TerraDave
5ever, or until 2024
In a few recent threads, and more then a few past ones, modern analogies have been used to describe (guestimate) the impact that magic and high level charecters would have on the battlefield or the beseiged castle or city.
I say the best analogy, which I haven't seen much, is air power. Mid to high level charecters (HLCs) are like fighter-bombers, with great mobiliy and fire power, but also great cost, relative to warriors or other low levels charecters that would (or could) make up the bulk of a typical army.
The analogy implies that, like dog-fighting aircraft, HLCs would end up spending a lot of time trying to neutralise each other. Sure a 10d6 fireball can kill a lot of grunts, but it would do an average of 30hps of damage to charectes with 4-6 each. Think of all the damage being wasted! This is even more true with a lot of other attacks/spells/etc.
If a side got HLC supremacy, then yes they could do a lot of damage. It doesn't mean that HLCs alone "win wars", but they could devastate large concentrations of troops, assuming that the advantage was great enough.
However, like high end aircraft or heliocopters, HLCs also remain highly vunrable. If the HLC does have to try to take out a 1000 longbowman, he or she will be at risk: a 20 always hits. And there may be the equivelent of "anti-aircraft weapons" basic tactics and maybe low end magic designed to take out HLCs (or at least fend them off)
Finaly, this also implies that "ground" (or sea) combat could still occur in at least a somewhat normal fashion, with conventional armies battling it out as the HLCs do there thing. Not that they wouldn't have some impact on tactics.
thats my 2 cents. Discuss
I say the best analogy, which I haven't seen much, is air power. Mid to high level charecters (HLCs) are like fighter-bombers, with great mobiliy and fire power, but also great cost, relative to warriors or other low levels charecters that would (or could) make up the bulk of a typical army.
The analogy implies that, like dog-fighting aircraft, HLCs would end up spending a lot of time trying to neutralise each other. Sure a 10d6 fireball can kill a lot of grunts, but it would do an average of 30hps of damage to charectes with 4-6 each. Think of all the damage being wasted! This is even more true with a lot of other attacks/spells/etc.
If a side got HLC supremacy, then yes they could do a lot of damage. It doesn't mean that HLCs alone "win wars", but they could devastate large concentrations of troops, assuming that the advantage was great enough.
However, like high end aircraft or heliocopters, HLCs also remain highly vunrable. If the HLC does have to try to take out a 1000 longbowman, he or she will be at risk: a 20 always hits. And there may be the equivelent of "anti-aircraft weapons" basic tactics and maybe low end magic designed to take out HLCs (or at least fend them off)
Finaly, this also implies that "ground" (or sea) combat could still occur in at least a somewhat normal fashion, with conventional armies battling it out as the HLCs do there thing. Not that they wouldn't have some impact on tactics.
thats my 2 cents. Discuss