Knightfall
World of Kulan DM
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Hmm, that's not the way I remember reading it in the Player's Handbook. I was sure that I read somewhere that you don't calculate it like that. That a 5th level barbarian and a 5th level fighter has a BAB of +10, not +10/+5. That's one of the penalties that goes along with multiclassing.the Jester said:Umm, you always calculate iterative attacks from BAB at -5.So in your example the BAB is already +8/3.
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Knightfall1972 said:Well, look at that, you're right sir. I thought it was done the same way as saving throws were done.
Was it different for v.3.0?![]()
You know, I might have just assumed, as you would think that is the case, by looking at the charts. This means I have to go through ALL my multiclassed NPCs and fix their BABs.the Jester said:I don't think so. But I do think (given the way saves are done, and the charts in the PH) this might be one of the most widely-spread misconceptions in 3e.
Spatzimaus said:Now, as this is the House Rules forum, one of the things we started doing in my games a few years back was keeping track of the fractional BAB for each class. That is, by the book a Rogue 1/Bard 1/Cleric 1/Druid 1 has a BAB of +0, but since all four are BAB+(3/4) classes, under our system they'd have a +3. That's an extreme case, of course, but it means that Rogue/Bard players don't have to second-guess when they should enter a PrC based on what it'll do to their BAB.
Of course, we do the same thing for saves, and the +2 boost for a "good" save at class level 1 only ever counts once (the rest of the time, it's +1/2 for a good save, +1/3 for a poor one). Overall, this has reduced saves a bit.
Masquerade said:Unearthed Arcana includes a description of this fractional system in a sidebar near the gestalt rules.