D&D game day info? Anyone have anything yet?

Gundark

Explorer
Just wanting to see if anyone had any info about 4e yet? You know since it's november 3rd and all. Anyone attended the london dungeon thing?
 

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I played the adventure at the local store (and got the 4E Spined devil!) There was no other info passed out or mentioned at this level. The DMs were RPGA types and didn't know any more than we did (I'd venture to say I knew more than they did since I'm addicted to this site!)
 


WarlockLord said:
I would especially value any more information on multiclassing.
You do know that Worldwide D&D Game Day was a 3.5e event, right? The only thing 4e about it was the stats on the Spined Devil - and that was leaked weeks before Game Day.
 

Oldtimer said:
You do know that Worldwide D&D Game Day was a 3.5e event, right? The only thing 4e about it was the stats on the Spined Devil - and that was leaked weeks before Game Day.

Except for events like the London Dungeon one. Dave Noonan has posted that he answered some 4e questions there. Hopefully someone who attended will fill us all in on the details...
 

Well, I was there, but unfortunately I didn't get a chance to speak to him.

I had a great time, though. The scenario was good fun - I played the halfling fighter/rogue and had a great time winding up my brother who was playing the dwarven paladin. At one point, when I was defending myself from the rest of the party who wanted to throw me across a gap, and produced a piece of paper with "The Halfling Is Not A Toy" written on it.

The London Dungeon was a great place to play and I'll be waiting for next year's event!
 

WarlockLord said:
I would especially value any more information on multiclassing.

Ask and ye shall receive. Mike Mearls was at my FLGS yesterday, and multiclassing was one of the things Iceberg3K (from RPG.net--I don't know if he hangs out here) and I asked him about. Here's what we put down over there:

Iceberg3K said:
Multiclassing is currently in flux because there is a group at WotC who thinks that the current multiclassing draft is too good and a group who thinks it's not good enough, so they're trying to hammer it out and get a version that's just right. In general, it sounds like multiclassing will have to do with talent trees, and though you won't be as deep into the other class as somebody who took that class, it will make you better, you won't have the thing where you take a level of wizard and it's like, whoopie, I got no BAB, some decent save adds and a cast of magic missile.

Matthew L. Martin said:
The goal is that you'll be able to fill your role well by default, and then you'll be able to do some customization to either deepen your role or branch out into other abilities.

He said that one of the goals they were shooting for was not to punish characters for cool story choices--like the rogue who has a conversion experience and multiclasses into cleric. 'That's a great story,' he said, 'but the way 3E works, it makes for a lousy character'. The idea is that if you multiclass, your new abilities will be useful to a character at your level right away.

For more details, check out this thread. Still waiting for someone to report on the panel discussion that I didn't know was going on and thus wasn't there for. :(
 

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