jdrakeh
Front Range Warlock
I'm a huge, rediculous, almost sick fan of all things zombie. And I've always wished that the flesh-eating geeks had more, better, coverage in fantasy adventure modules. Louis Porter Jr's Cold Visitor was, until about five minutes ago, the only example of a full-blown zombie fest (albeit one dealing with alien imitations) that I could find for D&D. The mode (i.e., survial horror) is simply not covered well in Fantasy.
Last year, I had an opportunity to discover why such adventure are so few and far between. I talked to a publisher about writing one but, without some seriously warped interpretations of the RAW, I found that making plague a real, substantial, threat in D&D is not at all easy. In the end, I couldn't get the job done, much to my chagrin. I did end up writing something similar for another system but that's a different story.
Today I found out much to my frustration that I can't debit my bank account for anything less than $20 and, since I didn't have $20 in it, that was a problem. So. . . what to do with that lingering $8? Hit up RPGNow, of course! I had planned on picking up some of Justin Alexander Bacon's city modules since he posted to 'OGL Settings' thread here -- but what really caught my eye was a little thing called "The Complex of Zombies".
This short adventure is more or less Resident Evil in Fantasy. Which rocks. It rocks hard. And it rocks because it's not just zombies but zombie-like things. Bad things. Bad things that eat people. Bad things that are just different enough from bog standard zombies to scare the crap out of players when they first encounter them. And all for $2.00. I've been looking for a promising hook to start a guilty pleasure hack and slay campaign.
And, by gawd, I think I have!
Last year, I had an opportunity to discover why such adventure are so few and far between. I talked to a publisher about writing one but, without some seriously warped interpretations of the RAW, I found that making plague a real, substantial, threat in D&D is not at all easy. In the end, I couldn't get the job done, much to my chagrin. I did end up writing something similar for another system but that's a different story.
Today I found out much to my frustration that I can't debit my bank account for anything less than $20 and, since I didn't have $20 in it, that was a problem. So. . . what to do with that lingering $8? Hit up RPGNow, of course! I had planned on picking up some of Justin Alexander Bacon's city modules since he posted to 'OGL Settings' thread here -- but what really caught my eye was a little thing called "The Complex of Zombies".
This short adventure is more or less Resident Evil in Fantasy. Which rocks. It rocks hard. And it rocks because it's not just zombies but zombie-like things. Bad things. Bad things that eat people. Bad things that are just different enough from bog standard zombies to scare the crap out of players when they first encounter them. And all for $2.00. I've been looking for a promising hook to start a guilty pleasure hack and slay campaign.
And, by gawd, I think I have!