Psion
Adventurer
I often feel feats are under-utilized and was thinking about jumping of board the bandwagon of those that give out feats more often. (In particular, I like the 1 feat per level you don't get an ability point).
My concern with these schemes isn't so much the weight of the feats themselves, but that by taking advantage of these extra feats, an abusive player would navigate to the top of feat chanis with lofty powers associated with later feats.
Has anyone using the "faster feats" variants instituted against stop-gaps to prevent this sort of thing? I was thinking either:
- Adding a limit on how many pre-requisites a feat has that you can take according to level, or
- Limiting a character to dedicating one-half of their feats in a single chain.
My concern with these schemes isn't so much the weight of the feats themselves, but that by taking advantage of these extra feats, an abusive player would navigate to the top of feat chanis with lofty powers associated with later feats.
Has anyone using the "faster feats" variants instituted against stop-gaps to prevent this sort of thing? I was thinking either:
- Adding a limit on how many pre-requisites a feat has that you can take according to level, or
- Limiting a character to dedicating one-half of their feats in a single chain.