Titus Moraphim Sebastion (aka Battlehammer)
in progress...
Level 7 Cleric of travel & war
Dragonborn Human
Humanoid, dragonblooded
Hit Dice: 8+6D8 (35)
Speed: 30 ft.
Armor Class: 20/22 (+8 full plate, +2 heavy wooden shield, +2 dodge vs dragon type)
Base Attack/Grapple: +5/+6
Attack: coldiron warhammer +8 (1D8 +2/X3)
Special Attacks:
Breath Weapon 3D8 35ft line (acid, cold, electricity or fire - tbd on each use) ref 14 for 1/2 - usable every 1D4 rounds
Special Qualities:
Turn/Destroy Undead 10/day - (count as lvl11 Cleric) check=1D20+6 / dmg=(2D6+11+6)X1.5
Aura of good
Immune to dragon fear
Draconic Aspect (Heart)
Saves: Fort +5 Ref +2 Will +8
Abilities: (base, + racial, + lvl)
Str 15 +2 (15)
Dex 10 +0 (12, -2)
Con 10 +0 (8, +2)
Int 8 -1 (8)
Wis 16 +3 (15, +1)
Cha 16 +3 (16)
Skills: (10 pts)
Concentrate 5 +8
Knowledge Religion 5 +4 (gives +2 synergy to turn checks)
Feats:
Extra Turning - 4 more turns per day
Empower Turning - Multiply turn dmg by 1.5 (2D6+11+3+3)X1.5
Disciple of the Sun - can spend 2 turning attempts to destroy anything that would be turned
Alignment: Neutral Good
Stuff: (19k)
Periapt of undead turning 11,000
Circlet of persuasion 4,500
Full Plate 1,500
Wand of CLW 750
Wooden Warhammer 12
Potion of shieldX4 200
Potion of Shield of faithX4 200
potion of see invisible 300
vials of holy waterX4 100
powdered silver 20lbs. 100
Adventuring kit (clothes, backpack, bedroll, oilX5, torchesX5, rationsX5, spell pouch) 20
Foldable shrine of good 30
Longspear 5
223gp
Spells: 6/5+1/4+1/3+1/1+1
I'll be putting an asterisk* next to them as I cast, so you know whats left
Lvl 0: ResistanceX3, Create water*, Light, Detect magic
Lvl 1: Nimbus of lightX2*, Hide from undead*, Shield of faith, Sanctuary, +Magic Weapon
Lvl 2: Consecrate, Eagles splendor, Lesser restoration, Resist energy*, +spiritual weapon
Lvl 3: Dispel magic, Searing light, Spikes*, +Fly*
Lvl 4: Death ward, +Divine Power
[sblock=(complete divine spells)]
Nimbus of Light
evocation
Cleric 1
Components: V, S, DF
Casting time: 1 standard action
Range: personal
Target: you
Duration: 1 min/per lvl, or until discharged
A glittering corona of SUNLIGHT surrounds your body at a distance of a few inches - until you release it as a focused beam of divine energy. It glows like a lantern (30ft radius of sunlight & 30ft of shadowy light beyond that).
As a move action you can coalesce the energy from it around your outstreched arm, and then as a standard action hurl it at an enemy within 30 ft. As a ranged touch attack it deals 1D8 +1 per lvl. this use ends the spells duration whether it hits or not.
Spikes
transmutation
cleric 3, druid 3
Components: V, S, M
Casting time: 1 standard action
Range: touch
Target: wooden weapon touched
Duration: 1 hour/lvl
Magical thorns or spikes protrude from surface of a wooden weapon you touch. For the duration of the spell the weapon deals both peircing and bludgeoning dmg. It gains a +2 enhancement bonus to hit and +1/caster lvl to dmg. and has it's critical thret range doubled.
material component: a small thorn[/sblock]
[sblock=Background]Titus Moraphim Sebastion's eariest memories were of being spirited away by his family, in the middle of the night. The fiery glow from the burning ruin that used to be their home lighting up the storm clouds of the entire valley. The hooting dark laughs from behind told him it was no accident. His parents and his 5 older brothers were his world, so where they lived didn't really matter so much.
Later there was a tugging at the small boy's mind, he stirred in his fitfull slumber, but his mother drew him closer and he settled back down.
A few years later, Titus was ripped from his dreams, by the roar of flames, once again. The family rushed into the night hand-in-hand, but this time the darkness that harried their existence took a much heavier tole than just a home. A tepid gust of putrid breath, a sharp jerk with a wet spray, and his mother torn from his grasp by what seemed to be the very night itself. The oppressive thwumping wing-beats roiling the dust and smoke gave the sebastion boys a clearer picture of the kinds of monsters that were hunting them. The loss hit them hard for many years after that.
Again that night, a gentle push at the edges of his mind. But in his boundless grief Titus ignored the call, mourning his mothers loss.
His family swore an oath to never let it happen again. They began to train themselves for the invisible war that was being waged against this simple family, always on the move. Joining battle after battle, they fought any opponent that might be linked to the darkness across the lands. As time passed, the Sebastions became legendary soldiers, and simply the presence of one the family seemed to assure victory.
The Sebastion Acedemy was founded deep in the northern mountains, drawing hundreds of students from across the land. They trained thousands over the next several years, but always in the back of Titus' mind were the flames. They often intruded on his dreams, so when Battlehammer awoke from under his pile of women to the sounds of the citadel's magical alarms, which he had helped put in place, it took a moment to realize what was actually happening - a full scale assault.
The very clouds were melting under the fury of the fiery tides that swept toward the keep. Winged fiends flew through the lighted night, and horrors rode on the backs of great dark dragons belching flaming death to all who stood before them. The hills beneath them black with demons and undead hordes. Magics shot across the skies for hours in both directions and in every color under heaven. Eventually numbers on both sides started to dwindle, then the very fabrics of space started to be rent right in the middle of castle.
It soon became clear that no undead could stand before Titus' might but he could do little against foes not chained to the ground, though the withering hails of arrows from his brothers were doing their part from the battlements. Battlehammer was on the field healing wounds when it happened and could only stare on in horror as the Academy he had built fell to ruin. Parts exploded, other sections simply vanished as the churning black void subsided.
As the sun rose, it was clear that neither side could call this a victory. His brothers were gone, but he couldn't find any bodies. He didn't know if they were dead or thrown across the planes, but they were beyond his reach either way. The throngs of corpses covered the battlefield, some of the undead fell to dust as the first rays of sun hit them.
Titus stood utterly alone amongst the carnage, steam rising from the bodies, the numbness replaced by rage. And this time when the call beckoned there was nothing to keep him from answering it. Suddenly he was standing on a rippling landscape before the great platinum dragon Bahamut and offered the power to seek his vengence on the evil dragons that had destroyed his life - and he seized the opportunity.
Over the next day he crafted the shell as instructed, sealing himself inside while reciting the words of devotion. Emerging at dawn, Battlehammer looked around at the world with new eyes. His platinum scaled flesh felt strong and strange and new. An odd burning started to coil in his gut and a stream of energy blasted from his lips.[/sblock]
Desription: This 6.5ft tall creature is broadly muscled to the point of being lumbering. At a solid 220lbs. without equipment, his platinum scales make him look likes he's actually carved of precious metal instead of flesh. When he speaks energy occasionally crackles between his sharp teeth. His full plate and shield are well worn from the life of war that this cleric has known