Code:
[B]Name:[/B] Malachi Oruna
[B]Class:[/B] Favored Soul (Warrior)
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Adonai
[B]Str:[/B] 14 +2 ( 6p.) [B]Level:[/B] 1 [B]XP:[/B] 500
[B]Dex:[/B] 13 +1 ( 5p.) [B]BAB:[/B] +1 [B]HP:[/B] 14 ([1/2d8]+1d8+2)
[B]Con:[/B] 14 +2 ( 6p.) [B]Grapple:[/B] +3 [B]Dmg Red:[/B] -/-
[B]Int:[/B] 12 +1 ( 4p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] --
[B]Wis:[/B] 9 -1 ( 1p.) [B]Init:[/B] +1 [B]Spell Save:[/B] -1
[B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] --%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +0 +0 +1 +0 +0 +0 11
[B]Touch:[/B] 11 [B]Flatfooted:[/B] 10
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 4 +2 +6
[B]Ref:[/B] 2 +1 +3
[B]Will:[/B] 2 -1 +1
[B]Weapon Attack Damage Critical[/B]
+1 Longsword +4 1d8+3 19-20/x2
Crossbow +2 1d8 19-20/x2
Dagger +3 1d4+2 19-20/x2
Boot Dagger +3 1d3+2 19-20/x2
XXXX +X XdXX+X XX-XXxX
[B]Languages:[/B] Common, Gnome
[B]Abilities:[/B]
Spells:
0 (5/day) -----
- Create Water
- Cure Minor Wounds
- Light
- Mending
1 (4/day) ----
- Bless
- Cure Light Wounds
- Nimbus of Light
[B]Feats:[/B] XXXX, XXXX
[B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Diplomacy 4 +3 +7
Heal 4 -1 +3
Profession (Sailor) 4 -1 +3
Sense Motive 4 -1 +3
Swim 4 +2 +6
[B]Equipment: Cost Weight[/B]
Sword of Adonai XXXXgp 4lb
Light Crossbow 35gp 4lb
Bolts (10) 1gp 1lb
Dagger 2gp 1lb
Rope, Hemp (50') 1gp 10lb
Tinderbox ??gp --lb
Boot Dagger 2gp .5lb
XXXX XXgp XXlb
XXXX XXgp XXlb
[B]Total Weight:[/B]20.5lb [B]Money:[/B] 0gp 0sp 0cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175 175 875
[B]Age:[/B] 22
[B]Height:[/B] 5'9"
[B]Weight:[/B] 175lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Light Brown
[B]Skin:[/B] Tanned
Appearance: Malachi is a man of average height, with striking features. He currently looks like he's been through a lot--because he has. He's fairly young, but his eyes have a new sparkle to him. This is, of course, in stark contrast to the rest of him. While he has a strong build, it supports some pretty shoddy clothes. His clothes look like they've been mended a few too many times. He has had some help from a nice old lady, recently, to make sure he's kept clean, but a deep stain covers a large part of his clothing. While it is all intact, it is also rather worn. He stays strong in mind and keeps an optimistic look on life, and people seem to love him for this.
Background: [sblock=Background]Malachi originally came from a relatively normal family. So he assumes. He didn't know them so well, as he lost contact with them at an early age, but he sees no reason why he shouldn't have come from a normal family. He spent some of his time on the streets, looking for work, when he decided to join a ship. The captain of his original boat put him to work as a deckmate, but he soon showed promise as a healer. Eventually, he became a ship's doctor and found a better job working on the
Leviathan's Quarrel under Captain Delroy Konik.
Konik was a very up-and-coming sort of captain who was starting to get some very good deals. His acquisition of a ship doctor meant that he was planning on getting a new, larger, more impressive boat and crew. The crew he had already was well-trained and would serve as senior crew on the new ship. It was on this ship where Malachi met some very good sailors, including his current companion, Wakil. On the way home from a successful trip, a sudden storm came up, and there was nothing anyone could do to save the ship and its crew from the wrath of the sea.
The next time Malachi opened his eyes, he was on sand, timber all around him. He was one of the lucky ones--not many of the crew had survived. Wakil and Konik and two others were the only survivors. Konik had reasoned that they must have been somewhere on the mainland, since that was the closest land mass when the storm hit. So, the set upon travelling inland, trying to find civilization. The trek was long, and there was not enough fresh food or water for the five of them. Onwards they pushed, until their bodies could not handle another step. The world went black again.
This time, though, Malachi had a vision. It was a prince--a king--a deity--greater than any royalty. It was Adonai. During this tribulation, Adonai gave Malachi the strength to summon water and cleanse a carcass for food. Barely, only he and Wakil were able to survive the trek. Malachi still did not know all that Adonai was, but it would now be something he would actively seek and spread.
Eventually, Wakil and Malachi made it to an old lady's house, each of them stronger than when the journey first began, but still yearning for civilization. The lady took them in and took care of them, until hooligans came to attack. Wakil and Malachi easily fended them off, but were now needed to help others in need.[/sblock]
[sblock=Nimbus of Light]
Nimbus of Light
Evocation [Light]
Clr 1
Components: V, S, DF
Casting Time: 1 standard action
Ranger: Personal
Target: You
Duration: 1 min/level or until discharged (D)
A glittering corona of sunlight surrounds your body at a few inches distance--until you release it as a focusd blast of divine energy. The
nimbus of light glows like a lantern, shedding bright light in a 30-foot radius (and dim light for an additional 30 feet) from you.
As a move action, you can coalesce the energy from the
nimbus of light around your outstretched arm, and then as a standard action fling it toward a foe within 30 feet. As a ranged touch attack, the
nimbus of light deals 1d8 points of damage +1 per round that's elapsed since you cast the spell (max of 1d8 + caster level damage). Attacking with the
nimbus of light ends the spell, whether the energy hits its target or not.[/sblock]