Quartz
Hero
I've been thinking about the recent threads on Disjunction and the problem of low saves. Here's a suggestion based on the Monk to remedy matters:
Prerequisites: BAB +4, Weapon Focus in 2 weapons, Int 13 or Wis 13 or Cha 13.
Skill Points: 2 + Int / level
HD: D8
Special Abilities
Inner Strength: the character gains the Diehard feat, but only down to -2 HP / level. This ability counts as Diehard where Diehard is a prerequisite.
Benefit of Discipline: At 3rd level the character gains a +2 Morale bonus on saving throws against spells and effects from the school of enchantment. This does not stack with the Monk's Still Mind ability. Morale because it's belief in oneself.
Deftness: The character gains Evasion. If the character already has the Evasion ability, the character gains Uncanny Dodge instead.
Fortitude: At 5th level, in situations where Deftness does not apply, the character gets a second save (or a save where none is allowed) against energy attacks. On a successful save, the damage taken is halved, or quartered if the first save allowed for half damage and was successful. The character cannot use Deftness and Fortitude. This is basically Mind Over Matter / There Is No Pain.
What do you guys think?
Prerequisites: BAB +4, Weapon Focus in 2 weapons, Int 13 or Wis 13 or Cha 13.
Skill Points: 2 + Int / level
HD: D8
Code:
Lvl BAB Frt Ref Will Special Abilities
1 0 +2 +2 +2
2 1 +3 +3 +3 Inner Strength
3 2 +3 +3 +3 Benefit of Discipline
4 3 +4 +4 +4 Deftness
5 4 +4 +4 +4 Fortitude
Inner Strength: the character gains the Diehard feat, but only down to -2 HP / level. This ability counts as Diehard where Diehard is a prerequisite.
Benefit of Discipline: At 3rd level the character gains a +2 Morale bonus on saving throws against spells and effects from the school of enchantment. This does not stack with the Monk's Still Mind ability. Morale because it's belief in oneself.
Deftness: The character gains Evasion. If the character already has the Evasion ability, the character gains Uncanny Dodge instead.
Fortitude: At 5th level, in situations where Deftness does not apply, the character gets a second save (or a save where none is allowed) against energy attacks. On a successful save, the damage taken is halved, or quartered if the first save allowed for half damage and was successful. The character cannot use Deftness and Fortitude. This is basically Mind Over Matter / There Is No Pain.
What do you guys think?