w_earle_wheeler
First Post
What if Dungeons & Dragons had been designed before Tolkien's The Hobbit and The Lord of the Rings were published?
This would take place in an alternate 1936 with a full-grown Gygax (or a being of very similar bent) and compatriots.
Referencing Appendix N: Inspirational and Educational Reading in the Dungeon Master's Guide and taking into account the detailed Inspirational Source Material in the Moldvay Basic Rulebook, how would the Dungeons & Dragons game have developed without a modern fantasy influence?
Edgar Rice Burroughs and H.P. Lovecraft could still exist as an influential force, along with the pulps, early comic books and fantastic cinema.
Assume that this alternate Dungeons & Dragons game also had its roots in medieval miniature wargaming. Would there still be enough "pop culture" fantasy to drive it as a fantasy adventure game, or would it have morphed into a game based in a speculative, weird modern setting?
This would take place in an alternate 1936 with a full-grown Gygax (or a being of very similar bent) and compatriots.
Referencing Appendix N: Inspirational and Educational Reading in the Dungeon Master's Guide and taking into account the detailed Inspirational Source Material in the Moldvay Basic Rulebook, how would the Dungeons & Dragons game have developed without a modern fantasy influence?
Edgar Rice Burroughs and H.P. Lovecraft could still exist as an influential force, along with the pulps, early comic books and fantastic cinema.
Assume that this alternate Dungeons & Dragons game also had its roots in medieval miniature wargaming. Would there still be enough "pop culture" fantasy to drive it as a fantasy adventure game, or would it have morphed into a game based in a speculative, weird modern setting?