Q: In some ways it seems that level 20 in 3E can be mapped to level 30 in 4E; progression comes faster, but has fewer incremental boosts. Is this an accurate assessment, or is Epic play in 4E more "epic" than high-level play in 3rd edition?
Q: Can you give a couple of examples of 3E spells that are now rituals, and any interesting elements or flavor that go along with using them?
Q: How does one go about gaining access to new rituals?
Q: We've heard a lot about certain classes - but relatively little about wizards and clerics. Can you give us a rough idea of what a 10th level wizard or cleric can do - not necessarily in terms of exact spells or prayers, but the kinds of effects/damage that they can do per day, per encounter, or at will?
Q: With 30 levels of spells, are there seperate spells for each level, or can you modify a spell by making it higher level? For example, using a 3E analogy which may not completely fit in 4E, assuming a Fireball is a 5th level spell doing 5d6, would you have to cast it as a 10th level spell to do 10d6?
Q: Will the GSL (Games System License) prohibit 3rd party publsihers from creating certain kinds of material, ie: sourcebooks, software, etc?