Nifft
Penguin Herder
Inspiring Officer Human Soldier 1 / Noble 3
Str: 10, Dex: 14, Con: 10, Int: 14, Wis: 12, Cha: 14
Skills Trained: Endurance, Initiative, Knowledge (tactics), Perception, Treat Injury, Use Computer, Persuasion
Languages: Basic +5
Level / Class -- [Bonus] Feats -- Talents
1/ Soldier 1 -- [Soldier Starting Feats], Point Blank Shot, Weapon Focus (rifles) -- Battle Analysis
2/ Noble 1 -- [Linguist], Inspire Confidence
3/ Noble 2 -- [Skill Training (Persuasion)], Coordinated Attack
4/ Noble 3 -- Bolster Ally
Gear: Stormtrooper Armor, Heavy Blast Rifle, Blast Pistol, Knife
- - -
Demolitions Ninja Human Scout 1 / Soldier 3
Str: 14, Dex: 14, Con: 14, Int: 12, Wis: 12, Cha: 8
Skills Trained: Endurance, Initiative, Mechanics, Perception, Stealth, Survival, Knowledge (Physical Sciences)
Languages: Basic +1
1/ Scout 1 -- [Scout Starting Feats], Martial Arts I, Improved Damage Threshold -- Evasion
2/ Soldier 1 -- [Light Armor Proficiency] -- Demolitionist
3/ Soldier 2 -- [Skil Focus (Mechanics)], Weapon Focus (Combat Gloves)
4/ Soldier 3 -- Melee Smash
Gear: Stormtrooper Armor, Grenades, Detonators + Explosives, Heavy Blast Rifle, Knife, Combat Gloves
- - -
The Marine Human Soldier 4
Str: 14, Dex: 14, Con: 14, Int: 12, Wis: 12, Cha: 8
Skills Trained: Endurance, Initiative, Mechanics, Perception, Treat Injury
Languages: Basic +1
1/ Soldier 1 -- [Soldier Starting Feats], Weapon Proficiency (Heavy Weapons), Burst Fire -- Devastating Attack (Rifles)
2/ Soldier 2 -- [Improved Defenses]
3/ Solider 3 -- Weapon Focus (Rifles) -- Armored Defense
4/ Solider 4 -- [Running Attack]
Gear: Stormtrooper Armor, Heavy Blast Rifle, Grenade Launcher, Grenades, Knife
- - -
The Sniper Human Soldier 3 / Scoundrel 1
Str: 12, Dex: 16, Con: 12, Int: 12, Wis: 14, Cha: 10
Skills Trained: Climb, Initiative, Perception, Treat Injury, Use Computer, Stealth
Languages: Basic +1
1/ Soldier 1 -- [Soldier Starting Feats], Weapon Focus (Rifles), Martial Arts I -- Devastating Attack (Rifles)
2/ Scoundrel 1 -- [Point Blank Shot] -- Dastardly Strike
3/ Soldier 2 -- [Careful Shot], Skill Training (Stealth)
4/ Soldier 3 -- Weapon Specialization (Rifles)
Gear: Stormtrooper Armor, Heavy Blast Rifle, Combat Gloves, Knife
- - -
I'll post how I plan on extending and varying these builds later. For now, assume this is an independent combat squad. They've been built with a low point buy (24), but hopefully allocated optimally (as trained clones might be).
Please give thoughts!
Thanks, -- N
Str: 10, Dex: 14, Con: 10, Int: 14, Wis: 12, Cha: 14
Skills Trained: Endurance, Initiative, Knowledge (tactics), Perception, Treat Injury, Use Computer, Persuasion
Languages: Basic +5
Level / Class -- [Bonus] Feats -- Talents
1/ Soldier 1 -- [Soldier Starting Feats], Point Blank Shot, Weapon Focus (rifles) -- Battle Analysis
2/ Noble 1 -- [Linguist], Inspire Confidence
3/ Noble 2 -- [Skill Training (Persuasion)], Coordinated Attack
4/ Noble 3 -- Bolster Ally
Gear: Stormtrooper Armor, Heavy Blast Rifle, Blast Pistol, Knife
- - -
Demolitions Ninja Human Scout 1 / Soldier 3
Str: 14, Dex: 14, Con: 14, Int: 12, Wis: 12, Cha: 8
Skills Trained: Endurance, Initiative, Mechanics, Perception, Stealth, Survival, Knowledge (Physical Sciences)
Languages: Basic +1
1/ Scout 1 -- [Scout Starting Feats], Martial Arts I, Improved Damage Threshold -- Evasion
2/ Soldier 1 -- [Light Armor Proficiency] -- Demolitionist
3/ Soldier 2 -- [Skil Focus (Mechanics)], Weapon Focus (Combat Gloves)
4/ Soldier 3 -- Melee Smash
Gear: Stormtrooper Armor, Grenades, Detonators + Explosives, Heavy Blast Rifle, Knife, Combat Gloves
- - -
The Marine Human Soldier 4
Str: 14, Dex: 14, Con: 14, Int: 12, Wis: 12, Cha: 8
Skills Trained: Endurance, Initiative, Mechanics, Perception, Treat Injury
Languages: Basic +1
1/ Soldier 1 -- [Soldier Starting Feats], Weapon Proficiency (Heavy Weapons), Burst Fire -- Devastating Attack (Rifles)
2/ Soldier 2 -- [Improved Defenses]
3/ Solider 3 -- Weapon Focus (Rifles) -- Armored Defense
4/ Solider 4 -- [Running Attack]
Gear: Stormtrooper Armor, Heavy Blast Rifle, Grenade Launcher, Grenades, Knife
- - -
The Sniper Human Soldier 3 / Scoundrel 1
Str: 12, Dex: 16, Con: 12, Int: 12, Wis: 14, Cha: 10
Skills Trained: Climb, Initiative, Perception, Treat Injury, Use Computer, Stealth
Languages: Basic +1
1/ Soldier 1 -- [Soldier Starting Feats], Weapon Focus (Rifles), Martial Arts I -- Devastating Attack (Rifles)
2/ Scoundrel 1 -- [Point Blank Shot] -- Dastardly Strike
3/ Soldier 2 -- [Careful Shot], Skill Training (Stealth)
4/ Soldier 3 -- Weapon Specialization (Rifles)
Gear: Stormtrooper Armor, Heavy Blast Rifle, Combat Gloves, Knife
- - -
I'll post how I plan on extending and varying these builds later. For now, assume this is an independent combat squad. They've been built with a low point buy (24), but hopefully allocated optimally (as trained clones might be).
Please give thoughts!
Thanks, -- N