Leopold
NKL4LYFE
GREETINGS! I'll open this up simply by doing the typical 5 W's and 1 H.
Who: Mocker, semi-mad spirit shaman and his faithful were-bear monk guardian Uquilli and various ships folks.
What: Explore the open seas PIRATE! style on the soon to be great ship Flaming <censored>
When: D&D time frame. semi-low magic.
Where: Open water size of Gulf of Mexico. For now.
Why: We got bored of going down in the earth so we figured a PIRATE! adventure would be fun.
How: Every 2 weeks or therabouts we get together.
Our group each gets 2 PC's to run, this way in case someone is missing we can move on.
Story will be journal like, tuned to the mad rantings of a deranged old man guarded by a doting mother bear and surrounded by homicidal and psychopathic shipmates with a Necromancer for a Captain. Floating Asylum as it may.
Questions. Comments. Concerns always welcome. I'll answer what I can.
Update 1: This should give a feel for a touch of the backstory linking my PC's to another player who's the captain. I've added in the brown to differentiate between the 2 stories. Writing styles, I feel, are vastly different. This will allow me to float between one pc to the next when they do seperate, which is often.
Who: Mocker, semi-mad spirit shaman and his faithful were-bear monk guardian Uquilli and various ships folks.
What: Explore the open seas PIRATE! style on the soon to be great ship Flaming <censored>
When: D&D time frame. semi-low magic.
Where: Open water size of Gulf of Mexico. For now.
Why: We got bored of going down in the earth so we figured a PIRATE! adventure would be fun.
How: Every 2 weeks or therabouts we get together.
Our group each gets 2 PC's to run, this way in case someone is missing we can move on.
Story will be journal like, tuned to the mad rantings of a deranged old man guarded by a doting mother bear and surrounded by homicidal and psychopathic shipmates with a Necromancer for a Captain. Floating Asylum as it may.
Questions. Comments. Concerns always welcome. I'll answer what I can.
Update 1: This should give a feel for a touch of the backstory linking my PC's to another player who's the captain. I've added in the brown to differentiate between the 2 stories. Writing styles, I feel, are vastly different. This will allow me to float between one pc to the next when they do seperate, which is often.
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