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PTOLUS in the REALMS...HELP

lazzz

First Post
HI everybody,

Listen, I just bought Monte Cook Ptolus book out of interest and mainly because they advertised it was very DMfriendly.... and could be placed everywhere...

It is a wonderful book, well made, well organized and bla bla bla... but i just cant seem to find a city in the Realms that can be replaced by PTOLUS.

I won't replace Waterdeep as it is a monument in the Forgotten Realms... HELP....
 

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I would look east, west or south to one of the less-developed fringes and plunk it down there. There are always border territories on the maps, and in an edition without Kara-Tur or Zakhara, the border areas are even wider than previously, so you can wedge it down in those pretty easily.

Ptolus only needs the city and a relatively small surrounding area to work. The BBEG of history have plenty of magical places to come from in the Realms, and the existence of an invisible moon isn't hard to bring in, since no one can see it. The cosmological stuff with the Galchutt takes a little finessing, but it's no worse than any of the other horrors Toril has had trapped within it/on it/adjacent to it over the years.
 




Goooooood....

that would fit perfectly in my campaign.... any other suggestion on how to make it fit in this region is also welcommmme...

merci beaucoup!
 

You know, I was going to insert Ptolus into the Wilderlands setting, but now I just might do it in the Realms instead. Great ideas!
 

lazzz said:
It is a wonderful book, well made, well organized and bla bla bla... but i just cant seem to find a city in the Realms that can be replaced by PTOLUS.

I won't replace Waterdeep as it is a monument in the Forgotten Realms... HELP....
I am currently researching that for myself right now, as I specifically purchased Ptolus for my long-running FR game.

It's quite certain that I will be placing it somewhere in the far South, where large, bustling, and strange cities are a bit more common than in the north (and where most cities have little to absolutely no detail in FR products - thus being efficient with information resources!).

So far, everything points to either a coastal city in Durpar, Estagund, or Var the Golden.
 

Hi,

I'm using an amended version of Ptolus as the High City half of Zazesspur in Tethyr, with the map rotated 90 degrees so that the sea becomes the estuary of the Sulduskoon River. I started my game in Tethyr, began running the Banewarrens adventure so had a Spire there anyway, and then decided to go the whole hog and use the Ptolus map too. Dwarvenhearth ties in well with the dwarven dungeons said to be below Zazesspur in the FRCS. I'm not using the Praemal chapter or the gods.

Durpar, Estagund and Var sound like good locations though and the geography would fit better.

Cheers


Richard
 

What about the one of the Border Kingdoms on the Lake of Steam? It's far south, it's close to several large nations (Including Calimshan, and Halruaa, and the Dwarven realm of The Great Rift) and lots of wilderness (savannah, forests, jungle, and mountains) and many under-detailed city-states in the Realms, and the Lake of Steam provides an excellent body of water, which has ties to the Sea of Swords/Trackless Sea/Great Sea. And that region is considered a hub of trade among the lands of intrigue and shining south regions. The Border Kingdoms have been largely undeveloped in FR, until Power of Faerun which seemed uninspired to me.

Not too mention, Southern Faerun is largely seen as the home of the older empires that still "survive", unlike the uber-powerful, but eventually cataclysmically destroyed Northen Empires. And it would just be close enough to the Tethyr/Calimshan/Vilhon areas, to link it's sordid past and artifact laden dangers to the ancient empires of Coramshan, the Shoon Imperium, and Jaamdath.
 

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