Living Supers Judge
First Post
This is the official thread for character submission. To submit a character for approval, post the character in the thread, and a Living Supers Judge will review the character.
Character Creation Guide Lines:
Players in the Living Supers Campaign World are allowed two characters.
The Characters are to be built with the following:
Character 1) Power Level 10, 150 Power Points
Character 2) Power Level 8, 120 Power Points
Currently Allowed Materials:
Mutants and Masterminds Second Edition
Living Supers Approved Rules Content
Current Rulings on specific powers:
[sblock]These powers are officially Banned Powers:
Dimensional Movement
Temporal Movement
These Powers are officially Limited Powers:
Summoning (Capped at 5 Minions; Heroic Extra Banned)
Duplication (Capped at 5 Duplicates; Heroic Extra Banned)
[/sblock]
Note: Please read the uniform notes in the Approved Rules Content thread for the uniform description.
A few notes on posting your character: the more math you show the sooner We'll review it. So, if you would be so kind as to make our lives a little easier by posting things such as how many skill points you spend on each skill, We'll get to your character faster. If you don't post your math, We'll still review it as promptly as possible, but showing your math insures a speedy response.
Approved Characters will be kept in the approved character list which will be updated as new characters are approved. The list will note the PP that character was last approved for.
Whenever your character advances PPs and wishes to spend them, the character should be reapproved. Please send a link in e-mail to the Character Judges so they may check it out. Please, use a sblock ( [ sblock ] without the spaces) to put all your advancement notes in a single section on the bottom of the page, which will make reapproval much easier. Awarded PPs will also be listed in the Character Tracking Thread.
To submit a character, or get changes approved, please e-mail a link to the sheet to the character judges. Characters are welcome to enter the HQ thread, but only approved characters are allowed on Missions. A character than begins a mission before it is approved will not earn anything for participating in that mission. Approval and advancement will be handled as quickly as possible. If you have earned PP that you have not spent, you do not need to submit yourself for approval. You only need approval for spending PP.
E-Mail:
When Sending an e-mail, please put Living Supers in the title, so the judge will know what you are e-mailing them regarding.
Character Judges: (E-mail all for character submissions)
Hero4Hire- jerichodrumm at yahoo dot com
If you have only the 1st edition, you can find the conversion guide here. Most of the information needed for the conversion is included, but the information is not complete and does not replace a book. We encourage you to procure yourself the second edition book.
2 Preferred character forms have been uploaded. You can use those, or any other sheet, as long as we can read it and understand it.
[sblock=LSForm1 Preview]
Appearance:
Personality:
Background:
Notes:
Abilities XX + Skills XX (XX ranks) + Feats XX + Powers XX + Combat XX + Saves XX - Disadvantages XX = XXX / XXX [/sblock][sblock=LSForm2 Preview]CODENAME
Concept/Archetype:
Power Level:
Power Points:
Experience Points:
Hero Points:
ABILITIES
STR XX(XX) +XX(+XX) (XX PP)
DEX XX(XX) +XX(+XX) (XX PP)
CON XX(XX) +XX(+XX) (XX PP)
INT XX(XX) +XX(+XX) (XX PP)
WIS XX(XX) +XX(+XX) (XX PP)
CHA XX(XX) +XX(+XX) (XX PP)
SAVES
TOUG +XX (XX Con + XX Feat + XX Power)
FORT +XX (XX Base + XX Con + XX Feat + XX Power) (XX PP)
REF +XX (XX Base + XX Dex + XX Feat + XX Power) (XX PP)
WILL +XX (XX Base + XX Wis + XX Feat + XX Power) (XX PP)
COMBAT
INIT +XX
BASE DEF +XX (XX PP)
DEF XX (10 + XX Base + XX Feat + XX Power)
FLAT-FOOTED XX
BASE ATT +XX (XX PP)
ATTACK
Melee:Attack +X (DC XX SAVE, CRIT, TYPE)
Ranged:Attack +X (DC XX SAVE, CRIT, RANGE, TYPE)
SKILLS XX SP (XX PP)
Skill +XX (XX Ranks + XX Atb + XX Feat + XX Power)
LANGUAGES (XX Ranks)
Language
MOVEMENT
SPEED XX/XX/XX
LEAP XX/XX/XX
OTHER XX' MPH: XX
FEATS (XX PP)
Feat XX
POWERS
Power XX [DESCRIPTORS](XX PP/Rank + XX PP = XX PP)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Power XX [DESCRIPTORS](XX PP/Rank + XX PP = XX PP)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Alternate Power XX [DESCRIPTORS](XX PP/Rank + XX PP = XX PP, XX PP Net)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Device
escription [XX DP] (XX PP/Rank + XX PP = XX PP)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Device Power XX [DESCRIPTORS](XX DP/Rank + XX DP = XX DP)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
EQUIPEMENT
Equipment
COST
Abilities [XX]
Combat [XX]
Saves [XX]
Skills [XX]
Feats [XX]
Powers [XX]
Drawbacks [XX]
Total [XX]
Unspent [XX]
NOTES
Real Name:
Gender:
Age:
Size:
Height:
Weight:
Hair:
Eyes:
Nationality:
Ethnicity:
Tradeoffs:
DESCRIPTION
Description
HISTORY
History
~~~~~~~~~~~~~
Legend:
Any XX represent numbers
ATTRIBUTES:
The first number is the enhanced value. The number in () is the innate value. If both are equals, the () can be ignored.
SAVES:
The first number is the enhanced value, sum of all applying. The number in () is the value if you cannot apply your entire modifier. The note is the situation where the number in () apply (ex: Flat-Footed, Without device...)
MOVEMENT:
Write down your base movement here, for each type you have. Note, 1 MPH is approximately equal to a Base movement of 10 feet.
Move for Base is Standard/Double(x2)/All Out(x4). Leap is Running/Standing/Vertical
SKILLS
The first number is the total with all modifiers. The second is the number of rank you have in the skill.
POWERS:
DESCRIPTOR: All power have at least one Descriptor, his source Write down all applicable descriptor there.
FR: Free power that come with the basic power (Ex: Alternate Form, Device, Super-Sense...)
PF: Power Feat
EX: Extra
FL: Flaw
Alternate powers are listed next to the powers they are alternates of. The net PP is the ultimate cost of buying the power.
DEVICE: Devices have their own self contained points, labeled DP for purposes of keeping them notably separate from PP[/sblock]
Full LIVING SUPERS Roster
Amazing Mister Jones (PL 10, 150 PP) (approved)
Aquaphibian (PL 10, 150 PP) (approved)
Astralle (PL 8, 120 PP) (not yet approved)
Avatar (PL 10, 150 PP)
Body & Spirit (PL 10, 150 PP) (retired by player)
Bright Girl (PL 8, 120 PP) (MIA?)
Carrion (PL 10, 150 PP)
Circe (PL 10, 157 PP) (currently quasi-approved, but to be re-built/re-approved due to changes in House Rules)
Clay (PL 10, 150 PP)
CPU (PL 10, 160 PP) (approved)
Danny Razors (PL 10, 150 PP) (never approved, player MIA)
Dominus (PL 10, 150 PP)
Echo (PL 8, 120 PP) (retired)
Fimbulwinter (PL 10, 150 PP) (not yet approved)
Flux (PL 10, 150 PP) ("in flux")
Gauntlet (PL 10, 153 PP)
Ghost (PL 10, 150 PP)
The Golden King / Midas Pessinus (PL 8, 120 PP) (rejected & never re-submitted)
Gremlin (PL 10, 150 PP)
Griff (PL 10, 150 PP)
Gun Monkey (PL 10, 150 PP) (to be re-built/re-approved due to changes in House Rules)
Handsome (PL 8, 120PP)
Herr Doktor Viktor Archeville (PL 10, 160PP) (approved)
Highbrow (PL 10, 160 PP)
Hummingbird (PL 10, 150PP)
Ice (PL 10, 150PP)
Intrepid (PL 10, 150 PP)
Invisible Man (PL 8, 120 PP) (not yet approved, to be re-tooled)
Jack Barrett (PL 10, 150 PP) (submission rejected, never re-submitted. MIA?)
J-SIN/Jason (PL 8, 120 PP) (not yet approved)
Juggler (PL 10, 150 PP) (MIA?)
Kid Dinosaur (PL 10, 150PP)
Kunoichi (PL 10, 150 PP) (MIA?)
Magus (PL 8, 120 PP) (tentatively but not fully approved; may be being re-built)
Mecha Musume (PL 10, 150 PP) (currently approved, but to be re-built/re-approved due to changes in House Rules)
Million Mask (PL 8, 120 PP)
Mister Scares (PL 10, 150 PP) (approved)
Monkey Wrench (PL 10, 150 PP)
Nimbus (PL 8, 120 PP)
Nimrod (PL 10, 150 PP) (newly submitted, not yet approved)
Paladin (PL 10, 150 PP)
Pandora (PL 8,120 PP)
Proto (PL 10, 150 PP)
Psyren (PL 8, 120 PP) (approved)
Roughneck (PL 8, 120 PP)
Scout (PL 10, 150 PP) (approved)
Sergeant (PL 8, 120 PP) (approved)
Silver Dragon (PL 10, 150 PP) (not yet approved)
Speed Freak (PL 10, 150 PP) (original rejected; re-submitted and awaiting approval)
Spitfire (PL 8, 120 PP)
Tarantula (PL 10, 150 PP)
Thrash (PL 8, 123 PP) (not fully approved [approved version not posted in this thread])
Titan (PL 8, 132 PP) (approved)
Toad (PL 10, 150 PP)
Twilight Gryphon (PL 10, 150 PP) (approved)
Turret (PL 10, 150 PP)
Zenji The Arcane Antiquarian (PL 10, 150 PP) (approved but retired/NPC)
Character Creation Guide Lines:
Players in the Living Supers Campaign World are allowed two characters.
The Characters are to be built with the following:
Character 1) Power Level 10, 150 Power Points
Character 2) Power Level 8, 120 Power Points
Currently Allowed Materials:
Mutants and Masterminds Second Edition
Living Supers Approved Rules Content
Current Rulings on specific powers:
[sblock]These powers are officially Banned Powers:
Dimensional Movement
Temporal Movement
These Powers are officially Limited Powers:
Summoning (Capped at 5 Minions; Heroic Extra Banned)
Duplication (Capped at 5 Duplicates; Heroic Extra Banned)
[/sblock]
Note: Please read the uniform notes in the Approved Rules Content thread for the uniform description.
A few notes on posting your character: the more math you show the sooner We'll review it. So, if you would be so kind as to make our lives a little easier by posting things such as how many skill points you spend on each skill, We'll get to your character faster. If you don't post your math, We'll still review it as promptly as possible, but showing your math insures a speedy response.
Approved Characters will be kept in the approved character list which will be updated as new characters are approved. The list will note the PP that character was last approved for.
Whenever your character advances PPs and wishes to spend them, the character should be reapproved. Please send a link in e-mail to the Character Judges so they may check it out. Please, use a sblock ( [ sblock ] without the spaces) to put all your advancement notes in a single section on the bottom of the page, which will make reapproval much easier. Awarded PPs will also be listed in the Character Tracking Thread.
To submit a character, or get changes approved, please e-mail a link to the sheet to the character judges. Characters are welcome to enter the HQ thread, but only approved characters are allowed on Missions. A character than begins a mission before it is approved will not earn anything for participating in that mission. Approval and advancement will be handled as quickly as possible. If you have earned PP that you have not spent, you do not need to submit yourself for approval. You only need approval for spending PP.
E-Mail:
When Sending an e-mail, please put Living Supers in the title, so the judge will know what you are e-mailing them regarding.
Character Judges: (E-mail all for character submissions)
Hero4Hire- jerichodrumm at yahoo dot com
If you have only the 1st edition, you can find the conversion guide here. Most of the information needed for the conversion is included, but the information is not complete and does not replace a book. We encourage you to procure yourself the second edition book.
2 Preferred character forms have been uploaded. You can use those, or any other sheet, as long as we can read it and understand it.
[sblock=LSForm1 Preview]
Code:
[b]Name:[/b]
[b]Size:[/b]
[b]Gender:[/b]
[b]Str:[/b] 10 +0 (XX PP) [b]PowerLevel:[/b] 10 [b]PP:[/b] 0
[b]Dex:[/b] 10 +0 (XX PP) [b]AB:[/b] +0 (XX PP) [b]XP:[/b] 0
[b]Con:[/b] 10 +0 (XX PP) [b]Grapple:[/b] +0 [b]HP:[/b] 0
[b]Int:[/b] 10 +0 (XX PP) [b]Speed:[/b] 30'
[b]Wis:[/b] 10 +0 (XX PP) [b]Init:[/b] +0
[b]Cha:[/b] 10 +0 (XX PP)
[b] Base Power Feat Total[/b]
Defense: +0 +0 +0 10 (XX PP)
Dodge: +0 Flatfooted: 10
[b] Base Mod Feat Power Misc Total[/b]
[b]Fort:[/b] 0 +0 +0 +0 +0 +0 (XX PP)
[b]Ref:[/b] 0 +0 +0 +0 +0 +0 (XX PP)
[b]Will:[/b] 0 +0 +0 +0 +0 +0 (XX PP)
[b]Toughness:[/b] 0 +0 +0 +0 +0 +0
[b]Attack Attack Damage Save Type Type[/b]
Unarmed +X DC X Tough Bruise
Power +X DC X Will NA
[b]Movement Types:[/b]
[b]Feats:[/b] (XX PP)
[b]Skill Points:[/b] X (XX PP)
[b]Skills Ranks Mod Misc Total[/b]
XXX 0 +0 +0
XXX 0 +0 +0
XXX 0 +0 +0
XXX 0 +0 +0
XXX 0 +0 +0
XXX 0 +0 +0
[b]Languages:[/b]
[b]Equipment:[/b]
[b]Powers:[/b]
Power (XX PP/Rank + XX PP = XX PP)
[b]Complications:[/b]
[b]Disadvantages:[/b]
[b] Lgt Med Hvy Lift Push[/b]
[b]Max Weight:[/b] xxx xxx xxx xxxx xxxx
Personality:
Background:
Notes:
Abilities XX + Skills XX (XX ranks) + Feats XX + Powers XX + Combat XX + Saves XX - Disadvantages XX = XXX / XXX [/sblock][sblock=LSForm2 Preview]CODENAME
Concept/Archetype:
Power Level:
Power Points:
Experience Points:
Hero Points:
ABILITIES
STR XX(XX) +XX(+XX) (XX PP)
DEX XX(XX) +XX(+XX) (XX PP)
CON XX(XX) +XX(+XX) (XX PP)
INT XX(XX) +XX(+XX) (XX PP)
WIS XX(XX) +XX(+XX) (XX PP)
CHA XX(XX) +XX(+XX) (XX PP)
SAVES
TOUG +XX (XX Con + XX Feat + XX Power)
FORT +XX (XX Base + XX Con + XX Feat + XX Power) (XX PP)
REF +XX (XX Base + XX Dex + XX Feat + XX Power) (XX PP)
WILL +XX (XX Base + XX Wis + XX Feat + XX Power) (XX PP)
COMBAT
INIT +XX
BASE DEF +XX (XX PP)
DEF XX (10 + XX Base + XX Feat + XX Power)
FLAT-FOOTED XX
BASE ATT +XX (XX PP)
ATTACK
Melee:Attack +X (DC XX SAVE, CRIT, TYPE)
Ranged:Attack +X (DC XX SAVE, CRIT, RANGE, TYPE)
SKILLS XX SP (XX PP)
Skill +XX (XX Ranks + XX Atb + XX Feat + XX Power)
LANGUAGES (XX Ranks)
Language
MOVEMENT
SPEED XX/XX/XX
LEAP XX/XX/XX
OTHER XX' MPH: XX
FEATS (XX PP)
Feat XX
POWERS
Power XX [DESCRIPTORS](XX PP/Rank + XX PP = XX PP)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Power XX [DESCRIPTORS](XX PP/Rank + XX PP = XX PP)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Alternate Power XX [DESCRIPTORS](XX PP/Rank + XX PP = XX PP, XX PP Net)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Device

FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
Device Power XX [DESCRIPTORS](XX DP/Rank + XX DP = XX DP)
FR: Name XX (XX)
PF: Name XX (XX)
EX: Name XX (+XX)
FL: Name XX (-XX)
EQUIPEMENT
Equipment
COST
Abilities [XX]
Combat [XX]
Saves [XX]
Skills [XX]
Feats [XX]
Powers [XX]
Drawbacks [XX]
Total [XX]
Unspent [XX]
NOTES
Real Name:
Gender:
Age:
Size:
Height:
Weight:
Hair:
Eyes:
Nationality:
Ethnicity:
Tradeoffs:
DESCRIPTION
Description
HISTORY
History
~~~~~~~~~~~~~
Legend:
Any XX represent numbers
ATTRIBUTES:
The first number is the enhanced value. The number in () is the innate value. If both are equals, the () can be ignored.
SAVES:
The first number is the enhanced value, sum of all applying. The number in () is the value if you cannot apply your entire modifier. The note is the situation where the number in () apply (ex: Flat-Footed, Without device...)
MOVEMENT:
Write down your base movement here, for each type you have. Note, 1 MPH is approximately equal to a Base movement of 10 feet.
Move for Base is Standard/Double(x2)/All Out(x4). Leap is Running/Standing/Vertical
SKILLS
The first number is the total with all modifiers. The second is the number of rank you have in the skill.
POWERS:
DESCRIPTOR: All power have at least one Descriptor, his source Write down all applicable descriptor there.
FR: Free power that come with the basic power (Ex: Alternate Form, Device, Super-Sense...)
PF: Power Feat
EX: Extra
FL: Flaw
Alternate powers are listed next to the powers they are alternates of. The net PP is the ultimate cost of buying the power.
DEVICE: Devices have their own self contained points, labeled DP for purposes of keeping them notably separate from PP[/sblock]
Full LIVING SUPERS Roster
Amazing Mister Jones (PL 10, 150 PP) (approved)
Aquaphibian (PL 10, 150 PP) (approved)
Astralle (PL 8, 120 PP) (not yet approved)
Avatar (PL 10, 150 PP)
Body & Spirit (PL 10, 150 PP) (retired by player)
Bright Girl (PL 8, 120 PP) (MIA?)
Carrion (PL 10, 150 PP)
Circe (PL 10, 157 PP) (currently quasi-approved, but to be re-built/re-approved due to changes in House Rules)
Clay (PL 10, 150 PP)
CPU (PL 10, 160 PP) (approved)
Danny Razors (PL 10, 150 PP) (never approved, player MIA)
Dominus (PL 10, 150 PP)
Echo (PL 8, 120 PP) (retired)
Fimbulwinter (PL 10, 150 PP) (not yet approved)
Flux (PL 10, 150 PP) ("in flux")
Gauntlet (PL 10, 153 PP)
Ghost (PL 10, 150 PP)
The Golden King / Midas Pessinus (PL 8, 120 PP) (rejected & never re-submitted)
Gremlin (PL 10, 150 PP)
Griff (PL 10, 150 PP)
Gun Monkey (PL 10, 150 PP) (to be re-built/re-approved due to changes in House Rules)
Handsome (PL 8, 120PP)
Herr Doktor Viktor Archeville (PL 10, 160PP) (approved)
Highbrow (PL 10, 160 PP)
Hummingbird (PL 10, 150PP)
Ice (PL 10, 150PP)
Intrepid (PL 10, 150 PP)
Invisible Man (PL 8, 120 PP) (not yet approved, to be re-tooled)
Jack Barrett (PL 10, 150 PP) (submission rejected, never re-submitted. MIA?)
J-SIN/Jason (PL 8, 120 PP) (not yet approved)
Juggler (PL 10, 150 PP) (MIA?)
Kid Dinosaur (PL 10, 150PP)
Kunoichi (PL 10, 150 PP) (MIA?)
Magus (PL 8, 120 PP) (tentatively but not fully approved; may be being re-built)
Mecha Musume (PL 10, 150 PP) (currently approved, but to be re-built/re-approved due to changes in House Rules)
Million Mask (PL 8, 120 PP)
Mister Scares (PL 10, 150 PP) (approved)
Monkey Wrench (PL 10, 150 PP)
Nimbus (PL 8, 120 PP)
Nimrod (PL 10, 150 PP) (newly submitted, not yet approved)
Paladin (PL 10, 150 PP)
Pandora (PL 8,120 PP)
Proto (PL 10, 150 PP)
Psyren (PL 8, 120 PP) (approved)
Roughneck (PL 8, 120 PP)
Scout (PL 10, 150 PP) (approved)
Sergeant (PL 8, 120 PP) (approved)
Silver Dragon (PL 10, 150 PP) (not yet approved)
Speed Freak (PL 10, 150 PP) (original rejected; re-submitted and awaiting approval)
Spitfire (PL 8, 120 PP)
Tarantula (PL 10, 150 PP)
Thrash (PL 8, 123 PP) (not fully approved [approved version not posted in this thread])
Titan (PL 8, 132 PP) (approved)
Toad (PL 10, 150 PP)
Twilight Gryphon (PL 10, 150 PP) (approved)
Turret (PL 10, 150 PP)
Zenji The Arcane Antiquarian (PL 10, 150 PP) (approved but retired/NPC)
Attachments
Last edited: