Continued from the other topic of the same name in the general forum... here is my completely atypical monk! (note, house rule is in effect allowing him to be a chaotic monk)
Monk 7, Barbarian 1, Fighter 1
feats: (only feats of note are included)
Diehard (stay concious until death), power attack, weapon focus (longsword), Whirling steel (longsword as a monk weapon), Icehorn strike (its just fiery fist renamed and with cold damage.. icehorn mountains is his place of origin.), Monastic training (keep getting monk levels)
He is carrying a large longsword with which he can only use two handed and can still use flurry with. The gauntlets are gauntlets of ogre strength +2. The item hanging off of his hip is a horn that intimidates (shakens) enemies in a cone in front of him.
stat modifiers
str +4
dex +1
con +2
wis +2
int 0
cha -1
Edit:
note: Most of the drawing is progressive. I have three other drawings and each reflects changes he has undergone and items he actually carries. The scars are not flavor, he fell into a trap of swirling blades that dealt 10d6 damage to him (he survived at -6 health and somehow managed to tumble out of the blades ... i rolled a 20). He did not receive healing for quite some time after (enough to bring him to 1hp) and was later killed (ironic part is the construct that killed me could not be defeated by the rest of our party in our state so they ran and led him into the trap that injured me and used web or something to hold him in it).
He has been ressurrected now but Character wise he would never allow himself to be ressurected again.
Monk 7, Barbarian 1, Fighter 1
feats: (only feats of note are included)
Diehard (stay concious until death), power attack, weapon focus (longsword), Whirling steel (longsword as a monk weapon), Icehorn strike (its just fiery fist renamed and with cold damage.. icehorn mountains is his place of origin.), Monastic training (keep getting monk levels)
He is carrying a large longsword with which he can only use two handed and can still use flurry with. The gauntlets are gauntlets of ogre strength +2. The item hanging off of his hip is a horn that intimidates (shakens) enemies in a cone in front of him.
stat modifiers
str +4
dex +1
con +2
wis +2
int 0
cha -1
Edit:
note: Most of the drawing is progressive. I have three other drawings and each reflects changes he has undergone and items he actually carries. The scars are not flavor, he fell into a trap of swirling blades that dealt 10d6 damage to him (he survived at -6 health and somehow managed to tumble out of the blades ... i rolled a 20). He did not receive healing for quite some time after (enough to bring him to 1hp) and was later killed (ironic part is the construct that killed me could not be defeated by the rest of our party in our state so they ran and led him into the trap that injured me and used web or something to hold him in it).
He has been ressurrected now but Character wise he would never allow himself to be ressurected again.
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