[b]Norgim Soulforge[/b]
Dwarven Paladin lvl 2
Alignment: LG
*Str: 12 0 HP: 20
Dex: 11 0 BtH: +1
Con: 11 0 AC 14
Int: 8 -1
Wis: 9 0
*Cha: 13 +1
[i]*Indicates Prime Req[/i]
Base Speed:20
Languages: Common, Dwarven
[b]Weapons:[/b]
Axe Battle 1d12 20lbs ENC3 20GP
2handed
[b]Armor:[/b]
Scale Mail +4 30 lbs ENC 4 (3 when worn) 50gp
Helm, Normal 4lbs ENC 3 (2 when worn) 10gp
[b]Other Possessions:[/b]
Flint/steel .5 lb ENC - 1gp
Back pack 2lbs ENC 1 (0) 2gp Empty
Holy symbol -- ENC 1 (0 when worn) 1gp
Rations- 7 days 7lbs ENC 4 3gp
waterskin 2lb ENC 1 1gp
Tot
Weight: 56.5lbs
ENC: No ENC
12gp -3 gp = 9gp
[b]Paladin Abilities:[/b]
Cure desease, detect evil, divine aura, divine health, lay on hands
[b]Racial Abilities:[/b]
-2 Cha check W/ elves, 120' deep vision, detect depth & direction underground,
+1 to hit goblins and orcs, -4 Cha check w/ halforcs, goblins and orcs, +4 AC vs.
giants or ogres, +3 Save vs arcane spells, +2 Save vs. fear, +2 Save vs. poison,
+4 Wis check to find unusual stonework.
James Ferdinand III
Human Ranger2
Alignment NG
Str 16 +2
Dex 11 0
Con 11 0
Int 8 -1
Wis 10 0
Cha 10 0
Primes: Str,Dex, Wis
HP: 20
AC: 13 (12 ENC)
BtH +1
Base Speed: 30 (20 ENC)
ENC: 17 -1 to physical checks,-1 to AC, speed reduced by 25%
Languages: Common
Weapons:
Two-handed Axe +3 d10+2
Shortbow +1 d6
Armor:
Studded Leather Armor bonus +3
Possessions:
Two-handed Axe 20 gp Enc 3
Shortbow 30 gp Enc 3
Studded Leather Armor 25 gp Enc 2 (1 when worn)
20 arrows 2 gp
Quiver 4 gp Enc 2 (1 when worn)
Backpack 2 gp Enc 1 (0 when worn)
In Backpack:
Flint + Steel 1gp Enc-
Bedroll 1 sp Enc 3
1 Week Rations 3 gp Enc 4
Flask o' Firewater - gp Enc 1
Strapped to Backpack:
1 Torch 1 cp Enc 2
Heavy Boots 1 gp
Tunic and Trousers 7 sp
Cloak 5 sp
Hat 4 sp
Coin: 51 gp, 2 sp, 1cp
[font="]
"Fatcoin", Bufo of Badwall
Human Assassin2
Alignment: N
Str 9 +0 HP: 14
Int 12 +0 BtH: +1
Wis 7 -1 AC: 14 (13 enc)
Con 15 +1 Medium
Dex 17 +2 Move 30' (20' enc)
Cha 14 +1
Primary Abilities are Dex, Cha, Int
Weapons:
Dagger +1 d4 10ft 1lbs ENC1 2GP
Shortbow +3 d6 60ft 2lbs ENC3 30GP
Quiver of Arrows (17) 3lbs ENC2w 2GP
Silver Arrows (3) --- --- 3GP
Sling +3 d4 50ft --- ENC1w ---
(wrapped around leg)
Armor & Clothes:
Leather Armor +2 15lbs ENC2w 10GP
Hat --- ENC1w 4SP
Cape --- ENC1w 8SP
Cloth Gloves --- ENC1w 2SP
Soft Boots 4lbs --- 6SP
Belt 1lbs --- 6SP
Tunic 0.5lbs --- 3SP
Trousers 0.5lbs --- 4SP
Other Possessions:
Pockets:
1 Vial (empty) 0.1lbs --- 1SP
Bandages (4 wounds) 1lbs --- 2SP
3 candles 0.3lbs --- ---
Chalk,colored (10 pcs)1lbs --- 10CP
7 Slingrocks --- --- ---
Backpack 2lbs ENC1(0) 2GP
In pack: ENC8(7)
Metal File 0.5lbs ENC1 1GP
Armor & Weapon Oil 1lbs ENC1 1GP
Dry Rations (1week) 7lbs ENC4 3GP
Waterskin (empty) 4lbs ENC1 1GP
Sealing Wax 0.1lbs --- 1GP
Soap 1lbs ENC1 5SP
Fife 0.25lbs --- 2GP
4 Vials (empty) 0.4lb --- 4SP
5 candles 0.5lbs --- ---
[/font] [font="]Rogue's Tools (saving up to buy)
Weight: 48.15lbs
ENC: 13 = light encumbrance
6 GP 7 SP 10 CP (70)
I am assuming a 3E conversion rate for coin.
Assassin Abilities:
Case target, climb, death attack, disguise, hide, listen, move silently,
poisons, sneak attack, traps.[/font]
Grighton Yondo
Human Male
Fighter 2
Lawful Neutral
STAT (MODIFIER) (RELEVANT SAVES)
STR 13 (+1) (paralysis, constriction)
DEX 15 (+1) (breath weapons, traps)
CON 12 (0) (disease, energy drain, poison)
INT 9 (0) (arcane magic, illusion)
WIS 9 (0) (confusion, divine magic, gaze attack, petrification, polymorph)
CHA 7 (-1) (death attack, charm, fear)
Primes: STR, DEX, CON
HP 20
BtH +2
AC:14(13 ENC)
ENC 14 -1 to physical checks, -1 to AC, speed reduced by 25%
GP 24
SPECIAL
Weapon Specialization-Crossbow (+1 to hit)
EQUIPMENT
Studded Leather Armor (+3 AC) 2 ENC(1 when worn)
Leather Coif 2 ENC (1 when worn)
Heavy Crossbow 5 ENC
24 Bolts 4ENC
Dagger 1 ENC
Tunic
Trousers
Belt
Heavy Boots
Rations (2 days) 2 ENC
Vergart Crook-nose
Half-Orc Cleric (shaman)2
Alignment: CN
Str 17 +2
Dex 12 +0
Con 16 +2
Int 9 +0
Wis 15 +1
Cha 10 +0
Primes: WIS, STR
HP: 18
AC: 13
BtH +1
Base Speed: 30 (20 ENC)
ENC: 13
Languages: Common
Weapons:
Warhammer Enc 4
Throwing dagger (x4) Enc 4
Armor:
Studded Leather Armor bonus +3 Enc +1 (worn)
Possessions:
Item Enc
Backpack: 1
Book of Kord 1
Prayer Totem 0
Bandages 0
Travel rations x3 3
Fishhook 0
Flint & Steel 0
Needle & Thread 0
Mug (on belt frog) 0
Coin: 106 gp 7 sp 8 cp
Spells:
Level 0:
Endure Elements
Light
Detect magic
First Aid
Level 1:
Shield of faith
Cure Light Wounds
Class abilities:
Turn Undead
Racial Abilities:
+1 str, +1 con, -2 chr
Darkvision 60'
Enhanced Sense of smell
+2 save Vs Disease
STORY:
Vergart is what could be best described as a Missionary. He has appointed himself the representative of Kord and actively tries to convert the "heathen Masses" that do not know His greatness. The problem is, most of the time he tries to convert them with Kords Will, his warhammer. He cannot seem to understand why he has gained a bit of a reputation as being violent and is shunned in most civilised areas since he's "just trying to show the way to Kords' blessed light"
Appearance:
Vergart is fairly tall, around 5' 10", and decently muscled. He has a shock of bright tred hair that looks like it's never been combed (it hasn't) and a broad, kind face. He truly believes that Kord is the One True God and will prattle on about His greatness until the "heathen" either tells him to go away or walks away themselves.