A hiss within one's self

Belly Serphent

Small Magical Beast
Hit Dice: 1d10+2
Initiative: As host's
Speed: 20 ft. (4 squares), climb 20 ft.
AC: 18 (+3 dex, +4 natural, +1 size)
BAB/Grapple: +1/-1
Space/Reach: 5 ft./5 ft.
Attack: Bite +4 melee (1d4 plus venom), or Caustic Spray +4 ranged (1d4 acid plus venom)
Full attack: Bite +4 melee (1d4 plus venom), or Caustic Spray +4 ranged (1d4 acid plus venom)
Special Attacks: Caustic Spray
Special Qualities: Darkvision 60 ft., Empathic Transfer, Immune to Polymorphing and Venom, Low-light vision, Scent, Unique Position, Union of the Scales
Saves: Fort +4, Ref +2, Will +0
Abilities: Str 7, Dex 17, Con 14, Int 3, Wis 14, Cha 13
Skills: Climb +7, Diplomacy +6
Feats: Improved Fortitude(B), Weapon Finesse
Environment: Warm Forest
Organization: Solitary
CR: 3
Alignment: Lawful Neutral
Treasure: None
Advancement: --
Level Adjustment: --

A belly serphent is a most unique type of creature that forms a symbiotic relationship mostly with humanoids. Though they can change their color at will a belly serphent in its natural coloring appears as an impressively large cobra of a translucent, maggoty white hue with pale reddish-purple veins running through it. Upon choosing a host its scales take on the exact shade of his or her skin.

Belly serphents, though common enough in the wilds, are more commonly bred by primitive peoples in the midst of deep jungles. Usually these communities have some kind of high reguard for reptiles, some even to the point of worship. They reguard the bond with the belly serphents as nigh holy.

Belly serphents are only capable of producing offspring when their host has died and they have fully melded into the body. They take the gender of their former host and must find a mate whom has also has fully melded with one of the opposite gender. Such unions produce 2d6 offspring. They are birthed live and not from eggs like some tales claim. Within six months the serphents are full grown and ready to take a host.

Belly serphents are 8 feet long and weigh about 25 pounds, which is added to the host's weight after melding.

Combat:
If melded a belly serphent lies in wait within the abdomen of their host, protruding out to spray their opponent with a caustic venom. The first attack made by a belly serphent is always considered a surprise attack. The serphent cannot fully leave the body of its host, but it can lunge out at a victim up to five feet away to bite. It is condidered a seperate entity that resides within the same space as its host.
If unmelded a belly serphent usually only attacks when threatened.

Caustic Spray (Ex):
Once per round a Belly Serphent can shoot out a line of venom that has a range of 10 feet. It deals 1d4 acid damage if it hits, and burns into the flesh to poison the victim. Unless a DC 14 fortitude check is made the victim takes 1d6 constitution damage initially, as well as 1d6 secondary damage.

Empathic Transfer (Ex):
A belly serphent can increase its host's hit point total with its own, but must retain at least one point for itself. The host in turn can boost its symbiont in the same fashion. Points taken heal naturally at the the serphant's or host's rate, whichever is better.

Soothing Tune (Ex):
A belly serphent can emit a pleasant, non-threatening thrumming sound that gives it a +4 bonus to diplomacy checks to alter the attitude of those around it. It does this to relax potential hosts in case they feel threatened by its presence.

Union of the Scales (Su):
With consent a belly serphent fully melds with their host if he or she is medium to large in size, generally coiling around the stomach region and being absorbed within the flesh. This causes no pain to the host. A ring of scales about the host's midsection is a clear indication of the Holder of a belly serphent. Once melded a belly serphent and the host cannot be seperated unless with a limited wish, wish, miracle or similiar high-level spells.
The serphent and the host sense each other's emotions but the snake cannot speak. The host can direct it to stay hidden within, or bid it to reveal itself, or other simple mental commands. Unless told otherwise a belly serphent automatically attacks when its host comes under attack.
While melded the host gains a +4 bonus to fortitude checks against poisons. And lastly three times per day the serphent can release chemicals into its partner's blood-stream that allows him to Rage as a barbarian, but without becoming fatigued.
The belly serphent remains with its host until its death at which point the serphent must make a DC 18 fortitude check or die as well. If it survives it takes over the body and fully melds with it.
The skin takes on a scaley texture, fangs and venom sacks grow from the mouth, and a slight cowl develops on the back of its head. It retains its intelligence, wisdom and charisma, as well as its bite and caustic spray attacks, but otherwise takes on all the host's stats and abilities.

Unique Position (Ex):
Because of its location a belly serphant cannot be flanked while melded, though the host still can.

Skills:
Belly Serphents have a +4 bonus on climb checks and can always choose to take 10 on climb checks even if rushed or threatened. A belly serphent uses its dexterity modifier for climb checks.
 

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robjh

First Post
Interesting idea.

To me the saves look to be too low. E.g. Wis 14 should give at least Will +2. Should bite be +5 melee? It needs a separate venom entry in case it is used with the bite attack. :)
 

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