FreeTheSlaves
Adventurer
Ok, there was an encounter in today's session that raised a few eyebrows while being a lot of fun. Essentially we discussed whether my character was acting like a lord or tyrant.
Back story:
The heroes are 2 years into an epic quest against an evil cult that is the root cause of evil events in the nearby kingdoms and townships. The nearby local town has been over-run by various undead unleashed by the cult and all that remains is the sanctified keep held by a powerful Mage and Priestess (10th level) and about 15 trained militia.
Our 11th level heroes arrive at this town in poor shape, and in exchange for hospitality we pledge to take the battle to the undeads' Vampire leadership. It's a done deal. The Vampires are well fortified in an unhallowed dungeon so it's a case of strike during daylight and then defend the keep at night.
Situation:
After one attack on the Vampires the party has to retreat and is scattered. We regather at the keep and learn the two local lords have teleported away on unknown business. The militiamen seem rather surly and disinclined to let us in through the gate.
Later that day the hero 'Priest' returned from afar (planeshift inaccuracy) by using 'wind walk' and 2 militiamen mistake him for some spirit and fire at him with silver arrows, wounding him slightly. Priest tries to parlay but he's about to be in for another volley when my PC's cohort, Grenwyn the Priestess of Ehlonna (9th level), emerges on the battlements and stops the archers.
She then scolds the archers for firing on (the now fully physically manifested) Priest, and one militiaman in turn returns the anger with interest, telling her this is not her place to be giving orders.
My PC emerges and sees Grenwyn getting aggression from the militiaman and tells him not to dare yell at a priestess. He backchats my PC, so he grabs the man by the tunic and shoves him up against the battlements and tells him to shut up. The militiaman shows little fear, and as it turns out is the leader whom was quite difficult to persuade to open the gate. My PC then tells him to show due respect to a lord and residing champion (my PC is a born aristocrat and self made lord on the fringes of civilisation) or face him in a duel.
The duel is short, and the milita leader is knocked senseless.
The militiamen are now clearly turned unhelpful-to-hostile regarding us and hole themselves up in the lower vaults of the keep when the undead attack. Who knows how the local lords will react when they return?
Anyway, the DM reckons our PC's are becoming more tyrant-like. Whereas in my view, the PC's are merely demanding more respect and deference for what they have achieved and what they have become.
Your thoughts?
Back story:
The heroes are 2 years into an epic quest against an evil cult that is the root cause of evil events in the nearby kingdoms and townships. The nearby local town has been over-run by various undead unleashed by the cult and all that remains is the sanctified keep held by a powerful Mage and Priestess (10th level) and about 15 trained militia.
Our 11th level heroes arrive at this town in poor shape, and in exchange for hospitality we pledge to take the battle to the undeads' Vampire leadership. It's a done deal. The Vampires are well fortified in an unhallowed dungeon so it's a case of strike during daylight and then defend the keep at night.
Situation:
After one attack on the Vampires the party has to retreat and is scattered. We regather at the keep and learn the two local lords have teleported away on unknown business. The militiamen seem rather surly and disinclined to let us in through the gate.
Later that day the hero 'Priest' returned from afar (planeshift inaccuracy) by using 'wind walk' and 2 militiamen mistake him for some spirit and fire at him with silver arrows, wounding him slightly. Priest tries to parlay but he's about to be in for another volley when my PC's cohort, Grenwyn the Priestess of Ehlonna (9th level), emerges on the battlements and stops the archers.
She then scolds the archers for firing on (the now fully physically manifested) Priest, and one militiaman in turn returns the anger with interest, telling her this is not her place to be giving orders.
My PC emerges and sees Grenwyn getting aggression from the militiaman and tells him not to dare yell at a priestess. He backchats my PC, so he grabs the man by the tunic and shoves him up against the battlements and tells him to shut up. The militiaman shows little fear, and as it turns out is the leader whom was quite difficult to persuade to open the gate. My PC then tells him to show due respect to a lord and residing champion (my PC is a born aristocrat and self made lord on the fringes of civilisation) or face him in a duel.
The duel is short, and the milita leader is knocked senseless.
The militiamen are now clearly turned unhelpful-to-hostile regarding us and hole themselves up in the lower vaults of the keep when the undead attack. Who knows how the local lords will react when they return?
Anyway, the DM reckons our PC's are becoming more tyrant-like. Whereas in my view, the PC's are merely demanding more respect and deference for what they have achieved and what they have become.
Your thoughts?