Okay, so I couldn't find a good force golem, so I made my own. I wanted it to be made from a wall of force, so it is nearly immune to nearly everything. What changes should I make, and what CR do you think this is? Although it has only 10 hit dice, I think it could cause a 15th level fighter a lot of problems.
Thanks.
Force Golem
Medium Construct
Hit Dice: 10d10+20 (75 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
AC: 22 (+2 Dex, +5 natural, +5 deflection) touch 17, flat-footed 17
Base Attack/Grapple: +10/+10
Attack: +5 Greatsword +11 melee touch (2d6+14)
Full Attack: +5 Greatsword +11 melee touch (2d6+14)
Space/Reach: 5 ft./5 ft.
Special Attacks: Force Greatsword, Wall of Force
Special Qualities: Energy immunity, Magic immunity, Weapon immunity
Saves: Fort +3, Ref +5, Will +3
Abilities: Str 22, Dex 14, Con -, Int -, Wis 10, Cha 1
Skills: -
Feats: -
Environment: -
Challenge Rating: -
Treasure: -
Alignment: Neutral
The force golem appears as an outline of a fighter outfitted in full plate with a greatsword.
Combat
Force Greatsword (Ex): As a free action, the force golem can create a +5 greatsword made from pure force. The blade requires a touch attack to score hit instead of a regular attack. Since the blade is made of force, it ignores the miss chance for incorporeal creatures, and deals regular damage to objects and creatures affected by force (such as another force golem). The sword disappears when no longer held by the force golem or when the force golem dies.
Wall of Force (Sp): The force golem can create a wall of force as a free action once per minute. The force golem uses this ability to isolate opponents.
Energy Immunity (Ex): The force golem takes no damage from any form of energy except for force energy.
Magic Immunity (Ex): The force golem has unbeatable spell resistance against all spells except for the following. Spells with the Force descriptor work normally against a force golem as do any effects that would work against a wall of force (such disintegrate). A dispel magic targeting the force golem deals 1 damage per caster level (maximum 10). A greater dispel magic targeting the force golem deals 1 damage per caster level (maximum 20).
Weapon Immunity (Ex): When struck by a weapon, the force golem takes only damage equal to the enhancement bonus of that weapon. All other damage is reflected off the golem.
Thanks.
Force Golem
Medium Construct
Hit Dice: 10d10+20 (75 hp)
Initiative: +2
Speed: 30 ft. (6 squares)
AC: 22 (+2 Dex, +5 natural, +5 deflection) touch 17, flat-footed 17
Base Attack/Grapple: +10/+10
Attack: +5 Greatsword +11 melee touch (2d6+14)
Full Attack: +5 Greatsword +11 melee touch (2d6+14)
Space/Reach: 5 ft./5 ft.
Special Attacks: Force Greatsword, Wall of Force
Special Qualities: Energy immunity, Magic immunity, Weapon immunity
Saves: Fort +3, Ref +5, Will +3
Abilities: Str 22, Dex 14, Con -, Int -, Wis 10, Cha 1
Skills: -
Feats: -
Environment: -
Challenge Rating: -
Treasure: -
Alignment: Neutral
The force golem appears as an outline of a fighter outfitted in full plate with a greatsword.
Combat
Force Greatsword (Ex): As a free action, the force golem can create a +5 greatsword made from pure force. The blade requires a touch attack to score hit instead of a regular attack. Since the blade is made of force, it ignores the miss chance for incorporeal creatures, and deals regular damage to objects and creatures affected by force (such as another force golem). The sword disappears when no longer held by the force golem or when the force golem dies.
Wall of Force (Sp): The force golem can create a wall of force as a free action once per minute. The force golem uses this ability to isolate opponents.
Energy Immunity (Ex): The force golem takes no damage from any form of energy except for force energy.
Magic Immunity (Ex): The force golem has unbeatable spell resistance against all spells except for the following. Spells with the Force descriptor work normally against a force golem as do any effects that would work against a wall of force (such disintegrate). A dispel magic targeting the force golem deals 1 damage per caster level (maximum 10). A greater dispel magic targeting the force golem deals 1 damage per caster level (maximum 20).
Weapon Immunity (Ex): When struck by a weapon, the force golem takes only damage equal to the enhancement bonus of that weapon. All other damage is reflected off the golem.
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