Name: AC-3E aka "Ace"
Race: Droid - 3rd Degree
Class: Noble 2/Scoundrel 4/Soldier 2/Fighter Ace 3
Age: 113
Gender: NA
Height/Weight: 6'0”/ ? kg
Destiny: 0
Force Points: 11 Darkside Points: NA
Languages: Basic, Binary, Bocce, Cerean, Durese, High Galactic, Huttese, Ithorese, Kel Dor, Mon Calmarian,
Sullustese
Ability Scores: +2 dex, wis, cha, -2 str
Strength : 14(+2) Dexterity: 20(+5) Constitution: NA
Intelligence: 16(+3) Wisdom : 16(+3) Charisma : 12(+1)
_________________________________________________________________________
Defenses:
Fortitude: 25 Reflex: 30 Will: 23
Hit Points: 65 - 30+1d10+4d6+2d6+3d8 took average
Damage Threshold: 25
Shield Rating: NA
Immunities: Standard Droid Immunities
_________________________________________________________________________
Move: Wheel 8 [magnetized], fly 12
Initiative: +15 [+10 when piloting Knight Errant]
Perception: +15
Base Attack: +8
Weapons
Ranged: Heavy Repeating Blaster AB: +14 Damage: 3d10+7 Type: Energy Auto or Selective
Range: 50/100(-2)/250(-5)/500(-10), unlimited ammo - hooked to 'mr. fusion'
* Point Blank Shot +1 AB, +1 damage
* Second Attack, -5 AB
Force Powers: NA
_________________________________________________________________________
Talents: 12345
Wealth - Noble 1
Gamblerx1 - Scoundrel 1
Gamblerx2 - Scoundrel 3
Weapon Specialization [Heavy weapons] - soldier 1
Full Throttle - Fighter Ace 1 - may take 10 on piloting increase speed roll, x5 on full move
Juke - Fighter Ace 3 - Defensive Flying is -5 AB, but also +5 Defense
Feats:
Weapon Proficiency (simple, pistols, rifles) - Soldier 1
Armor Proficiency (light, medium) - Soldier 1
Point Blank Shot - Scoundrel 1
Linguist - Noble 1
Dual Shot
Skill Focus: Mechanics - Scoundrel 2
Skill Focus: Pilot - 1st level
Skill Focus: Use Computer - Scoundrel 4
Tech Specialist [Web Expansion 1] - Noble 2
Vehicular Combat - 3rd level - Reaction pilot roll versus attack roll on vehicle to negate 1 hit/round
Weapon Focus Heavy Weapons - 6th level
Weapon Proficiency: Heavy Weapons - Soldier 2
Skills:
Initiative +15 [+10 when piloting night errant]
Knowledge: Galactic Lore +13
Knowledge: Tactics +13
Mechanics +18 [+1 when using tool kit or security kit]
Perception +15
Persuasion +11
Pilot +20 [+10 when piloting knight errant]
Stealth +15
Use Computer +18
Equipment:
Credits ?? total
Other:
Modified Droid +2 dex 1,000 credits
Movement:
Wheel [magnetized] 8, 720 credits
Fly 12, 28,880 credits
Appendiges:
Two Arms
Communications:
Vocabulator 50 credits, .5 kg
Commlink, Internal 250 credits, .1 kg
Droid Caller 10 credits, .2 kg
Holo Recorder 100 credits, .1 kg
Holo Projector 1,000 credits, 1 kg
Internal:
Locked Access 55 credits
Internal Storage [12kg] 600 credits
Power Generator 750 credits, 15 kg
Processor:
Hueristic Processor
Sensors:
Improved Sensor Package 200 credits, 2.5 kg
Darkvision 100 credits, 1.5 kg
Equipment:
Heavy Repeating Blaster [modified to Auto/Selective Fire] 5,000 Credits, 12 kg
Security Kit +1 1,750 credits, 1 kg
Tool Kit +1 1,250 credits, 1 kg
Credstick
Knight Errant:
Modifed Ship Engine 12->15 atmospheric, 2->3 space 10,000 credits
Name: Ikluk
Class: Scout 2/Scoundrel 6/Ace pilot 3
Species: Mon Calamari
Str: 10 (2 points)
Dex: 14 (6 points)
Con: 12 (4 points, -2 racial, +2 level advancement)
Int: 20 (10 points, +2 racial, +2 level advancement)
Wis: 16 (6 points, +2 racial)
Cha: 14 (6 points)
Defenses:
Reflex defense: 27=10+11+4+2
Fortitude defense: 24=10+11+2+1
Will defense: 25=10+11+1+3
Hit points: 74 = 6d6+4d8+35 (took averages)
Damage threshold: 24
Base attack bonus: +7
Melee attack bonus: +7
Ranged attack bonus: +9
(+1 when aboard a starship, +1 when using a vehicle's weapons)
Force points: 11
Speed: 6 squares, 4 squares swimming
Breathe underwater
Expert swimmer
Low light vision
Conditional bonus feat: Skill focus (perception) if Perceptions sill is trained.
Talents:
Scoundrel: Spacehound, Fast repairs, Personal modifications [both from [url=http://www.wizards.com/default.asp?x=starwars/article/sagaenhancement1]Web enhancement[/url]]
Scout: Jury-Rigger
Ace pilot: Expert gunner, Starship raider
Feats: Skill focus: Perception (conditional racial feat)
Weapon proficiencies (simple weapons, pistols, rifles, any weapon mounted on a starship, and pilot operated vehicle weapons)
Tech specialist (Level 1) [From [url=http://www.wizards.com/default.asp?x=starwars/article/sagaenhancement1]Web enhancement[/url]]
Vehicular combat (Scout 2)
Point blank shot (Scoundrel 1)
Precise shot (Level 3)
Skill training (computer use) (Scoundrel 2)
Deadeye (Scoundrel 4)
Careful shot (Level 6)
Running attack (Scoundrel 6)
Skill focus (Mechanics) (level 9)
Trained Skills: Pilot +12, Perception +18, Mechanics +20, Knowledge (Galactic lore) +15, Knowledge (Physical sciences) +15,
Knowledge (Technology) +15, Knowledge (Bureaucracy) +15, Use computer +15, Survival +13, Swim +12, Initiative +12.
Languages: Basic, Calamari, Binary, Huttese, High Galactic, Bothese, Quarrenese.
Posessions: Blaster pistol, short range comlink, toolkit, security kit, mesh tape, utility belt.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.