Imaro
Legend
You know I've come to realize that I really prefer a single corebook model. I was thinking that if WotC can do it with d20 modern and so many other companies can do it with games such as True20, Scion, Hero, BESM 3e, etc. Even games with a setting such as Exalted, Stormbringer and Earthdawn...then why not for D&D?
Some advantages I see to the single corebook...
1.) Cheaper to get into.
2.) If you buy the book you now have the rules to both play and run the game(might facilitate more people at least considering trying to run a game.)
3.)Portability greatly increases.
4.)Better understanding of both player and DM perspectives and issues concerning gameplay on both sides of the screen.
Are there any advantages to having a three book set, besides profit, that I'm missing?
Some advantages I see to the single corebook...
1.) Cheaper to get into.
2.) If you buy the book you now have the rules to both play and run the game(might facilitate more people at least considering trying to run a game.)
3.)Portability greatly increases.
4.)Better understanding of both player and DM perspectives and issues concerning gameplay on both sides of the screen.
Are there any advantages to having a three book set, besides profit, that I'm missing?