Garnfellow
Explorer
So I've been gaming since the early 80s, and I've always been haunted by the Third Imperium setting of Traveller -- it sounded like an incredibly cool and rich backdrop for a sci-fi campaign. I've never played the game in any form, but I've read a ton of stuff in old White Dwarfs, Dragon Magazines, and other places, and it's really given me the bug. As it happens, my weekly group is on hiatus for a while, so I've got a chance to try out a couple of things.
Thanks to wikipedia, I've got a pretty good handle on the game's history and the various editions and different systems. I know I want to run a game in a setting close to Classic Traveller.
I've read the reviews of T20, and it sounds pretty good. I've ordered a copy, though I am also considering using d20 Modern or even True20 as the core system, just to keep things simpler for a short-term game. I'll need to really dig into the T20 book before making that decision.
But my big question is, what the heck to get for supplements or other books? I am completely and utterly overwhelmed by the variety of publishers and materials available -- there are reprints of Classic Traveller supplements, GURPS Traveller books, and all sorts of other books from other publishers, many of which are set in different eras or timelines.
So beyond the T20 core book, what would be good to get for a short-term campaign? I'm thinking I need something with lots of adventure hooks, but maybe not an actual adventure. Any suggestions are MOST welcome.
Thanks to wikipedia, I've got a pretty good handle on the game's history and the various editions and different systems. I know I want to run a game in a setting close to Classic Traveller.
I've read the reviews of T20, and it sounds pretty good. I've ordered a copy, though I am also considering using d20 Modern or even True20 as the core system, just to keep things simpler for a short-term game. I'll need to really dig into the T20 book before making that decision.
But my big question is, what the heck to get for supplements or other books? I am completely and utterly overwhelmed by the variety of publishers and materials available -- there are reprints of Classic Traveller supplements, GURPS Traveller books, and all sorts of other books from other publishers, many of which are set in different eras or timelines.
So beyond the T20 core book, what would be good to get for a short-term campaign? I'm thinking I need something with lots of adventure hooks, but maybe not an actual adventure. Any suggestions are MOST welcome.