... if a half elemental could mine ore?
I'm playing in a campaign set in Najoban, which is an Africa flavored setting. The DM has mandated that the only PC race is Wakyambi (African Elf) but has allowed for half breeds with local orisha (magical humanoids of varying characteristics). Hence my character is a half dongo (earth elemental) and strongly resembles a dwarf in most respects.
Last session, the party followed a mithral vein along a mountainside as part of directions to meet an NPC. The session ended with the party's druid planning to spend a month or so creating items, so my PC, a barbarian/fighter mix, decided it might be fun to give a go at a mining excursion.
At level 14 with a strength of 23, wielding an adamantine greate axe, it seems pretty reasonable to me that he can move alot of rock. That combined with ranks in Profession: Smith and his stonecunning and burrowing racial abilities, it seems reasonable that he could move a seriously ridiculous amount of rock.
The DM is trying to be fair, and follow sourcebooks as best he can, but there isn't much on mining, so after coming up with some house rules we found ourselves butting heads on what seems realistic vs what seems commensurate with RAW (I'm on a "gold rush" mindset, he's trying to make sense of it from a mechanics perspective).
The real question is... How much mithral would it be reasonable to believe a character like the one I described could pull out of a mithral vein in 20-30 days?
I'm playing in a campaign set in Najoban, which is an Africa flavored setting. The DM has mandated that the only PC race is Wakyambi (African Elf) but has allowed for half breeds with local orisha (magical humanoids of varying characteristics). Hence my character is a half dongo (earth elemental) and strongly resembles a dwarf in most respects.
Last session, the party followed a mithral vein along a mountainside as part of directions to meet an NPC. The session ended with the party's druid planning to spend a month or so creating items, so my PC, a barbarian/fighter mix, decided it might be fun to give a go at a mining excursion.
At level 14 with a strength of 23, wielding an adamantine greate axe, it seems pretty reasonable to me that he can move alot of rock. That combined with ranks in Profession: Smith and his stonecunning and burrowing racial abilities, it seems reasonable that he could move a seriously ridiculous amount of rock.
The DM is trying to be fair, and follow sourcebooks as best he can, but there isn't much on mining, so after coming up with some house rules we found ourselves butting heads on what seems realistic vs what seems commensurate with RAW (I'm on a "gold rush" mindset, he's trying to make sense of it from a mechanics perspective).
The real question is... How much mithral would it be reasonable to believe a character like the one I described could pull out of a mithral vein in 20-30 days?