Sorcerer/Monk PrC

jaker2003

Explorer
I don't really have flavor text yet, but i'm sure you can get the idea of a spellcasting Monk.

Spell Fist

.

Hit Die: d8



Requirements

Base Attack Bonus: +3

Skills: Knowledge (arcana) 8 ranks.

Feats: Improved Unarmed Strike

Special: The ability to cast 1st level spells without preparation and Ki strike.



Class Skills

The spell fist’s class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Hide (Dex), Jump (Str), Knowledge (arcana) (Int), Listen (Wis), Move Silently (Dex), Spellcraft (Int), and Spot (Wis). See Chapter 4 of the Player’s Handbook for skill descriptions.

Skill Points at Each Level: 2 + Int modifier.



Class Features

Weapon and Armor Proficiency: The spell fist does not gain proficiency with any weapons or armor.

Deflection (Su): The spell fist gains a deflection bonus to AC equal to his Charisma bonus. This ability requires that the spell fist can cast mage armor.

Force of Will (Su): The spell fist deals additional damage with each unarmed strike equal to his Charisma bonus. This is a force effect

Foresight (Su): The spell fist gains an insight bonus to his attack rolls equal to his Wisdom bonus. This ability requires that the spell fist can cast true strike.

Forsake Shurikens (Su): Arcane energy pulses about the spell fist’s hands and illuminates his form. Using an unarmed attack with this ability active deals an additional 1d4 points of force damage. Alternatively, the spell fist may throw this arcane energy at opponents within 30 feet ranged touch attack. This ability requires that the spell fist can cast magic missile.

Enhance Strike (Su): The spell fist’s natural weapons all have an enhancement bonus equal to his Charisma bonus (max 5). This ability requires that the spell fist can cast Magic Weapon, Greater.

Level

Base Attack Bonus

Fort Save

Ref Save

Will Save
Special

Spells per Day

1

+0

+0

+0

+2
Deflection

+1 level of existing class

2

+1

+0

+0

+3
Force of Will

+1 level of existing class

3

+1

+1

+1

+3
Foresight

+1 level of existing class

4

+2

+1

+1

+4
Forsake Shurikens

+1 level of existing class

5

+2

+1

+1

+4
Enhance Strike

+1 level of existing class



Questions, Comments, Doubts about my sanity?
 

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Way too powerful. Charisma and Wisdom modifiers as bonus to attack rolls, x2 Charisma modifier as a bonus to damage roll, an extra 1d4 to all unarmed attacks, and Charisma bonus to AC, with full spell progression?

This isn't so good that every Monk/Sorceror will take it-- it's so good that every Monk will take a level of Sorceror to qualify-- perhaps more, to get Greater Magic Weapon.

I'd recommend you check out the Enlightened Fist in Complete Arcane. It more or less accomplishes what I think you're going for here.
 


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