)...-.....-.....+16

Equipment: (33,825 gp left)
Internal Shrudder Plate (8000 gp)
Maug graft, giving tremorsense 15'. Tsunami, unlike other Maug have very acute sense of touch. Wich allows her to sense even the smallest movements and fight against foes even blinded.

"Hearts Guardian" 15/adamantine DR, +5 Resistance to saves and enhancement Bonus to Natural Armor (512,500 gp)
*Cloaks like this are made for Heart Guard Champion, because old Champion's cloak is buried with him. Unfortunately, Tsunami is a last Champion ... so when she will fall in battle there will be nobody to bury her with all glory.*

"Loyalty" Greater Ring of Resistance (216,000 gp)
*This badge of honor and utter loyalty for the Golden Empress was bestowed upon Tsunami for defending palace against overhelming odds for 180 days. Then also Tsunami get infamous title of Thousand Men Slayer.*

"The Hand of Aeterna" Continuous Divine Favor 9th, Continuous Prescience, Offensive 10th, Continuous Precognition, Offensive 10th (192,000 gp)
(+3 Luck Bonus to hit, +4 Insight Bonus to hit, +3 Luck Bonus to Damage, +5 Insight Bonus to damage)
*These gauntlets are marked with the sign of Aeterna, a primodial semi-divine entity associated with time. They allow those who are wearing them to glimpse a moment ahead of time and guide their weapon to strike true.*

"Protectors" Braces of +5 Luck and +5 Sacred Bonus to AC (156,250 gp)
*After bathing in the Endless Falls, many common items possesed by Tsunami gained great power. My archer's braces started emanating protective aura.*

"Wavesplitter" Large, Wounding, Defending, Throwing and Returning Scimitar +5 (200,500 gp)
*This blade is ancient, but elusive marid Wavesplitter were just smiling mysteriously when questioned about his gift. It's simple looks hide well the real power slumbering inside. So I named it after him.*

"Devotion" Mithral Shield of Exceptional Arrow Deflection +1 and 24th level
"Magic Vestment" 1/day item.(837,020 gp)
Which will make Devotion a Mithral Shield of Exceptional Arrow Deflection +5.
The enchantment will last 24 hours, but can be dispelled so there is that risk.
*After particular battle in wich rebelling warlock hired giants who nearly killed
Golden Empress, throwing great boulders at unexpected range. It is Tsunami who were nearly destroyed while shielding wounded Empress with her own body. Empress gifted her personal Champion with this shield, to prevent such incidents in the future. How wrong she were.*

"Golden General" This is a +5 Glamered Mithral Breastplate with the same
properties as the Warlord’s Breastplate (83,900gp)
*Book of War states that leader must be seen by his soldiers. All Maug teachings agree on that that without faith in the discipline, army breaks. It's consitency depends on leader. And nothing increases morale more than trustworthy general who also is impressive. That's why I ordered creation of impressive looking breatplate ... And since Her August Higness, may she rule untroubled, ordered me to wear things ... unpractical, charm was placed on the armour to make it look as fashion demands. Again, bath in Endless Falls magnified it's potency tenfold.*

"Indepedence" Ring of Rapid Healing, Freedom of Movement, +5 Protection
and Feather Fall (438,300 gp)
*A token of admiration from Toul'esvirr ... poet full of rhymes and melancholy, only if he would appreciate something avaible to him. No, he must admire impossibility ! But, from other side ... he were seeming happy just to hang around and create poems about my exploits. I don't understand what romantic he sees in the war ? He seen enough of it to know reality ... Guess that all fleshborn are crazy.*

"Earth's Child Mark" Torc of Continuous Jump (9th level +30 Enhancement to Jump) and +3 HP/HD (90,000 gp)
*Druids dwelling in the Empire teach us that all and every one of us is a child of earth's soil. For me it were doubly true ... my very flesh were crafted from earth bones. And this torc is a mark of favour given to remind me of that fact.*

Sandals of Swiftness (256,000 gp)
*"You are so slow and clumsy." Her August Higness, may she rule in peace, told me oneday ... And the next day one of her admirers presented me with pair of beautiful sandals. But I don't allowed him to sing in Moon's Garden. And thanked him, as is properly.*

"Three Oaks" Large,Composite Longbow of Distance +5 with max. Strength Bonus +16
(74,100 gp)
*To enter Spring Festival's archery contest I needed a bow. And with the help of fine elven bowmakers this masterpiece was created. And Spring Festival have gained a new event for archers. Straining Tsunami's Bow. Many Champion wannabees resigned after this first test of their might. Those who suceeded without aid were rarer than educated orc. Unless they were Giants, of course.*

"Giant Beltpurse" Bag of Holding, type VI (10,000 gp)
*This beltpurse was spoil of capturing famous Giant bandit, Stonehead.*

"Hard Training" Equivalent of Manual of Gainful Exercise, Manual of Quickness of Action, Tome of Clear Thought, Tome of leadership and influence and Tome of understanding. All +5 (687,500 gp)
*It were a rare honour, to be chosen for personal training with great Thulkarr ... Requiments were high, even for me. And in the end I heard that with such soft heart I should go farming, not to war. Venerable old bastards, I like them even more now, knowing some of them.*

"Leprechaun's Quiver" (4,700 gp)
Mix of Efficient Quiver with Handy Haversac, to give Handy properity to the quiver.
*I never understanded, and probably will never understand fey ... One day She claims to hate me all her heart for stamping on her garden during the fight. Next day she gives me with quiver, to not spill arrows like she said.*

"Stoneshatter" Maul of the Titans (25,305 gp)
*When, shortly after the Giant's War, rumour spread about Giant destroying mountain peaks for sport ... Dwarves petitioned their liege, Golden Empress, to do something ... for they would go to the war instantly and wipe out their hated foes forever. She send me, and her best tracker ... And we killed murderously insane, nameless Titan. I took his hammer to return someday and enscribe name on his gravestone. Now it's impossible ... I have nowhere to return.*

"Endless Falls Blessing" Pearl of the Sirines (30,600 gp)
Irremovable, that is what doubled the cost.
*Oneday, Her August Majesty wished to see sacred falls for herself, wich granted her bloodline with eternal youth. As usual she understimated strength of the stream and nearly drowned ... I didn't knew that I can swim that fast. Everybody say that after the unwanted bath I look more alive, and my hair despite being of marble started moving like those of fleshborn. She spotted that and ordered me to keep my hair right to the fashion ... sigh.*

"Icon" Phylactery of Faithfulness (1000 gp)
*Sometimes all we need to remember who we are is small reminder. This icon of Her August Majesty is such reminder for me.*

Scabbard of Keen Edges(16,000 gp)
*To keep my sword sheated, that was the purpouse of scabbard. After the bath it keep my blade sharp and keen. But I won't fire lieutenant just because of that. It simply decreased amount of his duties.*

"Mark of the Golden Champion" Headband of Telepathy (27,000 gp)
*All who came before Golden Throne, came with their minds open and hearts pure ... that's a duty of Golden Champion.*

Luckstone (Nonmagical)
*I was born as soldier, and will never forgot my begginings. And since this piece of Acheron's land kept me alive trough my many exploits, battles, wars and adventures ... Soldiers need something to have faith in.*

"Gold Oak seeds" 50 Feather Tokens, Trees. (20,000 gp)
*Like old druid once said. Be ready to give something in place of this what You take. Since during the Dragon War in one of vassal kingdoms, all their forests were burned down. Golden Empress sent me with these oak seeds from her gardens ... as a sign of compassion. I hate diplomatic work, when did everybody imagined me to be some paladin or what ?*

Decanter of endless water (9,000 gp)
*She alvays liked watching nymphs statue, pouring water from decanter into Her August Highness swimming pool. Why She alvays called Her name, before fountain started pouring water ?*

Efreeti bottle (145,000 gp)
*Wizard Aboleke, before going mad from visions of future and killing himself, told her to keep this bootle despite it's obvious dangerousness for it may be her only hope. In what ?*

Victor's Belt: +6 Enhancement Bonus to Strength and Dex, +5 Luck bonus to saves, +5 Insight Bonus to Reflex save. (195,500 gp)

*The Cult of War was an ancient organization founded by Valthrog, who was thought to be an avatar of the god of war. Even Hundred and sixteen years, seven months, three days, they held a great contest. All who wished to come would gather in Valthrog's great arena and would fight until only one being was left standing. The winner would be granted a prize.

The Empress decided it would be nice to have a new belt and ordered her champion to participate. Three days later, Tsunami was the last contestant standing. The Empress ordered her to wear it so she could display it.*


"Blessing of perfection" Periapt of Wound Closure, no item slot (30,000 gp)
*Reward for unasked aid, that Bastion of Hope recived when Tsunami stopped her army to break siege started by powerfull alliance of demonic nobles. And thus her arch-nemesis, scrouge of Golden Empire, blight of the faith ... escaped in the endless maze of Abyss.*

Personality:
Typically for a Maug, Tsunami understand everything trough prism of war. But unlike most of them her's prolonged contact with other creatures, especially citizens of the Golden Empire, opened her horizons ... a bit. Tsunami found purpouse in her eternal struggles to became better warrior. Selfperfection, to burn out weaknesses in the heat of conflict and arise better in the end than in the beggining. That's her main motivation. And unflinching loyalty towards Golden Empire.

Outlook:
On the first look, she is like goddes of war ... More thoroughly look will reveal
shocking truth. She is living statue of breathtakingly perfect woman, a work of genius ... devoted completly to his masterpiece. Gold marble was crafted in such way, that it create illusion of living flesh. Illusion deepens when she moves, because perfectly scluptured muscles move beneath golden skin as if part of living body. Even marble hair move like cirrus of gold in the wind, strong enough to move them. All doubts are dissapearing with touch. Even barest contact reveal that it is marble, despite that that it move like flesh. Her armaments are functional first, of great quality wich is visible because all are masterpieces on their own.

Background:
"Hey, Angel ! Do You remeber our last meeting ? Thou saved my existence, and this of my brethen. Since I heard that You like elefants, and don't want any rewards ... I had scluptured this image of one of the elefant-warriors from my homeland. Please, accept this small gift ..."
Planetar blushed, seeing smiling faces all around and moving her hands halfway towards the figurine of zovar wielding elefant-man, carved precisely from golden marble, very similiar to the hands that were giving it to her. Figurine was raising weapon above his head, it's expression so convicing that it were half expected that little warrior will cry his victory to the skyes at any moment. Perfectly scluptured face of a nymph was directed towards undecided Planetar, when her's face crossed emotion resembling slight worry.
"Why thou came here just now, Tsunami the Maug ?"
Asked celestial, finally reciving her gift ... her eyes filled with compassion.
"Her August Majesty decided that I should go ... And since peace finally returned to the Golden Empire, I had no work and were thrashing around and spoiling good marble. Is new offensive coming at the Bastion ?"
Asked Maug, easying her stance, as if to ready herself for inmediate fight.
"No, champion of light. I just heard strange gossip, that's all ..."
Maug laughed heartily, showing all teeth in joyfull grimace. Wich were bit unnerving to those knowing her, because Tsunami was smiling similiar way in the heat of battle.
"That the dark forces will invade my homeland ? They already did. We stopped them, and eradicated army sent against us. Great battles that will be remembered for thousands of years !"
Planetar surrouded herself with her wings as if suddenly frozen. She looked away and spoke with sad tone.
"I wasn't speaking of this ... Maybe it was just gossip. Do You need a Gate to Your home ?"
Maug smiled from ear to ear, and bowed her head to the Planetar.
"I will owe You. I'm thousandfold gratefull ... Could You open it to the kingdom of Yinshin ? I have gift for druids dwelling there."
Planetar nodded, unusually quiet, and recited the spell. With loud thunderclap gate opened wide. But on the other side wasn't burned wasteland of Yinshin kingdom ... There was nothingness. Grey vortex very similar to Astral Plane, bun not it. Surrouding celestial warriors opened their eyes in wide shock of the whole situation, and Planetar dropped to her knees, disbelief written all over her face, hugging desperately figurine of the elefant warrior. She whispered.
"It cannot be ..."
Maug stared straigh into the terryfing abyss where once was her homeworld.
"That's why she sent me away ... trough Bastion of Hope as well."
And Tsunami stepped into the gate, sinking momentarily into the abyss of nothingness. Grim faced Solar stopped one of the celestials who wanted to step in her trail.
"Don't ... Maug could wanted to die with her homeworld. It's her right. We have duties here. Eansha, could You close this gate ... please ? Let's spill blood of evil responsible for this destruction !"
Boomed Solar with powerful voice, raising troop's morale a bit after this dark event. And he looked at gathering hordes of demonkind.
"Chmm ... If nail is standing out, it will be rammed in line. That's why Demons will never give up. Come on folks ! We have fight to make."
Angels and others soldiers of light assembled on the fortress walls. Demonic roars filled etarnal night surrounding them.
 
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