Mark Hope
Adventurer
Eighth thread of a series on the younger classic Dungeons & Dragons adventure modules. It is interesting to see how everyone's experiences compared and differed.
Rod of Seven Parts
Synopsis: Long lost to mortal ken, the reappearance of the Rod of Seven Parts has awakened the powers of Chaos, and their queen seeks to turn the whole world into a battleground. The PCs undertake the enormous task of seeking out and assembling the pieces of the Rod. Their journey will bring them into direct conflict with the Queen of Chaos, the demonic Miska the Wolf-Spider, and her foul spyder-fiends...
Did you Play or DM this adventure (or both, as some did)? What were your experiences? Did you complete it? What were the highlights for your group?
(With thanks and a tip of the hat to Quasqueton for his ground-breaking series of classic adventure discussions.)
Rod of Seven Parts
Synopsis: Long lost to mortal ken, the reappearance of the Rod of Seven Parts has awakened the powers of Chaos, and their queen seeks to turn the whole world into a battleground. The PCs undertake the enormous task of seeking out and assembling the pieces of the Rod. Their journey will bring them into direct conflict with the Queen of Chaos, the demonic Miska the Wolf-Spider, and her foul spyder-fiends...
Did you Play or DM this adventure (or both, as some did)? What were your experiences? Did you complete it? What were the highlights for your group?
(With thanks and a tip of the hat to Quasqueton for his ground-breaking series of classic adventure discussions.)
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