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Time of Vengeance - Rouge's Gallery

Moon_Goddess

Have I really been on this site for over 20 years!
We didn't have one and I thought I'd make one for us.


----------Character Details---------
Player Name: DarwinofMind
Character Name: Kelly Clematis
Character Alias: Tendril
GM's Name: hero4hire
Age: 18
Height: 5'6"
Weight: 108lbs
Hair: Blonde sometimes green when stressed.
Eyes: Green
Power Level: 10
Power Points: 150
Appearance: An attractive young blonde wearing a one piece dark green spandex body suit decorated with light green vines growing on it. The bodysuit has a small opening in the lower back where her skin is marked by a green hard woody spot, from which grow vines. Her boots are almost knee high and also decorated the same way.
--------------------------------------

----------Background---------
Kelly Clematis was a average teenager spending most of her time working at getting and staying popular. One day at a party she went into the woods with a boy and thing went further than she planned. As she ran from in in the woods something stuck her in the back. She would later come to know that what struck her in the back was Tendril, the seed of a semi-sentient plant from another world. Bonding with her spinal column the two took on a symbiotic relationship. Kelly's experience along with influences from Tendril's mind encouraged her to take up crime fighting.

--------------------------------------

----------Ability Scores---------
Strength: 30/14 (+10/+2)
Dexterity: 18 (+4)
Constitution: 16 (+3)
Intelligence: 10 (0)
Wisdom: 12 (+1)
Charisma: 14 (+2)
--------------------------------------

----------Saves---------
Toughness: +7
Fortitude: +5
Reflex: +7
Willpower: +2
--------------------------------------

----------Combat---------
Attack Bonus: +8
Damage Bonus: Unarmed +2 (+10 Tendrils)
Grapple: +10 (+26 Tendrils)
Defense Bonus: +13 (+4 flat footed)
Initiative: +4
--------------------------------------

----------Lifting Capacity---------
Light Load: 532 lbs
Medium Load: 1064 lbs
Heavy Load: 1600 lbs
Max Load: 1.6 tons
Push/Drag: 4.0 tons
--------------------------------------

----------Movement Rate---------
Base Speed: 30 ft/r / 60 ft/r / 120 ft/r
Leap: 20 ft / 10 ft / 5 ft
--------------------------------------

----------Skills---------

* Acrobatics - 4 (+8)
* Bluff - 8 (+10)
* Climb - 6 (+16)
* Concentration - 0 (+1)
* Diplomacy - 10 (+12)
* Disguise - 0 (+2)
* Escape Artist - 0 (+4)
* Gather Info - 0 (+2)
* Handle Animal - 0 (+2)
* Intimidate - 0 (+2)
* Knowledge: Current Event - 3 (+3)
* Knowledge: Popular Culture - 5 (+5)
* Notice - 0 (+1)
* Sense Motive - 0 (+1)
* Stealth - 0 (+4)
* Survival - 0 (+1)
* Swim - 0 (+10)

--------------------------------------

----------Feats---------

* Ambidexterity: Eliminate off-hand penalties
* Attack Specialization (1): +2 to attack w. Tendrils
* Defensive Roll (4): +4 Toughness save bonus
* Improved Disarm (1): +2 bonus on attack rolls to disarm
* Improved Grab: Grapple as a free action after a successful attack
* Improved Grapple: Make grapple checks with only one hand
* Improved Pin: -4 penalty on grappling checks against you
* Improved Throw: Opponent uses lesser of Str or Dex against trip attacks
* Improved Trip: +4 bonus on trip checks, opponent can't trip you

--------------------------------------

----------Powers---------
Tendrils
Additional Limbs {} - Power Rank 4 - Cost 6 (1 * 4 + 2)
Power Feats: Split Attack x2

Elongation {} - Power Rank 6 - Cost 3 (0.5 * 6)
Flaws: Limited (Tendrils Only)

Super-Movement (Swinging) {} - Power Rank 1 - Cost 2 (2 * 1)

Trip {} - Power Rank 10 - Cost 5 (0.5 * 10)
Flaws: Range

Enhanced Strength {} - Power Rank 16 - Cost 8 (0.5 * 16)
Flaws: Limited (Tendrils Only)

Shield {} - Power Rank 5 - Cost 5 (1 * 5)

Photosynthesis
Immunity (Own Powers, Starvation) {} - Power Rank 2 - Cost 2 (1 * 2)

Pollen
Stun {} - Power Rank 10 - Cost 30 (3 * 10)
Extras: Area (Cloud)

Emotion Control {} - Power Rank 10 - Cost 1
Extras: Area (Cloud), Alternate Save (Fort), Contagious, Poison
Flaws: Limited (Love only), Range x2

Obscure (Visual, Olfactory) {} - Power Rank 10 - Cost 1
Extras: Independent
Flaws: Range

Speak with Plants
Comprehend {} - Power Rank 2 - Cost 4 (2 * 2)

--------------------------------------


----------Cost Summary---------
Abilities: 24
Combat: 32
Saves: 6
Skills: 9
Feats: 12
Powers: 67
Total Cost: 150
--------------------------------------"
 

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Thanee

First Post
Fusion

Power Level 10
Power Points 150/150

Defense/Toughness Tradeoff -5/+5
Attack/Damage Tradeoff ±0/±0

Experience 0
Hero Points 2

Abilities:
Str 10 (+0) [Car 18 (+4), S-Str 1, Exo 10 (+0)|18 (+4), S-Str 1]
Dex 18 (+4)
Con 14 (+2) [Car 18 (+4), Exo 14 (+2)|18 (+4)]
Int 18 (+4)
Wis 10 (+0)
Cha 18 (+4)

Power Points: 28

Combat:
Initiative +8
Attack +4 [Car +3, Exo +4|+3, (Strike) +10|+9]
Defense +5 (flat-footed +3) [Car +5 (flat-footed +2), Exo +5|+4 (flat-footed +3|+2)]
Damage (unarmed) +0 [Car (unarmed) +4, (Strike) +10, Exo (unarmed) +0|+4, (Strike) +10|+14]

Power Points: 18

Saves:
Toughness Save +2 [Car +15, Exo +15|+17]
Fortitude Save +6 [Car +8, Exo +6|+8]
Reflex Save +8
Will Save +10

Power Points: 18

Skills:
Acrobatics +10(6)
Bluff +10(6)
Climb +5(5)
Computers +5(1)
Concentration +10(8)
Diplomacy +8(4)
Drive +15(11)
Gather Information +10(6)
Investigate +5(1)
Knowledge (Business) +5(1)
Knowledge (Current Events) +5(1)
Knowledge (Popular Culture) +5(1)
Knowledge (Streetwise) +5(1)
Knowledge (Technology) +6(2)
Notice +10(10)
Profession (Race Driver) +10(10)
Search +10(6)
Sense Motive +8(8)
Stealth +8(4) [Car +4, Exo +8|+4]

Power Points: 23

Feats:
Accurate Attack
All-Out Attack
Attractive 2
Benefit (Wealthy Race Car Driver)
Connected
Defensive Attack
Distract (Bluff)
Improved Initiative 1
Luck 1
Move-By Action
Power Attack
Quick Change 2
Skill Mastery (Acrobatics, Bluff, Concentration, Drive)
Well-Informed

Power Points: 16

Powers:
Array 23
» Feat : Alternate Power 1

Car Form [46PP]
Immunity 1 (radiation)
Alternate Form 9
» Morph 1
» » Extra: Duration (continuous)
» » Flaw : Permanent
» Features 6 (car features)
» » Drawback: Temporary Disability 4 (no fine manipulation; common/major)
» Growth 4 (large size)
» » Extra: Duration (continuous)
» » Flaw : Permanent
» Super-Strength 1
» Immovable 3
» » Extra: Unstoppable
» Protection 11
» Speed 6
» » Feat : Dodge Focus
» » Feat : Fast Overrun
» » Feat : Improved Overrun
» » Feat : Improved Trip
» » Feat : Alternate Power
» » Container 2
» » » Speed 1
» » » Strike 10
» » » » Extra: Area (Trail, general)
» » » » Flaw : Distracting
» » » » Drawback: Full Power

[SBLOCK=Car Image]
viper.png
[/SBLOCK]

Exoskeleton Form [46PP]
Immunity 1 (radiation)
Alternate Form 9
» Morph 1
» » Extra: Duration (continuous)
» » Extra: Linked to Growth
» » Flaw : Permanent
» Growth 4 (large size)
» Super-Strength 1
» Protection 13
» Speed 2
» Strike 10
» » Feat : Accurate 3
» » Feat : Improved Critical 2
» » Feat : Mighty 1
» » Drawback: Full Power

[SBLOCK=Exoskeleton Image]
transformer.png
[/SBLOCK]

Power Points: 47

Drawbacks:
none

Power Points: +0

Complications:
Fame
Responsibility

Description:
Fiona Stark is an attractive woman in her mid twenties. She is 5'8" tall and weighs 120 lbs with a well-toned figure. Fiona has shoulder-long blonde hair and green eyes.

Background:
Fiona Stark, former race driver, daughter of industrial magnate Edward Stark, who also happens to be the owner of Stark Automobiles and the Stark Racing Team. Fiona is not only rich and beautiful, she also happens to be one of the best drivers in the world. Quite naturally, she had been attracted to fast cars since she was old enough to drive, and thanks to her father, she soon became a race driver in his own team with great success. Until one day, when she had that accident. Fiona was test driving a new sports car with a brand new fusion-powered engine (the first of its kind), when she lost control of the insanely fast and powerful racing car. It was one of the most disastrous accidents in the history of the motorsport, and one of the strangest as well. The car burst into iridescent flames and was entirely consumed by the blazing fire. There was no trace left of it, when the helpers arrived. Nothing at all. Just the burn marks on the asphalt... and her. Fiona must have been catapulted outside, at least that's the only explanation, noone saw exactly what happened, because apart from a few bruises and scratches she was mostly unharmed, even though unconscious. What truely happend cannot really be explained, anyways. In truth, Fiona was inside the car still, when it went afire, and throughout the whole process; a process, which changed her in a fundamental way. She became one with her car, merged with it, assimilated it; it's hard to explain what exactly happened that day.

This was one year ago. Fiona had recovered in a hospital. The low amount of radiation detected around her was explained with the explosion of the small fusion reactor and considered harmless. A month after the accident, Fiona left the hospital and went back home. She ended her career as a race driver the day after. Fiona had found something else to pursue and explore... herself. Her new self. Being merged with a car and having absolute control over its matter certainly takes some time getting used to. Being able to change into the car, but being unable to leave it, because you are part of it, or rather, being able to create the car around you, extract it from your back or spine or wherever it's coming from, is also somewhat unusual to say the least. And once you realize, that it's not just the car, but just about anything you could create with the material, you need a strong will to not go insane. Luckily, Fiona never had a problem with that...
 

Shayuri

First Post
CODENAME: Genesis
Concept/Archetype: Creator
Power Level: 10
Power Points: 150
Experience Points:
Hero Points: 1

[sblock=Stuff Y'all Wouldn't Know IC]ABILITIES 24
STR 10 +0 (0 PP)
DEX 14 +2 (4 PP)
CON 14 +2 (4 PP)
INT 20 +5 (10 PP)
WIS 16 +3 (6 PP)
CHA 10 +0 (0 PP)

SAVES (15pp)
TOUG +12 (2 Con + 10 Power)
FORT +7 (5 Base + 2 Con) (5 PP)
REF +6 (4 Base + 2 Dex) (4 PP)
WILL +9 (6 Base + 3 Wis) (6 PP)

COMBAT (24pp)
INIT +2
BASE DEF +6 (12 PP)
DEF 16 (10 + 6 Base)
FLAT-FOOTED 13
BASE ATT +6 (12 PP)

ATTACK
Melee:Attack +6 (DC 15, nonlethal, punch)
Ranged:Attack +10 (DC 25, 100', autofire)

SKILLS 28 SP (7 PP)
Drive +4 (2 ranks + 2 Dex)
Computers +6 (1 rank +5 Int)
Craft Mechanics +10 (5 ranks + 5 Int)
Craft Electronics +10 (5 ranks + 5 Int)
Craft Structural +10 (5 ranks + 5 Int)
Craft Chemical +10 (5 ranks + 5 Int)
Disable Device +6 (1 ranks + 5 Int)
Knowledge: Physical Sciences +6 (1 rank + 5 Int)
Pilot +4 (2 ranks + 2 Dex)
Speak Language (1 rank)

LANGUAGES
English, Italian

MOVEMENT
Ground: 30' (or per Vehicle)
Fly: 250mph

FEATS (5 PP)
Attractive 1
Inventor 1
Improvised Tools 1
Quick Change 2

POWERS
Fakematter Weapon Array (29pp)
Assault Cannon: Blast (autofire, PF Accurate 2) +8
Sniper Cannon: - AP Blast (+4 Penetrating, PF Imp Range (500)) +10
Missile Battery: - AP Blast (PF Homing x2, PF Accurate x2, Split Attack x2) +10
Net Gun: - AP Snare (Burst area, PF Reversible) +8

Armor (All powers linked) (14pp)
Protection +10 (10)
Super Senses (Direction, Distance, Low Light, Radio) +4 (4pp)

Variable Gadget Pool +4 (32pp)
- 20 pts

Sample Gadgets

Transportation:
Jet Pack
- Flight +5 (10pp)
Motorcycle
- As the Vehicle (9pp)

Specialized Weaponry
Flamethrower
- Strike (Cone Area) +5 (10pp)
Detpack
- Strike (Explosive Area, Full Round, PF Triggered 2, PF Thrown) +8 (11pp)
Bazooka
- Strike (Explosive Area, Full Round) +10 (10pp)

Defensive Gear
Generic Object (Wall, Dome, Etc)
- Create Object (Full Round, Continuous, PF Subtle (real), PF Precise) +9 (20pp)
Armor Reinforcement
- Add +10 Impervious to Protection (10pp)
Sealed Armor
- Life Support Immunity (9pp)

Survival Gear
Surveillance Gear 6pp
- ESP (Sight and Sound, Medium ("bug")) +5 (5pp)
- Super Sense: Tracking (Medium ("bug")) +2 (1pp)
Lamp
- Environment Control: Light (daylight) +3 (6pp)

COST
Abilities [24]
Combat [24]
Saves [15]
Skills [7]
Feats [5]
Powers [75]
Drawbacks [0]
Total [150]
Unspent [0][/sblock]

Public Data:

NOTES
Real Name: Alexandra Davies
Gender: Female
Age: 19
Size: Medium
Height: 5' 6"
Weight: 124lbs
Hair: Black
Eyes: Dark brown
Nationality: Italian/American
Ethnicity: Caucasian
Tradeoffs:

DESCRIPTION
Alex is a quite pretty young woman of college age, with the Mediterranean complexion of her Italian mother, and the mind of her father; a now-retired professor. Her hair is short and raven black, suiting her deep, dark eyes rather fetchingly. Her face has a pattering of light freckles. Though she's far from muscular in build, Alex keeps in shape and eats healthily and it shows. Her tendency to obsess on whatever puzzle or project is currently occupying her means she sometimes can be caught in inappropriate attire...her flannel pj's in the research lab, for example.

HISTORY
 

Jemal

Adventurer
RUMBLE
PL 10
STR: 30(+10)*18 Before Density* (Effective 60 for lifting)
DEX: 10(+0)
CON: 30(+10)
INT: 10(+0)
WIS: 10(+0)
CHA: 10(+0)

Defense: 16(+4 base + 2 Dodge)
Attack: +6 base (+10 Melee, +10 Shockwave)
Grapple: +22 (6 base +10 STR + 6 SuperStrength)
Saves :
Tough: +14 (Impervious: 10 vs energy, 14 vs physical) (Reflective: Physical)
Fort +10(10con) Ref +5(5) Will +5(5)
Init : +0
Speed: 30'/round, 3 MpH(Walking; 250'/round, 25 MpH (Flight), 100'/round, 10 Mph(Burrowing)
Knockback: 16

Skills:

Feats: Attack specialization: Shockwave 2, Attack Focus:Melee 4, Dodge Focus 2, Power Attack

Powers:
*Density 6 [Continuous/Permanent, Innate(1)] (19pp)
*+12 Str, +3 Impervious Toughness, +2 Immovable, +2 Super-Strength, 6' Tall, 1000 Lbs]
Enhanced Super-Strength 4 [on top of density's 2 = 6] (8pp)
Feature: Partial Levitation [subconscoiusly uses his flight to dampen his weight when walking, so he doesn't damage floors/sidewalks. (Continuous)] (1pp)
Protection 1 [Impervious+11, Limited:physical(4); Reflective+14, Physical] (24pp)
Flight 2 [10 Mph; Limited - Not in Vacuum or Water(-1)] (1pp)

Vibration Control 10 (22 pp + 5 Alt Powers = 27 pp)
MAIN : Earthquake [Vibration Control 10, Area:Burst, Duration: Concentration, Touch Range, Progress Area (10'/rank), Indirect (From Ground)] *Limited: contact with solid surface. (ground, building, etc).
AP: Shockwave [Vibration Control 10, normal blast]
AP: Crumble [Corrossion 10, Limited: Objects]
AP: Stun 10
AP: Trip 10
AP: Vibratory Attunement [Super-Movement(Sure-Footed 3, Water-Walking 1, Affects Others); Super-Senses (Tremorsense, Echolocation); Burrowing 4 (Ranged)]

Trade-offs: -4 Def, +4 Toughness
28 Abilities + 10 Saves + 9 Feats + 20 Combat + 81 Powers = 148/150pp
2pp left

His true past and Origin are a mystery - Even to himself. He can't remember anything earlier than about 10 years ago, during his teens. He remembers waking up one morning in a ditch, not remembering anything, and seeing blown up vehicles all around. There was some sort of monster lurching down the high way, throwing cars left and right. Someone had to stop it, and at that moment, the earth started shaking, and Rumble knew that he was that Someone.

[sblock=background possibilities]
#1 : He's an Alien from a high-gravity, high-density world. His species are all very big, dense, strong, and can fly. THe vibration power was something strange in him.. like a mutation for a human.
#2 : Second Generation Super-Hero. He has some aspects of both of his parents (Flight/Strength), as well as powers of his own.(The Vibrations)

Either way, Rumble wouldn't know any of this, of course, since he woke up dazed and fighting a monster one day. When I decide on one of the backgrounds I'll flesh it out a bit more [/sblock]
 
Last edited:

Insight

Adventurer
TORQUE [PL 10] 150pp
Concept: High-school kid who’s just gained kinetic and friction control powers, and also a strange secondary mutation: pheromones that attract the opposite sex.
Appearance: Caucasian, 16 years old, 5’8”, 165 lbs, dyed short black hair, piercing green eyes, eyebrow ring, nose ring, tattoos side of neck, right shoulder, left forearm, back of both hands, usually wearing jeans and a black concert t-shirt of some kind or another.

[sblock=ABILITY SCORES]
ABILITY SCORES
STR 10
DEX 16
CON 13
INT 14
WIS 11
CHA 14/24
Subtotal: 18pp.[/sblock]

[sblock=ATTACK, DAMAGE, SAVES]
ATTACK, DAMAGE, SAVES
BAB +6
BDB +6
TOUGH +1/+3
FORT +3
REFLEX +8
WILL +5
Subtotal: (36+18) 56pp.[/sblock]

[sblock=SKILLS]
SKILLS
Bluff [4] +11, Computers [2] +4, Disable Device [2] +4, Gather Information [4] +11, Knowledge (physical sciences) [2] +4, Knowledge (pop culture) [4] +6, Knowledge (technology) [2] +4, Perform (dance) [4] +11, Perform (singing) [6] +13, Perform (stringed) [6] +13.
36 ranks total
Subtotal: (9+54) 63pp.[/sblock]

[sblock=FEATS]
FEATS
Attractive [2], Defensive Roll [2], Dodge Focus [2], Favored Environment (Frictionless), Move-by Action, Taunt.
Subtotal: (9+63) 72pp.[/sblock]

[sblock=POWERS]
POWERS
ENHANCED CHARISMA 10. 10pp.
FORCE FIELD 9. 9pp.
FRICTION CONTROL ARRAY 10 [30pp array; Based on Environmental Control (Hampered Movement (One Quarter); Ex: Perception Range (+1); 3pp/rank); PF: Dynamic (applied to array), DAP – Apply Penetrating to a Physical Attack (Ex: Loses if Applied to Other (+0), Perception Range (+2); 3pp/rank), AP – Blast (Heat; Ex: Concentration Duration (+1), Perception Range (+1); Fl: Limited (Moving Objects Only; -1); 3pp/rank), DAP – Environmental Control (Extreme Heat; Ex: Perception Range (+1); 3 pp/rank), DAP – Move Object (Ex: Perception Range (+1); 3pp/rank), AP – Paralyze (Ex: Perception Range (+2); Fl: Slow (-1); 3pp/rank), AP - Snare (Ex: Area Burst (+1), Perception Range (+1); 3pp/rank), AP – Trip (Ex: Area Burst (+1), Perception Range (+1); 3pp/rank)]. 41pp.
IMMUNITY 6 [Own Powers, Heat Damage]. 6pp.
PHEROMONES 2 [Fl: Only Opposite Sex (-1), 5ft Range (-1)]. 4pp.
SPEED 2. 2pp.
SUPER-MOVEMENT 3 [Sure-Footed, Wall-Crawling, Water-Walking]. 6pp.
Subtotal: (78+72) 150pp.[/sblock]

[sblock=COMPLICATIONS]
1. Secret Identity (Jared Stockwell)
2. Has Trouble Fending Off Female Attention. :D [/sblock]

[sblock=BACKGROUND IN BRIEF]
Born to James and Elizabeth Stockwell, Jared has lived in Freedom City for all of his 16 years. His father, an astrophysicist specializing in aerodynamics, is a highly sought-after consultant, and has worked for AEGIS for the past five years. Jared's mother, Elizabeth, an independent talent scout, worked with Jared after the teenager formed his own band, and recently managed to book the band, Taunting Nietzche, on a national tour showcase featuring other teenage bands.

During the summer between his Freshman and Sophomore years, Jared worked for his father in a number of experiments. Following one of these experiments, Jared noticed that he was slipping and sliding a lot, often for no apparent reason. Jared also noticed that he was faster on his skateboard, and during the school year, would sometimes have trouble holding onto things like basketballs and metal objects during shop class.

Eventually, Jared learned he could control this "slipperiness", and could even reverse the process, making things "stickier". As Jared trained secretly on his own, sometimes in his father's lab after hours, he learned to control these powers in the area directly around him, and even to extend the area in which he could control the friction and drag coefficient. Jared, in an effort to further understand his powers, began to study thermodynamics, and just this year, joined his father's team at AEGIS as a lab assistant. When no one is around, Jared uses the lab to test his abilities and learn more about them.

During the past three months, with no provocation, girls started paying a LOT more attention to Jared. While not at all hesitant to take advantage of this situation, Jared started to notice that he had to do nothing to cause this attention, and it would even happen when Jared intentionally tried to make himself physically repugnant. This really became a problem with women Jared didn't even know would come up to him and hit on him, do him unusual favors, etc. Jared learned about pheromones in school, and realized that he must be somehow emitting these pheromones at an unusual level.

Though he had been contemplating doing so for some time, Jared recently came up with a superhero alter-ego moniker, Torque, after encountering the Next-Gen group of teen superheroes, and helping them with a few missions in and around Freedom City.

Jared, as Torque, now seeks to use his powers to help others, and has become something of a trouble magnet, finding all sorts of interesting ways to use his abilities to stop car accidents, purse snatchers, muggings, and so forth. Jared hopes that when the time comes, he will be able to rise to the challenge to defeat a supervillain threat on his own.[/sblock]
 

Mark Chance

Boingy! Boingy!
Edward the Shaolin Beaver

[sblock=Picture]
monkusbeaver.jpg
[/sblock]
[sblock=Background]SHAOLIN BEAVER!
Quote: "Shaolin is the wine of peacefulness, not the vinegar of hostility."
Concept: Anthropomorphised beaver kung-fu master
Occupation: Sifu
Real Name: Edward
Legal Status: Naturalized citizen of the United States of America with no criminal record
Identity: Public
Place of Birth: Forests of the North American Pacific Northwest
Marital Status: Widowed
Living Relatives: None known
Height: 3 ft. 7 in.
Weight: 58 lb.
Eyes: Dark brown
Fur: Golden brown with reddish highlights
Motivation: Goodness, quest
Complications: Enemy, honor, obsession

Background: Edward is perhaps the last member of a sentient race of humanoid beavers native to the North American Pacific Northwest. Habitat destruction, poaching, and an outbreak of deadly beaver flu have apparently destroyed this once noble people. Edward himself was captured by unscrupulous xenocollectors shortly after he buried his wife Margaret, who had died from the beaver flu.

A lapse in security let Edward escape from the xenocollectors, but his absence did not long go undetected. Pursued through the forests near Mount Ranier in Washington, Edward suffered a gunshot wound and fell several yards into a shallow stream. Injured and terrified, he still managed to elude capture, stumbling into the campsite of Mr. and Mrs. Ethan Stone of Seattle.

The Stones took Edward back to their home and nursed him to health. As fate would have it, Ethan was a student of Deng Ming Dao, a Chinese expatriate and one of the last true Shaolin masters. Edward and Deng Ming Dao became fast friends, and Edward evidenced great natural talent for the study of kung-fu.

After a long period of martial arts schooling, a sense of wanderlust possessed Edward. He donned the traditional orange robes of a Shaolin monk and traveled the land, earning his keep through a variety of odd jobs and having adventures. Throughout his travels, he remains ever-vigilant for rumors about others of his kind.[/sblock]
[sblock=Stats]STR 10 (+0); DEX 20 (+5); CON 16 (+3); INT 11 (+0); WIS 18 (+4); CHA 11 (+0)

TOU +8/+3*; FORT +8; REF +15; WILL +10; INIT +9; KNOCKBACK -3/+0*

* If flat-footed

MELEE +15; RANGE +8; GRAPPLE +16; DAMAGE +5 Strike (crit 18-20); DEFENSE +12

Skills: Acrobatics 12 (+17), Concentration 9 (+13), Craft (structural) 4 (+4), Escape Artist 10 (+15), Knowledge (theology and philosophy) 5 (+5), Notice 6 (+10), Search 6 (+6), Sense Motive 12 (+16), Stealth 4 (+13)

Feats: Acrobatic Bluff, Assessment, Attack Focus 7 (melee), Blind-Fight, Defensive Attack, Defensive Roll 6, Evasion, Grappling Finesse, Improved Critical 2 (Strike), Improved Disarm, Improved Initiative, Improved Sunder, Improved Trip, Power Attack, Prone Fighting, Redirect, Set-Up, Stunning Attack, Takedown Attack 2, Trance, Ultimate Skill (Sense Motive), Uncanny Dodge (Auditory)

Powers:
* Shrinking 4 (Size: Small; Power Feat: Innate; Flaw: Permanent [-1])
* Strike 5
* Swimming 2 (Speed: 5 MPH)

Abilities 30 + Skills 17 (68 ranks) + Feats 38 + Powers 12 + Combat 32 + Saves 21 = 150

Attack/Damage Tradeoff: +5/-5
Defense/Toughness Tradeoff: +2/-2[/sblock]
 

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