Hexblade

Shuffle

First Post
Just looking for advice on putting one together from the ground up. The biggest question is if a Hexblade is more effective as a ranged fighter versus a melee approach...

so in your opinions which way is in general more effective?
 

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Shuffle said:
Just looking for advice on putting one together from the ground up. The biggest question is if a Hexblade is more effective as a ranged fighter versus a melee approach...

so in your opinions which way is in general more effective?
The hexblade IMC took two levels of fighter; his reasoning being that he'd rather have the heavier armor at lower levels than worry about staying in light armor for a few measly spells per day. Instead he focuses on being a front-rank mounted warrior who can curse opponents--I let him take an "Extra Curse" feat, a la Extra Stunning, Extra Smite, Extra Rage, etc. If he ever makes it to 9th level he'll switch to wearing a mithril breastplate and start casting spells.

Cool class.
 

After seeing the Characters With Class article on Hexblades (from the WotC site), I've been itching to put together a Hexblade that wields a greatsword. Between True Strike, Bull's Strength, Keen Edge and the curse, the Hexblade seems a pretty capable melee combatant. The d10 HD also points towards melee.

If you decide to go melee, look into getting the Battle Caster feat from Complete Arcane, which allows you to cast Hexblade spells in medium armor (including mithral full plate).

Arcane Strike also seems like a natural feat for a Hexblade, although you have to be circa 12th level to get it. You might talk your DM into letting you have Arcane Strike as a bonus feat instead of getting a familiar, as the concept of the Hexblade seems to fit Arcane Strike more.
 

Klaus said:
If you decide to go melee, look into getting the Battle Caster feat from Complete Arcane, which allows you to cast Hexblade spells in medium armor (including mithral full plate).
Actually, you must be proficient in the armor type before you can benefit from Battle Caster. That's why the hexblade IMC took fighter levels; so that when he took the feat later on he could actually wear medium armor and cast spells. Battle Caster is useless for single-classed hexblades because they are only proficient with light armor (unless they take the Medium Armor feat).
 

Well since the armor topic is part of it, here's another one:

Is a mithral breastplate considered light armor for proficiancy purposes or is it still medium? I know that from a movement perspective it's light. This issue has bugged me for while, one of those little nagging bugs.
 

Shuffle said:
Well since the armor topic is part of it, here's another one:

Is a mithral breastplate considered light armor for proficiancy purposes or is it still medium? I know that from a movement perspective it's light. This issue has bugged me for while, one of those little nagging bugs.


According to a Sage Advice (I think) it does. I houserule the other way because it makes more sense to me. I have asked on this board and Kenzer board and answers were about split.
 

Shane_Leahy said:
According to a Sage Advice (I think) it does. I houserule the other way because it makes more sense to me. I have asked on this board and Kenzer board and answers were about split.
I'm with Shane.
 

A Guisarme or Halberd is a fantastic choice for a Hexblade, since they can get 2 for 1 power attack, and trip with them. The curse reduces the opponent's ability to resist tripping.
 

Regarding the armor issue...

Shane_Leahy said:
According to a Sage Advice (I think) it does. I houserule the other way because it makes more sense to me.

I concur. I do believe that according to those who wrote the rules, it does count. However, Inever liked that ruling. That is essentially reducing the whole question down to a weight issue. It's like saying that just because something is lighter I am proficient with it.

Never made sense to me. If you aren't proficient with platemail, it isn't that the bugger is too heavy, its that you don't know how to do all the straps, buckles, etc. Sure, you could probably put it on so it looks right, but come time for actual battle and most likely you'd be screwed. So I usually houserule that you must be proficient with the regular weight armor to take advantage of mithril stuff.

Either way, I don't think it is horribly game-breaking. Although IMHO it is more game breaking to allow the mithril platemail to a character who is not proficient with heavy armor than to not allow it. Classes not designed to be able to get that +8 armor bonus typically have other parts built into their class (like evasion or uncanny dodge ... etc) to enable them other means of protecting themself.
 

Shane_Leahy said:
According to a Sage Advice (I think) it does. I houserule the other way because it makes more sense to me. I have asked on this board and Kenzer board and answers were about split.
This was specifically answered in the newest FAQ, available at WotC. Mithril (and ileafweave, etc) armor counts as one type lighter for proficiency purposes.
 

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