Lorthanoth
Explorer
"Let me tell you how it was back when we made the journey to Rana Mor. A crew we needed, hardy souls. And a crew we found..." Old Captain Terezian
Day 1 - Coral Bay
For the past few days you have made a sojourn in the town of Coral Bay, a coastal merchant outpost; it sits at the mouth of the Ran Pe river, and is a small island of civilization in a region of dazzling blue sea and verdant jungle covered islands.
The sea-merchants of Minros established Coral Bay a few years back to harvest gemstones, spices, ivory, and tropical hardwoods from the wild coasts, trading iron tools, textiles and other manufactured items to the local tribes. Northern settlers have carved out a few miles of plantations and grazing lands in the humid grasslands of the coast, but Coral bay is a frontier town - the jungle begins a few miles to the south, and no civilized person knows for certain what secrets lurk in the trackless forests.
Your band is currently at the docks on a bright morning. It is the last day of your intended stay, and then who knows where you will fly? There are many rumours to chase; lost Imarran wizards' towers, fabulous fountains of wealth, a legendary oracle, and many more. People of all races and lands are here, the tanned folk of Minros and Belcadiz, here and there a Nimean with clan markings evident on his or her face, and others from as far as Nordmaar to judge by a giant bearded warrior cradling his axe. You even spy one of the Lizardfolk of Shazak, loading up a vessel.
The town is surprised by the arrival of an unexpected visitor - the sloop Blue Heron, a slim coaster carrying the pennant of the Blue Star Company. Shortly after it anchors, you are approached by a messenger bearing a letter. The man asks after Theon, and upon confirmation of the young Minroan's identity, he provides him with a letter of invitation from Lady Balama Theron.
[sblock=Theon]Balama is an old friend of yours from Minros, a merchant-mage of great beauty (from her Belcadiz mother). The letter reads as follows: My dear Theon, I had hoped to find you here and am glad to be proven correct. As you can see, I now have my own vessel and a fine crew. I have heard of the unfortunate circumstances of your family, and I am saddened by them indeed. I have need of your resourcefulness and your able companions in a matter of business, and can make it worth your while. A longboat is awaiting you to bring you aboard. Please advise my man Sicratos of your decision. Yours, Balama Theron.[/sblock]
Day 1 - Coral Bay
For the past few days you have made a sojourn in the town of Coral Bay, a coastal merchant outpost; it sits at the mouth of the Ran Pe river, and is a small island of civilization in a region of dazzling blue sea and verdant jungle covered islands.
The sea-merchants of Minros established Coral Bay a few years back to harvest gemstones, spices, ivory, and tropical hardwoods from the wild coasts, trading iron tools, textiles and other manufactured items to the local tribes. Northern settlers have carved out a few miles of plantations and grazing lands in the humid grasslands of the coast, but Coral bay is a frontier town - the jungle begins a few miles to the south, and no civilized person knows for certain what secrets lurk in the trackless forests.
Your band is currently at the docks on a bright morning. It is the last day of your intended stay, and then who knows where you will fly? There are many rumours to chase; lost Imarran wizards' towers, fabulous fountains of wealth, a legendary oracle, and many more. People of all races and lands are here, the tanned folk of Minros and Belcadiz, here and there a Nimean with clan markings evident on his or her face, and others from as far as Nordmaar to judge by a giant bearded warrior cradling his axe. You even spy one of the Lizardfolk of Shazak, loading up a vessel.
The town is surprised by the arrival of an unexpected visitor - the sloop Blue Heron, a slim coaster carrying the pennant of the Blue Star Company. Shortly after it anchors, you are approached by a messenger bearing a letter. The man asks after Theon, and upon confirmation of the young Minroan's identity, he provides him with a letter of invitation from Lady Balama Theron.
[sblock=Theon]Balama is an old friend of yours from Minros, a merchant-mage of great beauty (from her Belcadiz mother). The letter reads as follows: My dear Theon, I had hoped to find you here and am glad to be proven correct. As you can see, I now have my own vessel and a fine crew. I have heard of the unfortunate circumstances of your family, and I am saddened by them indeed. I have need of your resourcefulness and your able companions in a matter of business, and can make it worth your while. A longboat is awaiting you to bring you aboard. Please advise my man Sicratos of your decision. Yours, Balama Theron.[/sblock]
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