Primitive Screwhead
First Post
Greetings all!
I don't have this completely fleshed out and have been delaying posting.. then I realized that if I post what I have maybe some of the creative minds here at Enworld can help me build this right
First off, I like the Eberron setting and my initial thought on most modules now-a-days is "How can this fit into the setting?"
In this case, its simply amazing!
So, without further ado... and in no particular order:
Some information here is from the Secrets of Sarlona, and others from the adventures published so far.
The War of the Burning Sky occurs on the continent of Sarlona in what is occasionally called the kingdon of Rhiavaar towards the end of the times now known as the 'Sundering'..about 1,500 years before the Galifar established his Kingdom over on Khorvaire. The Quori have begun thier insidious invasion of Sarlona through the dreams and desires of the people. Great arcane wars rage across the land, destroying kingdom and country. In the process rifts in the planar fabric has begun to bleed into the world as manifest zones. The Fire Forest of Inntendor is a prime example of one such manifest zone.
Another example of this is the bleeding of Dal Quor into the realm of the waking. The 'Dreamscape' is a result of the pressure of the Quori on reality, disquised as another manifestation of the weak planar boundries. Frustratingly for the Dreaming Dark, they have no control over the powers that the Dreamscape provides.
The Quori pose as beneficial spirits, or Trillith, who possess those open to them and grant them additional powers. Some Quori are opposed to the Dreaming Dark and use the same power to assist those who oppose the invasion.
Psionics is still a little known discipline, altho the first Khalastar are coming into existance in Adar. The Path of Enlightenment is slowing growing as an accepted religion and many seek for the peace that is echoing in thier dreams.
Some of the 'normal' Eberron setting is present, while much is not. Artificers have yet to master the skill of infusions, but spell casters are common. Warforged are still hidden away on Xendrik, altho the Shifters of the Tundra often are seen in trading furs and pelts of strange beasts. Changlings and Eneko are rare sights, but are commonly known of..altho treated as dangerous and untrustworthy.
The Elves of Sarlona are descendants of Xendrik whose racial attitudes are drawn from thier recent memories of thier own slavery, only a generation behind them. But they are outcasts from the burgeoning Aerenal society. The Wayfarer's are a constant reminder to them that the eyes of thier distant fathers are still on them.
Dragon-Marks and Dragon-Shards have not yet come to light. The shards do exist, primarily Kyber shards dug up in Dwarven mines.. but thier usefullness has not been discovered.
The tale of the Dragon, Eagle and Worm is an echo of Eberron's creation tale.
I plan on fleshing out the Myths and tying them to the Eberron pantheon, as well as delving more into the Quori/Trillith link.
And at some point I am considering on having the group encounter a nice little pirate lass named Lhazaar
Since I don't have the entire campaign, I am not sure whether the Dreaming Darks goal is to have Ragesia become the core of the new peaceful nation of Riedra... or if the heroes of this tale will accidently be pawns in bringing about the largest invasion of Eberron since the Fiendish war.... of course... perhaps either final result will fit nicely into thier plans
Thats all for now, I am sure I will be back later...and hopefully more coherent.
BTW: Thanks to Ranger Wickett and Morrus for this excellent campaign world!
I don't have this completely fleshed out and have been delaying posting.. then I realized that if I post what I have maybe some of the creative minds here at Enworld can help me build this right

First off, I like the Eberron setting and my initial thought on most modules now-a-days is "How can this fit into the setting?"
In this case, its simply amazing!
So, without further ado... and in no particular order:
Some information here is from the Secrets of Sarlona, and others from the adventures published so far.
The War of the Burning Sky occurs on the continent of Sarlona in what is occasionally called the kingdon of Rhiavaar towards the end of the times now known as the 'Sundering'..about 1,500 years before the Galifar established his Kingdom over on Khorvaire. The Quori have begun thier insidious invasion of Sarlona through the dreams and desires of the people. Great arcane wars rage across the land, destroying kingdom and country. In the process rifts in the planar fabric has begun to bleed into the world as manifest zones. The Fire Forest of Inntendor is a prime example of one such manifest zone.
Another example of this is the bleeding of Dal Quor into the realm of the waking. The 'Dreamscape' is a result of the pressure of the Quori on reality, disquised as another manifestation of the weak planar boundries. Frustratingly for the Dreaming Dark, they have no control over the powers that the Dreamscape provides.
The Quori pose as beneficial spirits, or Trillith, who possess those open to them and grant them additional powers. Some Quori are opposed to the Dreaming Dark and use the same power to assist those who oppose the invasion.
Psionics is still a little known discipline, altho the first Khalastar are coming into existance in Adar. The Path of Enlightenment is slowing growing as an accepted religion and many seek for the peace that is echoing in thier dreams.
Some of the 'normal' Eberron setting is present, while much is not. Artificers have yet to master the skill of infusions, but spell casters are common. Warforged are still hidden away on Xendrik, altho the Shifters of the Tundra often are seen in trading furs and pelts of strange beasts. Changlings and Eneko are rare sights, but are commonly known of..altho treated as dangerous and untrustworthy.
The Elves of Sarlona are descendants of Xendrik whose racial attitudes are drawn from thier recent memories of thier own slavery, only a generation behind them. But they are outcasts from the burgeoning Aerenal society. The Wayfarer's are a constant reminder to them that the eyes of thier distant fathers are still on them.
Dragon-Marks and Dragon-Shards have not yet come to light. The shards do exist, primarily Kyber shards dug up in Dwarven mines.. but thier usefullness has not been discovered.
The tale of the Dragon, Eagle and Worm is an echo of Eberron's creation tale.
I plan on fleshing out the Myths and tying them to the Eberron pantheon, as well as delving more into the Quori/Trillith link.
And at some point I am considering on having the group encounter a nice little pirate lass named Lhazaar

Since I don't have the entire campaign, I am not sure whether the Dreaming Darks goal is to have Ragesia become the core of the new peaceful nation of Riedra... or if the heroes of this tale will accidently be pawns in bringing about the largest invasion of Eberron since the Fiendish war.... of course... perhaps either final result will fit nicely into thier plans

Thats all for now, I am sure I will be back later...and hopefully more coherent.
BTW: Thanks to Ranger Wickett and Morrus for this excellent campaign world!
Last edited by a moderator: